Zhuang Fangyi is rated SS because she functions as an Electric hypercarry whose raw damage is high enough to push through a large amount of Challenge content. She covers single-target, AoE, and multi-wave fights through her Ultimate, but her early rotation drags while she accumulates Sunderblades and charges Ultimate. Her team options are narrow due to the Electric Infliction requirement, yet her key support is free, so she is cheap to field.
This is the accessible starting configuration for Zhuang Fangyi before her premium gear is in reach. Monaihe is the weapon choice because it increases Ultimate Gain, which shortens the slow wind-up she suffers from early on, while still padding her Attack and Will. Mordvolt Insulation covers the armor slot with an Intellect bump plus an Arts DMG increase that benefits every part of her damage output, and it only functions while her HP remains above 80%, so keep her out of incidental fire. Mordvolt Insulation Gloves and two Mordvolt Insulation Wrenches complete the set, and the Mordvolt Resistant Vest acts as the off-piece. The overall goal is simple: stack Attack and Will so her Battle Skill and Ultimate hit acceptably hard while you work toward the Xiranflow pieces that define her finished build.
Insights
Core Mechanics
- Her kit revolves around Sunderblades. Mantra of Sundering consumes the target's Electrification, raising its own multiplier and spawning blades equal to the consumed status level plus one, up to three per cast and nine on field.
- Sunderblades already on the field each add extra Thunder Strikes, so stacking them before committing to damage is the central loop.
- Breath of Transformation is triggered by a Final Strike or Finisher on an enemy holding Electric Infliction; it consumes those stacks to forcibly apply Electrification and refunds Ultimate Energy based on stacks eaten.
- Smiting Tempest enters the Empyrean of Truth, widening ranges, speeding the Combo Skill cooldown fourfold, adding Electric Infliction to the final Thunder Strike, and making the first Battle Skill free of SP and Electrification.
- Force of Nature grants Electric Amp on Battle Skill casts and increments it as Thunder Strikes land, resetting whenever the skill is recast.
Scaling
- She is a slow-burn damage dealer: without Ultimate and without a full Sunderblade field her output feels plodding, so early-fight performance lags behind her ceiling.
- Damage growth comes from Will and Intellect attributes alongside ATK% and DMG% sources; she is a heavy-investment unit whose payoff scales hard with gear and weapon quality.
- She leans on team-provided Electric Infliction to start her combo chain, making her effective power partly a function of how well the squad feeds her status needs.
- Trading some damage for Ultimate Gain is viable and shortens the ramp-up, which matters most in short or multi-wave encounters.
Team Role
Zhuang Fangyi occupies the main carry slot of an Electric squad and expects to be the controlled operator so she can chain her own triggers. The loop starts with an ally or her own Battle Skill placing Electric Infliction, then her Final Strike or Finisher converts that Infliction into Electrification through Breath of Transformation. She then consumes that Electrification with Mantra of Sundering to maximize Sunderblade generation, since three blades is the per-cast cap and nine is the field cap. Because she must chew through Electric Infliction and charge a costly Ultimate, teammates who add Electric Infliction or generate Ultimate Energy let her reach the Empyrean of Truth state sooner, where her ranges expand, her Combo Skill fires on groups, and the opening Battle Skill is free and guaranteed to produce three Sunderblades. She has no meaningful support or defensive utility, so the rest of the team should cover energy, infliction application, and survivability while she serves as the primary damage source.
Weapon
Weapon Stat Priority
inspiringultimate_gain_boostwill_boost
Gear
arts_dmg
Pieces
armor
gloves
core 1
core 2
Stat Priority
1will_boost2intellect_boost3attack_boost4ultimate_gain
Explanation
Monaihe is picked here because it raises Ultimate Gain, letting her reach Smiting Tempest sooner while still contributing Attack and Will.
Mordvolt Insulation supplies an Intellect boost and an Arts DMG bonus, both of which translate into more damage across her entire kit.
The Mordvolt Resistant Vest fills the off-piece slot so the two-piece bonus comes online without giving up the stats she cares about.
This combination is chosen for accessibility rather than ceiling, filling the gap until her Xiranflow setup becomes available.
Notes
- Mordvolt Insulation only grants its Arts DMG bonus while her HP stays above 80%, so avoid letting her take chip damage before a burst window.
- Monaihe is the practical low-rarity entry point, and Fluorescent Roc is another early option if it is what you have available.
- The whole setup is aimed at pumping Attack and Will early on, since those directly shore up her damage before better gear arrives.