Increases the wearer's Break Effect by 60%/75%/90%/105%/120%%. When entering combat, increases Break DMG dealt by the wearer and another teammate who triggered combat by 32%/42%/52%/62%/72%%. If there is no teammate who triggered combat, applies this effect to the wearer and the teammate with the highest Break Effect. Effects of the same type cannot be stacked. When the wearer applies Weakness to an enemy target, recovers 1 Skill Point. This effect can only trigger once. And resets this trigger count when using Ultimate.