S Tier
Lifeng
PhysicalGUARDLance
Advanced Builds
S
dpssub_dpsphysicalbufferguard
Lifeng stands out because his kit layers multiple debuffs and a team-wide damage buff on top of solid personal output. His Battle Skill applies Physical Susceptibility to enemies that are not yet Vulnerable, and his Combo Skill hands the whole squad Link, which amplifies the next Battle Skill or Ultimate they fire off. That combination makes him a backbone piece for Physical-oriented lineups rather than a standalone carry.
endgamesub dpsendgamephysicalsub_dpsagilitystaggerswordmancer
This endgame configuration pushes Lifeng as a Physical sub-DPS who also feeds his team utility. Mountain Bearer gives him heavy Agility and conditional damage bonuses that he can maintain through his own debuff output, while the Swordmancer set layers Agility, Strength, and Physical DMG on top of an extra on-status Physical hit and stagger. The Type 50 Yinglung heavy armor fills the remaining slot for extra Ultimate Gain Efficiency, which means more frequent access to the Ultimate's bonus Vulnerability stacks. The result is a build that both deals consistent Physical damage and speeds up stagger windows against bosses for the rest of the squad. Fall back to Valiant for a similar stat line, or Chimeric Justice and Pathfinder's Beacon when the top options are unavailable.
Weapon
Gear
stagger_bonus
armor
gloves
core 1
core 2
1agility_boost2strength_boost3physical_dmg_boost4ultimate_gain_boost
Explanation
Mountain Bearer is the top pick because its stat spread lines up with an Agility-first Physical sub-DPS and its conditional damage bonuses are easy for Lifeng to keep active through his debuffs.
Valiant offers nearly the same stat profile but its effect adds a straightforward extra Physical hit rather than layered damage bonuses, making it a close second.
The Swordmancer set is chosen because Lifeng applies Physical statuses constantly, so the set's on-status bonus hit and stagger contribute reliably on top of its Agility, Strength, and Physical DMG bonuses.
The Yinglung heavy armor replaces one Swordmancer slot since it matches his stat needs and improves Ultimate Gain Efficiency, feeding more Vulnerability stacks and damage.
Notes
- Mountain Bearer supplies a large chunk of Agility, and Lifeng can keep its damage bonuses live because he spreads Vulnerability so consistently.
- Swordmancer adds Stagger Efficiency and fires an extra Physical hit plus stagger whenever a Physical status is applied, which suits his constant debuffing.
- Type 50 Yinglung Heavy Armor T1 is the off-piece here, chosen for compatible stats and extra Ultimate Gain Efficiency.
early gamesub dpsearly_gamephysicalsub_dpsf2proving_msgr
This early-game build keeps Lifeng functional while you are still collecting endgame gear. Chimeric Justice provides Strength and Ultimate Gain Efficiency so he can cycle into his Ultimate more often, and the full Roving MSGR set delivers ATK% and Physical DMG while its set effect adds Agility and more Physical DMG as long as his health stays high. It is a straightforward Physical sub-DPS setup that still leverages his debuff and Link utility. If Chimeric Justice is out of reach, Aggeloslayer or Pathfinder's Beacon fill the weapon slot without changing the overall playstyle.
Weapon
Gear
Explanation
Chimeric Justice is the recommended starter polearm because its Strength and Ultimate Gain Efficiency directly support an early Physical sub-DPS who wants frequent Ultimates.
The full Roving MSGR set is used for its accessible pieces that raise ATK and Physical DMG, plus a set effect that boosts Agility and Physical DMG so long as Lifeng stays above 80% HP.
Aggeloslayer is a simple substitute if Chimeric Justice is missing, while Pathfinder's Beacon works when an Attack-focused option is preferred.
This setup deliberately relies on gear and weapons obtainable early, so it trades peak damage for smooth progression.
Notes
- Chimeric Justice raises Strength and Ultimate Gain Efficiency, letting Lifeng reach his Ultimate and its Vulnerability stacking sooner.
- Roving MSGR gives bonus Agility and a Physical DMG boost while health is high, and its pieces add ATK% and Physical DMG on the side.
- Aggeloslayer or Pathfinder's Beacon can step in when Chimeric Justice is not available.
Build Insights
Lifeng functions as an off-damage debuffer who kickstarts Physical teams. Open each rotation with his Battle Skill so the target picks up Physical Susceptibility, then have the controlled operator land a Final Strike on that target to fire his Combo Skill and hand everyone Link. Follow immediately with his Ultimate, which consumes the Link charge, applies extra Vulnerability stacks, and pulls enemies together for the rest of the team to unload on. Because he both amplifies incoming Physical damage and buffs the squad's next big skill, he slots in beside other Physical attackers and stagger-focused units, and he benefits from allies who can reliably produce Final Strikes and Knock Downs.
Core Mechanics
- Turbid Avatar hits in three parts and finishes with a Knock Down; if the final blow lands on a target with no Vulnerable stacks, it instead applies Physical Susceptibility, raising the Physical damage they take.
- The Combo Skill, Aspect of Wrath, only fires when the controlled operator lands a Final Strike on an enemy carrying Physical Susceptibility or Breach, and it hands the team Link.
- Link boosts the damage of the next Battle Skill or Ultimate used by the squad, so Lifeng's Ultimate, Heart of the Unmoving, wants to be cast right after the Combo Skill to consume the buff and add extra stacks of Vulnerability.
- The Ultimate clusters enemies toward the center of the impact zone and hits them twice, with a larger bonus hit when a Link charge is spent.
Scaling
- Agility is his main scaling stat and is reinforced by the Skirmisher attribute line, which stacks up to +20 Agility across its four levels.
- The Illumination talent converts every point of Intellect and Will into extra ATK, so secondary stats still feed his damage as the game progresses.
- His value climbs in coordinated teams: without allies triggering Final Strikes on debuffed targets, the Combo Skill and Link loop stalls, so he is noticeably stronger in a built Physical roster than solo.
Character Notes
Lifeng is a 6-star Physical Guard who wields a polearm and works best as a team-enabling sub-DPS. His identity revolves around stacking Vulnerability and Physical Susceptibility on enemies while handing allies a Link buff that strengthens their next big skill. He contributes meaningful damage of his own, especially through his high-multiplier Ultimate, but his real value comes from how much he raises the ceiling of a Physical team. He is strongest when teammates can reliably land Final Strikes on debuffed targets to trigger his Combo Skill.
Playstyle
- Lead with Turbid Avatar on a target that has no Vulnerable stacks so it receives Physical Susceptibility and Knock Down before your team commits damage.
- Have the controlled operator attack until the Final Strike connects on a Susceptibility or Breach target, which triggers Aspect of Wrath and grants the team Link.
- Follow up with Heart of the Unmoving to consume Link, add Vulnerability stacks, and cluster enemies for the rest of the squad.
- Watch for enemies already carrying more than a couple of Vulnerability stacks before using the Battle Skill, since it only applies Susceptibility when the target is not yet Vulnerable.
Strengths
- Applies Physical Susceptibility and additional Vulnerability, raising the whole team's Physical damage output.
- Grants Link to allies through his Combo Skill, buffing their next Battle Skill or Ultimate.
- High Ultimate multiplier plus a Link-consuming bonus hit gives him real burst potential.
- Frequent Knock Downs on both his Battle Skill and Ultimate, supported by the Subduer of Evil talent.
- Illumination converts Intellect and Will into extra ATK, giving his secondary stats ongoing value.
Weaknesses
- The Combo Skill requires allies to land Final Strikes on debuffed enemies, so his buff loop depends on team coordination.
- The Battle Skill only applies Physical Susceptibility to targets that are not yet Vulnerable, so poor sequencing loses value.
- Best performance is tied to Physical-focused teams; he offers less to compositions built around other elements.
- His Basic Attack is the lowest-priority part of his kit, so his sustained non-skill damage is limited.
Team Guide
bestphysical_teamburst_teambreach_crush
Lifeng is the enabler of a full Physical lineup: he layers Vulnerable and Physical Susceptibility on the target and passes out a Link buff. Chen Qianyu helps pile on Vulnerable stacks so the team reliably hits the threshold, and Pogranichnik cashes them in for Breach while refilling SP. Mi Fu is the Crush carry that closes the loop — she consumes the Link buff to empower her Ultimate and upgrades her Battle Skill into Move 2 and Move 3 finishers. Endministrator or Da Pan can take the carry slot if you would rather run a different damage dealer.
Explanation
Lifeng stacks up to three Vulnerable debuffs with his Battle Skill and Ultimate, which opens both Breach and Crush lines in a single rotation as long as his Ultimate is ready.
Pogranichnik converts the stacked Vulnerable into Breach with his Battle Skill, and his kit also returns SP so the loop can keep running.
Chen Qianyu works beside Lifeng to build Vulnerable faster, making the four-stack requirement much more consistent.
Crush carries such as Mi Fu, Endministrator, or Da Pan spend the remaining stacks for burst; Mi Fu additionally swallows Lifeng's Link to boost her Ultimate.
Warning: the line is order-sensitive — you must delay Chen's and Mi Fu's combo skills to specific moments while watching enemy behaviour, and SP tends to run dry once the loop ends.
Strengths
- Single-element focus means buffs and debuffs stack cleanly instead of being split across resistances.
- Lifeng alone supplies Vulnerable, Physical Susceptibility, and a Link buff for the carry.
- Both Breach and Crush can land inside one rotation, giving a very high burst ceiling.
- Pogranichnik's SP restoration keeps the long sequence sustainable during the damage window.
Weaknesses
- The rotation is long and strict about the order of combo and battle skills.
- SP recovery drops sharply after the full sequence, so mistimed casts stall the team.
- Needs several high-investment units (Mi Fu, Pogranichnik, Chen Qianyu) to function at its best.
Rotation
- 1Open with Pogranichnik's Ultimate to set up the Fervent Morale buff and prepare SP regeneration for the incoming sequence.
- 2Use Lifeng's Ultimate to add a Vulnerable stack, then trigger Chen's Combo Skill; hold Mi Fu's Combo Skill until after Lifeng's second Knock Down lands.
- 3Cast Chen's Battle Skill to push Vulnerable to four stacks, then use Pogranichnik's Battle Skill to inflict Breach.
- 4Cast Lifeng's Battle Skill to add one more Vulnerable stack and apply Physical Susceptibility.
- 5Trigger Mi Fu's Combo Skill for a second Physical Susceptibility, then trigger Pogranichnik's Combo Skill to restore SP.
- 6Perform Mi Fu's Final Strike, then trigger Lifeng's Combo Skill to gain the Link buff.
- 7With Link active, use Mi Fu's Ultimate to consume it, upgrade her Battle Skill to Move 2, and add another Vulnerable stack.
- 8Trigger Chen's Combo Skill, then cast her Battle Skill to rebuild four stacks of Vulnerable.
- 9Cast Mi Fu's Battle Skill to trigger Crush and convert her next Battle Skill into Move 3.
- 10Cast Mi Fu's Battle Skill a second time to unleash Move 3.
Pogranichnik Ultimate → Lifeng Ultimate → Chen Combo + Battle Skill to 4 Vulnerable → Pogranichnik Battle Skill for Breach → Lifeng Battle Skill → Mi Fu Combo → Pogranichnik Combo → Mi Fu Final Strike → Lifeng Combo for Link → Mi Fu Ultimate → Chen Combo + Battle Skill to 4 Vulnerable → Mi Fu Battle Skill (Move 2) → Mi Fu Battle Skill (Move 3).
f2pbeginnerlow_investmentf2pphysical_team
A cheap starting shell for Lifeng built almost entirely from units the game hands you during Chapter 1. Endministrator does the heavy hitting, Lifeng feeds the target Vulnerable and Physical Susceptibility before handing Link to a finisher, and Akekuri converts the team's frequent Stagger into extra SP. Chen Qianyu is the listed support, but Ardelia can take that slot when you would rather have healing plus an additional source of Physical Susceptibility.
Explanation
Endministrator and Chen Qianyu both join during Chapter 1, so the core costs nothing in pulls.
Endministrator occupies the damage slot while Lifeng's Basic and Combo Skills supply Vulnerable and Link to amplify her hits.
Akekuri turns the lineup's high Stagger into SP, which speeds up the return of key skills.
Chen Qianyu can be swapped for Ardelia when you want sustain or more Physical Susceptibility; the sample rotation below is written with Ardelia in that support slot.
Strengths
- Runs on free Chapter 1 characters, so it needs no rare pulls to get started.
- Covers damage, debuffing, and SP regeneration in one compact four-unit shell.
- The support slot is flexible — Chen Qianyu for more Vulnerability or Ardelia for healing and susceptibility.
Weaknesses
- Clearly a lower damage ceiling than the premium mono-Physical version.
- Relies on Stagger windows to keep SP flowing through Akekuri.
Rotation
- 1Have Endministrator auto-attack until the Final Strike, which triggers the support's Combo Skill (Ardelia in this version) to inflict Corrosion and also fires Endministrator's Combo Skill.
- 2Cast the support's Battle Skill to consume the Corrosion and apply Physical and Arts Susceptibility, raising the damage the enemy takes from both damage types.
- 3Use Lifeng's Basic Skill to pop the crystal and add a stack of Vulnerable to the target.
- 4Auto-attack with Endministrator up to the Final Strike again to trigger Lifeng's Combo Skill and gain Link, then spend it with Lifeng's Ultimate for heavy damage; if the Ultimate is not up yet, use Endministrator's Battle Skill instead.
- 5Whenever the enemy is stunned or gets staggered, fire Akekuri's Combo Skill to regain SP, and use her Ultimate for a bigger SP refund that lets the whole loop start over.
Endministrator attacks to Final Strike → Ardelia Combo (Corrosion) → Ardelia Battle Skill for Physical and Arts Susceptibility → Lifeng Basic Skill for Vulnerable → Endministrator Final Strike triggers Lifeng Combo for Link → Lifeng Ultimate (or Endministrator Battle Skill) spends Link → Akekuri Combo/Ultimate for SP when the enemy is stunned or staggered.
Team Insights
Lifeng is used as a Physical enabler rather than a pure damage dealer. His job is to load the target with Vulnerable stacks and Physical Susceptibility, then hand a Link buff to a carry so the debuffs can be turned into either Breach or Crush. Because his Ultimate gates the full payoff, teams are built to feed him stacks quickly and to keep SP flowing around him — a Vulnerable partner such as Chen Qianyu on one side, an SP generator such as Pogranichnik or Akekuri on the other, and a burst carry such as Mi Fu, Endministrator, or Da Pan to consume everything. When his Ultimate is unavailable, drop down to a simpler loop where the carry's Battle Skill spends Link instead.
Synergy Patterns
- Lifeng with Chen Qianyu: two Vulnerable sources make reaching the four-stack threshold for Breach far more reliable.
- Lifeng with Pogranichnik: the accumulated Vulnerable is spent to trigger Breach while Pogranichnik restores SP.
- Lifeng with Mi Fu: Link generated by Lifeng's Combo Skill is consumed by Mi Fu's Ultimate, boosting it and upgrading her Battle Skill to Move 2.
- Lifeng with Endministrator, Da Pan, or Mi Fu: the carry detonates Crush by consuming Vulnerable stacks.
- Ardelia with Endministrator: Corrosion from her Combo Skill gets consumed by her Battle Skill to grant Physical and Arts Susceptibility.
Tips
- Lead with Pogranichnik's Ultimate so Fervent Morale and SP are already active before the damage window opens.
- Do not fire Mi Fu's Combo Skill immediately after Lifeng's Ultimate — wait until his second Knock Down has applied.
- Track Lifeng's Ultimate uptime; without it the Breach-plus-Crush line is impossible, so fall back to the carry's Battle Skill to spend Link.
- Some players recommend a shorter, more SP-friendly loop: Chen's Combo into Lifeng's Combo, Lifeng's Ultimate, Endministrator's Combo, then Pogranichnik's Battle Skill (or Endministrator's Ultimate/Battle Skill) followed by Pogranichnik's Combo.
Availability
v1.6Headhunting BannersConfidence: 90%
Featured Banners
Basic HeadhuntingNew HorizonsWinter Hunt
Potentials
- Breaking the Obsession: Turbid Avatar gains +5% Physical Susceptibility and also triggers on enemies with two or fewer Vulnerability stacks.
- Self Refinement: All attributes +15.
- Spiritual Cultivation: Illumination grants an extra ATK +0.05% per point of Intellect and Will.
- Brief Instant: Heart of the Unmoving's Ultimate Energy cost is reduced by 15%.
- Unremitting: Subduer of Evil additionally deals 250% ATK Physical DMG and 5 Stagger on the next trigger every 15 seconds.
Lifeng serves with the Wuling City Guards and currently works as an intern in the Specialist Tech Division of Endfield Industries. He uses a prosthetic arm following a past incident that claimed his parents' lives, and that loss has shaped him into someone more mature than his years suggest.