Staff of Scars
Volt
Support
B (4.00)
A (10.00)
A mechanical staff with a cross rune carved into it. Capable of both forgiving sins or unleashing punishments.
Part of a Set
Recommended Matrices
The two-set bonus increases the healing of Staff of Scars. The four-set bonus further supports increased damage.
The three-set bonus increases weapon charge, which enhances healing.
The three-set bonus increases weapon charge, which enhances healing.
Advancements
Skills
Normal Attack
NormalNormal Attack
While on the ground, swing the staff to attack 5 times in a row.
First Attack: Deal damage equal to
Soaring Barrage
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to
Moonfall
Tap and hold normal attack while airborne to trigger Moonfall.
Upon landing, deal damage once every
Focused Assault
After the third normal attack, hold the normal attack button to trigger branch attacks, consuming
Dodge
DodgeDodge
Dodge right before getting hit to trigger Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. Become immune to hitstun while dodging for
Surge
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Surge.
Each energy pulse deals damage equal to
Tesseract
Use normal attack during the short period after dodging to trigger Evasive Blast.
Fire an energy orb forward, dealing damage equal to
Skill
SkillCreate an energy shield at the Wanderer's location. Heal allies within the shield for
Sanctuary
Create an energy shield at the Wanderer's location. Heal allies within the shield for
Discharge
DischargeWhen
Swift Deliverance
When