Coco

Coco

SSRSimulacrum
Absolute Zero

Absolute Zero

IceIce
SupportSupport

Skills

Normal AttackAttack

While on the ground, swing the staff to attack 5 times in a row. First Attack: Deal damage equal to 54.4% of ATK plus 3. Second Attack: Deal damage equal to 40.8% of ATK plus 2. Third Attack: Deal damage equal to 65.6% of ATK plus 3. Fourth Attack: Deal damage equal to 89.7% of ATK plus 5. Fifth Attack: Deal damage equal to 158.4% of ATK plus 8.

Soaring BarrageJumpAttack

While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to 70.5% of ATK plus 4. Second Attack: Deal damage equal to 50.8% of ATK plus 3. Third Attack: Deal damage equal to 55.1% of ATK plus 3. Fourth Attack: Deal damage equal to 99.1% of ATK plus 5. Fifth Attack: Deal damage equal to 103.2% of ATK plus 5.

MoonfallJumpHold: Attack

Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 123.8% of ATK plus 7 damage.

Focused AssaultAttackHold: Attack

After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance. First Attack: Pull in enemies in front of the user, strongly suspending them and deal damage equal to 34.9% of ATK plus 2 every 0.3 seconds (up to 4 times). Second Attack: Deal damage equal to 40.4% of ATK plus 2 at the target location and to nearby enemies every 0.3 seconds.

SurgePerfect DodgeAttack

Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Surge. Each energy pulse deals damage equal to 45.9% of ATK plus 2 to targets. Grant 75 weapon charge points upon use.

TesseractDodgeAttack

Use normal attack during the short period after dodging to trigger Evasive Blast. Fire an energy orb forward, dealing damage equal to 66.4% of ATK plus 3 to targets in its path every 0.3 seconds (up to 5 times). Grant 75 weapon charge points upon use.

SanctuarySkill

Create a healing zone that moves with the Wanderer and heals nearby allies for 95% of ATK plus 5 once every 0.5 seconds for 6 seconds. 60-second cooldown.

Swift DeliveranceDischarge

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and the staff continues to remove debuffs from the Wanderer and allies, plus heals nearby Wanderers and allies for 118.8% of ATK plus 6 HP for 7 seconds.

Awakening

Assistance

1200 Awakening

When Cocoritter uses a support weapon, increase healing effects she inflicts on others and receives by 20%.

Trust

4000 Awakening

When Cocoritter uses a support weapon, increase healing and healing received by 20%. And when Cocoritter uses a support-type weapon's discharge skill or weapon skill, increase nearby allies' ATK by 15% for 5 seconds.

Advancement

1
After dodging, summon a healing bee that follows the user and heals the ally with the lowest percentage of HP within 15 meters. Heal for 25% of ATK and restore 50 weapon charge points each time, lasts for 25 seconds. Cooldown: 25 seconds.
2
Increase the current weapon's base HP growth by 16%.
3
Use Sanctuary or discharge skills to remove debuffs from targets, can be used while being affected by control effects. Increase shatter and damage dealt for all teammates within range by 20%, and grant them immunity to control effects and shatter.
4
Increase the current weapon's base HP growth by 32%.
5
Increase healing effect by 15%, plus an additional 20% when healing targets with less than 60% HP.
6
Whenever a healing bee is summoned or disappears from battle, heal all allies for 100% of the user's ATK. All allies within 10 meters of the healing bee also gain 15% all damage and healing boost (cannot stack).

Gifts

3d Hykros puzzle
Banges specialty
Cat throw pillow
Limited Peanut figurine
Meteorite in a bottle
Mini potted plant
Moonrabbit kit
New Kalka ornament
Nice picture frame
Paper pinwheel
Plush toy
Postcard of Aida
Retro harmonica
Smarty doll
Tartarus ornament
Warren fossil

Upgrade Cost Planner

LevelMaterialsCost
10
Icecore

x2

Gold400
20
Icecore

x2

Gold800
30
Icecore

x3

Acidproof Glaze I

x3

Gold1200
40
Icecore

x3

Acidproof Glaze I

x3

Nanofiber Frame I

x3

Gold1600
50
Icecore

x4

Acidproof Glaze I

x4

Nanofiber Frame I

x4

Gold2000
60
Icecore

x6

Acidproof Glaze I

x6

Nanofiber Frame I

x6

Gold2400
70
Icecore

x8

Acidproof Glaze I

x8

Nanofiber Frame I

x8

Gold2800
80
Icecore

x11

Acidproof Glaze I

x11

Nanofiber Frame I

x11

Gold3200
80
Heart of Winter

x5

Acidproof Glaze II

x5

Nanofiber Frame II

x5

Gold3600