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Ashveil

Ashveil Lightning

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The Hunt The Hunt

He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?

hpHP
854
atkATK
776
defDEF
388
speedSPEED
106

Skills

Talons: Inculcate Decorum
Talons: Inculcate Decorum
Basic ATK
Single Target

Deals Lightning DMG equal to #1[i]% of Ashveil's ATK to one designated enemy.

Flog: Smite Evil
Flog: Smite Evil
Skill
Single Target

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to #1[i]% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to #3[i]% of Ashveil's ATK, and recovers #5[i] Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by #4[i]%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

Banquet: Insatiable Appetite
Banquet: Insatiable Appetite
Ultimate
Single Target

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to #1[i]% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains #2[i] Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches #3[i] stack(s) or more, consumes #3[i] stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to #4[i]% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than #3[i] stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.

Follow-Up ATK

Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.

Rancor: Enmity Reprisal
Rancor: Enmity Reprisal
Talent
Single Target

Ashveil has an initial Charge of #1[i] and can hold up to a max of #2[i]. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of #7[i] Energy, then consumes #3[i] Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to #4[i]% of Ashveil's ATK. Afterwards, gains #5[i] stack(s) of "Gluttony," which can stack up to #6[i].

Follow-Up ATK

Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.

Devour: O Loathsome Hand
Devour: O Loathsome Hand
Technique
Impair

After using Technique, inflicts Daze on enemies within a set area for #1[i] second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to #2[i]% of Ashveil's ATK, and grants Ashveil #3[i] Charge.

Traces

Eidolon

Beware: Venture Not at Full Moon
Beware: Venture Not at Full Moon

While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the DMG they take increases to 36%.

Knock: Where Snickers Echo
Knock: Where Snickers Echo

The max stack limit of "Gluttony" increases to 18. After each time Ashveil launches the enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.

Follow-Up ATK

Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.

Hush: Unsaid Between Friends
Hush: Unsaid Between Friends

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Heed: Swallow Truth Whole
Heed: Swallow Truth Whole

When Ashveil uses Ultimate, increases ATK by 40% for 3 turn(s).

Caution: Sleuth Turns Slayer
Caution: Sleuth Turns Slayer

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Finale: And Then There Were None
Finale: And Then There Were None

When the "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For every 1 stack of "Gluttony" Ashveil has gained, the DMG dealt increases by 4%. This effect can stack up to 30 time(s).