
Frigg
SSRSimulacrum
Balmung
Recommended Matrices
Skills
Normal AttackAttack
While on the ground, initiate 5 attacks in a row with Balmung. First Attack: Deal damage equal to 62.1% of ATK + 3 and knock the target back a short distance. Second Attack: Deal damage equal to 46.2% of ATK + 2 and knock the target back a short distance. Third Attack: Deal damage equal to 91.1% of ATK + 5 and knock the target back a short distance. Fourth Attack: Deal damage equal to 55.8% of ATK + 3 and knock the target back a short distance. Fifth Attack: Deal damage equal to 218.4% of ATK + 11 and knock the target down.
Aerial DischargeJumpAttack
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to 64.4% of ATK + 3. Second Attack: Deal damage equal to 72.6% of ATK + 4. Third Attack: Deal damage equal to 76.7% of ATK + 4. Fourth Attack: Deal damage equal to 107.9% of ATK + 6. Fifth Attack: Deal damage equal to 168.3% of ATK + 9.
Soaring SlashAttackHold: Attack
While using normal attack, hold normal attack to trigger Soaring Slash. Lunge forward with a horizontal swipe, then suspend the target mid-air before going airborne with the target. Deal a maximum of 134.3% of ATK + 7 damage.
Helix SlashJumpHold: Attack
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Helix Slash. While falling, deal damage equal to 19.8% of ATK + 1 each hit. Upon landing, deal damage equal to 185.7% of ATK + 10 to nearby targets.
MultislashPerfect DodgeAttack
Tap normal attack during the short perfect dodge window to trigger Multislash. Unleash multiple slashes at a set distance in front of the user, dealing total damage equal to 143.9% of ATK + 8.
FimbulwinterSkill
Slash the space around the Wanderer, dealing damage equal to 577.5% of ATK + 30, launching and suspending targets and gaining damage immunity while this skill is in use. Cooldown: 30 seconds. After unleashing "Fimbulwinter", a large Frost Domain will be formed around the Wanderer for 25 seconds. Dodge attempts will not be consumed while dodging with Balmung within the Frost Domain. Grant "Domain of Frost I" when you are in the Frost Domain: When using a frost weapon, shatter is increased by 25% and frost ATK is increased by 15%.
Frigid FractureDischarge
When weapon charge is full or Phantasia is triggered, clear all debuffs from the user and dash forward upon switching to this weapon, temporarily controlling enemies in an area before unleashing a gigantic slash. Launch targets into the air and deal damage equal to 618.2%of ATK + 33.
Awakening
Freeze
Upon entering battle, gain 1.5% frost ATK boost for 5 seconds every 3 seconds . Stack up to 10 times.
Icebound
Upon entering battle, gain 2.4% frost ATK boost for 5 seconds every 3 seconds, with up to 10 stacks. Also, gain hyperbody and immunity to control effects while in the Frost Domain.
Advancement
Gifts













Upgrade Cost Planner
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20 | ![]() x2 | ![]() |
30 | ![]() x3![]() x3 | ![]() |
40 | ![]() x3![]() x3![]() x3 | ![]() |
50 | ![]() x4![]() x4![]() x4 | ![]() |
60 | ![]() x6![]() x6![]() x6 | ![]() |
70 | ![]() x8![]() x8![]() x8 | ![]() |
80 | ![]() x11![]() x11![]() x11 | ![]() |
80 | ![]() x5![]() x5![]() x5 | ![]() |