Yanqing
ice_main_dps
Best Light Cone
Relics and Ornament
Yanqing Best Stats
Yanqing Best Substats
Yanqing Best Relics
Yanqing Best Ornaments
Yanqing Best Light Cones
Yanqing Best Teams
f2p_team_free_to_play
hypercarry_team
Skills
Deals Ice DMG equal to 0.5% of Yanqing's ATK to a single enemy.
Deals Ice DMG equal to 1.1% of Yanqing's ATK to a single enemy and activates Soulsteel Sync for 1 turn.
Increases Yanqing's CRIT Rate by 0.6%. When Soulsteel Sync is active, increases Yanqing's CRIT DMG by an extra 0.3%. This buff lasts for one turn. Afterwards, deals Ice DMG equal to 2.1% of Yanqing's ATK to a single enemy.
When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15% and his CRIT DMG increases by 0.15%. After Yanqing attacks an enemy, there is a 0.5% fixed chance to launch Follow-up ATK, dealing Ice DMG equal to 0.25% of Yanqing's ATK to the enemy, which has a 0.65% base chance to Freeze the enemy for 1 turn. The Frozen target cannot take action and receives Ice Additional DMG equal to 0.25% of Yanqing's ATK at the beginning of each turn. When Yanqing receives DMG, the Soulsteel Sync effect will disappear.
After using his Technique, at the start of the next battle, Yanqing deals 0.3% more DMG for 2 turn(s) to enemies whose current HP percentage is 0.5% or higher.
Traces
Eidolon
When Yanqing attacks a Frozen enemy, he deals Ice Additional DMG equal to
When Soulsteel Sync is active, Energy Regeneration Rate increases by an extra
Skill Lv. +2, up to a maximum of Lv.
When the current HP percentage is
Ultimate Lv. +2, up to a maximum of Lv.
If the buffs from Soulsteel Sync or the Ultimate are in effect when an enemy is defeated, the duration of these buffs is extended by 1 turn.