Zhuang Fangyi is rated SS because she functions as an Electric hypercarry whose raw damage is high enough to push through a large amount of Challenge content. She covers single-target, AoE, and multi-wave fights through her Ultimate, but her early rotation drags while she accumulates Sunderblades and charges Ultimate. Her team options are narrow due to the Electric Infliction requirement, yet her key support is free, so she is cheap to field.
This is her top-end setup and it leans entirely into raw Electric output. Lone Barge supplies ATK, Electric DMG, and Battle Skill DMG, all of which feed directly into Mantra of Sundering, the ability responsible for most of her damage. The Xiranflow set rewards her for consuming Electrification, which the same Battle Skill does on every use, stacking up substantial Electric and Nature DMG buffs that she can keep refreshed. LYNX Slab fills the remaining slot with Intellect and Will, emphasizing Will because it is her primary attribute. Because her skills naturally trigger both the weapon and set effects, this configuration keeps its bonuses active with almost no special play required. Two downgrades trade damage for Ultimate uptime: Bonekrusha Poncho T1 with Xiranflow Baton, or the more aggressive LYNX Slab swap to Eternal Xiranite Auxiliary Arm. Use those when reaching Smiting Tempest quickly matters more than maximum per-hit numbers.
Insights
Core Mechanics
- Her kit revolves around Sunderblades. Mantra of Sundering consumes the target's Electrification, raising its own multiplier and spawning blades equal to the consumed status level plus one, up to three per cast and nine on field.
- Sunderblades already on the field each add extra Thunder Strikes, so stacking them before committing to damage is the central loop.
- Breath of Transformation is triggered by a Final Strike or Finisher on an enemy holding Electric Infliction; it consumes those stacks to forcibly apply Electrification and refunds Ultimate Energy based on stacks eaten.
- Smiting Tempest enters the Empyrean of Truth, widening ranges, speeding the Combo Skill cooldown fourfold, adding Electric Infliction to the final Thunder Strike, and making the first Battle Skill free of SP and Electrification.
- Force of Nature grants Electric Amp on Battle Skill casts and increments it as Thunder Strikes land, resetting whenever the skill is recast.
Scaling
- She is a slow-burn damage dealer: without Ultimate and without a full Sunderblade field her output feels plodding, so early-fight performance lags behind her ceiling.
- Damage growth comes from Will and Intellect attributes alongside ATK% and DMG% sources; she is a heavy-investment unit whose payoff scales hard with gear and weapon quality.
- She leans on team-provided Electric Infliction to start her combo chain, making her effective power partly a function of how well the squad feeds her status needs.
- Trading some damage for Ultimate Gain is viable and shortens the ramp-up, which matters most in short or multi-wave encounters.
Team Role
Zhuang Fangyi occupies the main carry slot of an Electric squad and expects to be the controlled operator so she can chain her own triggers. The loop starts with an ally or her own Battle Skill placing Electric Infliction, then her Final Strike or Finisher converts that Infliction into Electrification through Breath of Transformation. She then consumes that Electrification with Mantra of Sundering to maximize Sunderblade generation, since three blades is the per-cast cap and nine is the field cap. Because she must chew through Electric Infliction and charge a costly Ultimate, teammates who add Electric Infliction or generate Ultimate Energy let her reach the Empyrean of Truth state sooner, where her ranges expand, her Combo Skill fires on groups, and the opening Battle Skill is free and guaranteed to produce three Sunderblades. She has no meaningful support or defensive utility, so the rest of the team should cover energy, infliction application, and survivability while she serves as the primary damage source.
Weapon
lone_bargeBest
6★ Wand
flickers_in_the_mistRank 2
6★ Wand
oblivionRank 3
6★ Wand
monaiheRank 4
5★ Wand
fluorescent_rocRank 5
4★ Wand
Weapon Stat Priority
suppressionwill_boostattack_boost
Gear
electric_dmg
Pieces
armor
gloves
core 1
core 2
Stat Priority
1will_boost2intellect_boost3attack_boost4ultimate_gain
Explanation
Lone Barge leads because it lifts ATK, Electric DMG, and Battle Skill DMG at once, and the Battle Skill is where the bulk of her damage is produced.
The Xiranflow set fires whenever she consumes Electrification, which her Battle Skill does naturally, granting a large Electric and Nature DMG increase that matches her damage profile.
LYNX Slab sits in the off-piece slot for its Intellect and Will values, with extra weight on Will since that is her main attribute.
The replacements exist purely to shift the build toward Ultimate Gain when content demands faster access to Smiting Tempest rather than peak damage.
Notes
- She can proc both the Xiranflow set effect and Lone Barge's weapon skill consistently, which keeps her Electric DMG and Battle Skill DMG buffs running almost permanently.
- If Ultimate uptime is the problem, swapping Xiranflow Light Armor for the Bonekrusha Poncho T1 and equipping Xiranflow Baton trades damage for faster Ultimate cycling.
- An even more extreme option is replacing LYNX Slab with the Eternal Xiranite Auxiliary Arm, giving up a larger slice of damage in exchange for a much higher Ultimate rate.