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fluorescent_roc

fluorescent_roc

4-STARWand

Skills

AT

Will [S]

attr will

Will +{will}

Lvwill
112
221
331
440
550
660
769
879
993
AT

ATK [S]

attr atk

ATK +{atk:0.0%}

Lvatk
10.03
20.054
30.078
40.102
50.126
60.15
70.174
80.198
90.234
TA

Suppression: Emergency Boost

tactic

When the wielder's battle skill hits the enemy, the wielder gains ATK +{atk_up:0.0%} for {duration:0}s.
Effects of the same name cannot stack.

Lvatk upduration
10.1220
20.14420
30.16820
40.19220
50.21620
60.2420
70.26420
80.28820
90.33620

Best Characters

Characters whose builds recommend this weapon.

Wand Characters

All characters that can equip this weapon type.

Build Notes

This endgame support build leans into the fact that Ardelia is a force multiplier before she is a healer. Dreams of the Starry Beach amplifies Arts damage taken by the target and simultaneously boosts her healing, so every Corrosion consumed by Dolly Rush pays off twice. Eternal Xiranite supplies HP for durability along with Intellect and Will, and its rider converts any Amp, Protected, Susceptibility, or Weakened application into a flat damage increase for the rest of the team, which is exactly the debuff she applies constantly. Redeemer Armor is deliberately worn as an off-piece to trade a small amount of set value for Ultimate Gain Efficiency, because more Ultimates means more Shadows of Mr. Dolly from her Talent. The net result is a support who raises the party's damage floor while quietly keeping everyone alive.
Dreams of the Starry Beach is the headline pick because it deepens the Arts damage enemies take on top of her Susceptibility, and it also lifts her own healing and Will.
Eternal Xiranite is chosen over a pure healing set because the HP on the set raises her survivability while the four-piece rider hands the rest of the team a damage buff whenever she applies her debuff.
Redeemer Armor replaces one set slot because its Ultimate Gain Efficiency matters more than the marginal set-bonus loss, since her Talent's healing is tied to Ultimate access.
Swap in Stanza of Memorials if the group wants a team ATK boost, Monaihe if Ultimate uptime is the bottleneck, or Fluorescent Roc as a cheaper Will-focused stand-in.
  • Eternal Xiranite turns Ardelia's Physical and Arts Susceptibility into a squad-wide damage amp for a short window after she applies it.
  • Redeemer Armor is worn as the off-slot for its Ultimate Gain Efficiency, feeding extra Ultimate casts into her heal-over-time Talent.
  • The paired Auxiliary Arms push Ultimate Gain further, so the whole set keeps her cycling debuffs and healing faster.
This is the budget entry point for players who have just pulled Ardelia and want her to function immediately. Because her healing is calculated from Will, the whole setup is built around stacking Will: Mordvolt Resistant supplies a big Will bonus along with Intellect, and its battery pieces add Treatment Bonus, while the set's low-HP rider increases Treatment Effect when fights get dangerous. Freedom to Proselytize continues that theme and also lets her heal an additional ally with its effect, which matters in the early game when one extra heal can carry a fight. Fluorescent Roc is listed as a cheaper alternative that still provides Will and a small Attack bump. Nothing here is fancy, but the Will stacking keeps her relevant until better weapons and LYNX or Eternal Xiranite become available.
The source text pairs the beginner setup with Freedom to Proselytize, since pumping Will is the cheapest way to make her heals meaningful before better gear is available.
Mordvolt Resistant is the accessible set that provides the Will and Intellect she wants, and the battery core slots contribute Treatment Bonus on top.
Fluorescent Roc appears in the general weapon ranking as an early-game option because it mirrors the Will-focused approach with a bit of extra Attack.
Once better gear and weapon options open up, move to a Dreams of the Starry Beach or LYNX configuration for stronger sustain.
  • Mordvolt Resistant is chosen because Ardelia's healing formula reads off Will, and the set hands out a large chunk of Will plus Intellect.
  • The set also raises Treatment Effect while she is under half HP, which is a useful safety valve during rough early fights.
  • Freedom to Proselytize adds yet more Will and lets her extend a heal to a second ally through its weapon effect.
  • Fluorescent Roc is a serviceable stand-in early on since it also supplies Will along with some Attack.
This is her top-end setup and it leans entirely into raw Electric output. Lone Barge supplies ATK, Electric DMG, and Battle Skill DMG, all of which feed directly into Mantra of Sundering, the ability responsible for most of her damage. The Xiranflow set rewards her for consuming Electrification, which the same Battle Skill does on every use, stacking up substantial Electric and Nature DMG buffs that she can keep refreshed. LYNX Slab fills the remaining slot with Intellect and Will, emphasizing Will because it is her primary attribute. Because her skills naturally trigger both the weapon and set effects, this configuration keeps its bonuses active with almost no special play required. Two downgrades trade damage for Ultimate uptime: Bonekrusha Poncho T1 with Xiranflow Baton, or the more aggressive LYNX Slab swap to Eternal Xiranite Auxiliary Arm. Use those when reaching Smiting Tempest quickly matters more than maximum per-hit numbers.
Lone Barge leads because it lifts ATK, Electric DMG, and Battle Skill DMG at once, and the Battle Skill is where the bulk of her damage is produced.
The Xiranflow set fires whenever she consumes Electrification, which her Battle Skill does naturally, granting a large Electric and Nature DMG increase that matches her damage profile.
LYNX Slab sits in the off-piece slot for its Intellect and Will values, with extra weight on Will since that is her main attribute.
The replacements exist purely to shift the build toward Ultimate Gain when content demands faster access to Smiting Tempest rather than peak damage.
  • She can proc both the Xiranflow set effect and Lone Barge's weapon skill consistently, which keeps her Electric DMG and Battle Skill DMG buffs running almost permanently.
  • If Ultimate uptime is the problem, swapping Xiranflow Light Armor for the Bonekrusha Poncho T1 and equipping Xiranflow Baton trades damage for faster Ultimate cycling.
  • An even more extreme option is replacing LYNX Slab with the Eternal Xiranite Auxiliary Arm, giving up a larger slice of damage in exchange for a much higher Ultimate rate.
This is the accessible starting configuration for Zhuang Fangyi before her premium gear is in reach. Monaihe is the weapon choice because it increases Ultimate Gain, which shortens the slow wind-up she suffers from early on, while still padding her Attack and Will. Mordvolt Insulation covers the armor slot with an Intellect bump plus an Arts DMG increase that benefits every part of her damage output, and it only functions while her HP remains above 80%, so keep her out of incidental fire. Mordvolt Insulation Gloves and two Mordvolt Insulation Wrenches complete the set, and the Mordvolt Resistant Vest acts as the off-piece. The overall goal is simple: stack Attack and Will so her Battle Skill and Ultimate hit acceptably hard while you work toward the Xiranflow pieces that define her finished build.
Monaihe is picked here because it raises Ultimate Gain, letting her reach Smiting Tempest sooner while still contributing Attack and Will.
Mordvolt Insulation supplies an Intellect boost and an Arts DMG bonus, both of which translate into more damage across her entire kit.
The Mordvolt Resistant Vest fills the off-piece slot so the two-piece bonus comes online without giving up the stats she cares about.
This combination is chosen for accessibility rather than ceiling, filling the gap until her Xiranflow setup becomes available.
  • Mordvolt Insulation only grants its Arts DMG bonus while her HP stays above 80%, so avoid letting her take chip damage before a burst window.
  • Monaihe is the practical low-rarity entry point, and Fluorescent Roc is another early option if it is what you have available.
  • The whole setup is aimed at pumping Attack and Will early on, since those directly shore up her damage before better gear arrives.