While on the ground, swing the staff to attack 5 times in a row. First Attack: Deal damage equal to 54.4% of ATK plus 3. Second Attack: Deal damage equal to 40.8% of ATK plus 2. Third Attack: Deal damage equal to 65.6% of ATK plus 3. Fourth Attack: Deal damage equal to 89.7% of ATK plus 5. Fifth Attack: Deal damage equal to 158.4% of ATK plus 8.
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to 70.5% of ATK plus 4. Second Attack: Deal damage equal to 50.8% of ATK plus 3. Third Attack: Deal damage equal to 55.1% of ATK plus 3. Fourth Attack: Deal damage equal to 99.1% of ATK plus 5. Fifth Attack: Deal damage equal to 103.2% of ATK plus 5.
Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 123.8% of ATK plus 7 damage.
Focused AssaultAttackHold: Attack
After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance. First Attack: Pull in enemies in front of the user, strongly suspending them and deal damage equal to 34.9% of ATK plus 2 every 0.3 seconds (up to 4 times). Second Attack: Deal damage equal to 40.4% of ATK plus 2 at the target location and to nearby enemies every 0.3 seconds.
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Surge. Each energy pulse deals damage equal to 45.9% of ATK plus 2 to targets. Grant 75 weapon charge points upon use.
Use normal attack during the short period after dodging to trigger Evasive Blast. Fire an energy orb forward, dealing damage equal to 66.4% of ATK plus 3 to targets in its path every 0.3 seconds (up to 5 times). Grant 75 weapon charge points upon use.
Create a healing zone that moves with the Wanderer and heals nearby allies for 95% of ATK plus 5 once every 0.5 seconds for 6 seconds. 60-second cooldown.
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and the staff continues to remove debuffs from the Wanderer and allies, plus heals nearby Wanderers and allies for 118.8% of ATK plus 6 HP for 7 seconds.
When Cocoritter uses a support weapon, increase healing effects she inflicts on others and receives by 20%.
When Cocoritter uses a support weapon, increase healing and healing received by 20%. And when Cocoritter uses a support-type weapon's discharge skill or weapon skill, increase nearby allies' ATK by 15% for 5 seconds.
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