## Lin

SSRSimulacrum## Shadoweave

## Skills

### Normal AttackAttack

While on the ground, use Shadoweave to launch 5 consecutive attacks.
First Attack: Deal damage equal to **59.9%** of ATK plus **3**.
Second Attack: Deal damage equal to **57.1%** of ATK plus **3**.
Third Attack: Deal damage equal to **49.5%** of ATK plus **3**.
Fourth Attack: Deal damage equal to **114.2%** of ATK plus **6** and suspend the target.
Fifth Attack: Deal damage equal to **152.2%** of ATK plus **8**.

### Aerial DischargeJumpAttack

While airborne, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to **30.6%** of ATK plus **2**.
Second Attack: Deal damage equal to **55.6%** of ATK plus **3**.
Third Attack: Deal damage equal to **48.2%** of ATK plus **3**.
Fourth Attack: Deal damage equal to **111.2%** of ATK plus **6**.
Fifth Attack: Deal damage equal to **148.3%** of ATK plus **8**.

### Scattered SoilHold: Attack

After the second normal attack on the ground or in mid-air, hold normal attack to trigger Scattered Soil.
Attack the target position, dealing damage equal to **83.2%** of ATK plus **4** and knocking the target down.
Passive: After unleashing Scattered Soil on the ground, rapidly tapping normal attack will immediately unleash Brief Bloom (the 3rd stack).

### Brief BloomAttackHold: Attack

Hold normal attack to unleash Brief Bloom. Can be charged for up to 3 stacks, gaining hyperbody and control immunity during charging.
First stack: Deal damage equal to **73.9%** of ATK plus **4**.
Second stack: Deal damage equal to **146.8%** of ATK plus **246.4**.
Third stack: Deal damage equal to **13%** of ATK plus **{5}**.

### Falling ShadowJumpHold: Attack

Hold normal attack in mid-air to trigger Falling Shadow.
Plummet from the skies, dealing damage equal to **160%** of ATK plus **8** and knocking the target down.

### DodgeDodge

Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for **0.5** seconds.

### Leafy GreenDodgeAttack

Unleash Leafy Green at the target while performing a backflip, dealing damage equal to **70%** of ATK plus **4**, generating **1–3** epiphyllums upon hit, and forming a Green Field that lasts for **5** seconds. When enemies in the Green Field lock onto the Wanderer, their movement speed is reduced by **50%**.
Passive: Can be unleashed on the ground or mid-air.
Passive: Immediately break the control if under control effect and automatically release Leafy Green without using any dodge attempts. Skill cooldown lasts for **20** seconds.

### Excited Flow: Flashing StreamSkill

Create a Moonlight Realm around yourself for **15** seconds. Your damage dealt in the realm is increased by **10%**, jumping ability increased by **20%**, and endurance consumption reduced by **50%**. Cooldown: **30** seconds.
Enter the special state Airbloom when using Shadoweave in the realm. Your fall speed is greatly reduced and you can perform multiple double-jumps. In this state, using the directional controls and jump button while mid-air will perform a Roam and launch an attack on the target. Upon hit, deal damage equal to **66%** of ATK plus **3** and randomly generate **1–3** epiphyllums.
Passive: In the Moonlight Realm, **1** epiphyllum will be generated near 1 target every **0.8** seconds.
Passive: When you use Shadoweave in Moonlight Realm, an extra **50%** of damage is dealt to enemies with less than **20%** HP.
Passive: When you use Shadoweave in Moonlight Realm, incoming damage will be detected and you will blink away from the target's location. Cooldown: **10** seconds.
Passive: Weapons Master
Flame: When Shadoweave is paired with 2 flame weapons, Moonlight Realm is converted to Flame: Moonlight Realm, which lasts for an extra **4** seconds when burning targets. Targets with the shield take an extra **15%** flame damage.
Volt: When Shadoweave is paired with 2 volt weapons, Moonlight Realm is converted to Volt: Moonlight Realm, with a **65%** chance of not consuming a dodge attempt when dodging, and a **35%** boost to dodge attack damage. When Volt Resonance is activated, volt damage is boosted an extra **30%**.
Frost: When Shadoweave is paired with 2 frost weapons, Moonlight Realm is converted to Frost: Moonlight Realm. The targets in the realm will be inflicted with Frostbite for **15** seconds after taking frost damage **10** times, and receive an extra **22%** damage from frost attacks during this period. The number of attacks does not stack when a target is already Frostbitten.
Physical: When Shadoweave is paired with 2 physical weapons, Moonlight Realm is converted to Physical: Moonlight Realm. When you have an HP Shield, deal damage equal to **50%** of ATK plus **3** to targets within range every second.
Balance: When Shadoweave is paired with any two different elemental weapons (among flame, volt, frost, and physical weapons), the Wanderer's ATK is increased by **15%** in the realm, and counted as activating flame, volt, frost, and physical resonance without resonance effects.

### Gravity WeaveDischarge

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, **remove all debuffs from the Wanderer** and unleash Gravity Weave with a stronger absorption force, dealing damage equal to **368.5%** of ATK plus **19**. Then explode and create a ranged diffusion wave after **5** seconds, dealing damage equal to **184.3%** + **10**. When the skill is active, gain damage immunity for **2.6** seconds (unavailable in Apex League).

## Awakening

### Epiphyllum Blossom

Increase epiphyllum explosion damage by **15%**.

### Epiphyllum Glamour

Increase epiphyllum explosion damage by **20%**. Reduce all resistance of targets by **7%** upon hit by epiphyllums for **7** seconds. This effect does not stack.

## Advancement

**{0}%**, up to a maximum of

**{1}%**. The epiphyllum generation interval from

**Moonlight Realm**is now reduced to

**0.5**seconds.

**16%**.

**Moonlight Realm**is now reduced to

**0.3**seconds. Epiphyllums will attach to the enemy. The duration of

**Moonlight Realm**is now increased to

**20**seconds.

**32%**.

**Moonlight Realm**, gain

**30**weapon charge every second and increase the damage of discharge skill by

**{0}%**.

**Moonlight Realm**up to

**2**times. Gain

**1**attempt after skill cooldown and another

**1**attempt by charging discharge. Use any weapon discharge

**3**times to gain

**+1**on the

**Moonlight Realm**count. Effective even when Shadoweave is in the off-hand slot. When under the effect of

**Moonlight Realm**, increase damage by

**{0}%**.

## Gifts

## Upgrade Cost Planner

Level | Materials | Cost |
---|---|---|

10 | ## x3## x3 | 700 |

20 | ## x4## x4 | 1100 |

30 | ## x5## x5 | 1200 |

40 | ## x5## x5## x5 | 1600 |

50 | ## x8## x8## x8 | 2000 |

60 | ## x11## x11## x11 | 2400 |

70 | ## x16## x16## x16 | 2800 |

80 | ## x21## x21## x21 | 3200 |

80 | ## x9## x9## x9 | 3600 |