EM Blade

EM Blade

SSRWeapon
  • ElementThunder
  • TypeDPS
  • Attack218
  • Resistance90
  • HP15529
  • Part of a set

    Weapon Effects

    Advancements

    Normal Skills

    Quick Slash

    Attack x5
    Damage

    While on the ground, swing the blade to attack 5 times in a row. First Attack: Deal damage equal to 34.6% of ATK plus 219 and knock the target back a short distance. Second Attack: Deal damage equal to 30.1% of ATK plus 190 and knock the target back a short distance. Third Attack: Deal damage equal to 27.4% of ATK plus 173 and knock the target back a short distance. Fourth Attack: Deal damage equal to 47.9% of ATK plus 303 and knock the target back a short distance. Fifth Attack: Deal damage equal to 72.2% of ATK plus 456 and launch the target.

    Jumping Strike

    JumpAttack x4
    Damage

    While airborne, use normal attack to attack 4 times in a row. First Attack: Deal damage equal to 15.7% of ATK plus 99. Second Attack: Deal damage equal to 25.3% of ATK plus 160. Third Attack: Deal damage equal to 45.1% of ATK plus 285. Fourth Attack: Deal damage equal to 67.4% of ATK plus 426 and deliver a knockdown.

    Cyclone

    AttackHold Attack
    Damage

    Tap and hold the normal attack button after normal attacks to trigger Cyclone. Upon hit, suspend the target and deal 22.3% of ATK plus 141 to a single target.

    Diving Edge

    JumpHold Attack
    Damage

    Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Diving Edge. While falling, deal damage equal to 6.4% of ATK plus 40 each hit. Upon landing, deal damage equal to 35.6% of ATK plus 225 to surrounding targets and knock them back. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.

    Sneak Attack

    CrouchAttack
    Damage

    Approach the enemy from behind while crouching, then use normal attack to trigger Sneak Attack, dealing damage equal to 256.5% of ATK plus 1620.

    Dodge Skills

    Dodge

    MovementDash

    Dodge right before getting hit to trigger Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. Become immune to hitstun while dodging for 0.5 seconds.

    Skills

    Roam

    Damage

    Roam between targets, dealing total damage equal to 227.1% of ATK plus 1434 to up to 5 targets, with the last hit suspending the target. Immune to hitstun while active. Reduce damage dealt to the same target by 40% each time. 10-second cooldown.

    Discharge Skills

    Unbridled Flurry

    Damage

    When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer, then rush to the target and strongly suspend them, dealing damage equal to 266.6% of ATK plus 1684.