mountain_bearer
6-STARLance
Skills
AT
Agility Boost [L]
attr agiAgility +{agi}
| Lv | agi |
|---|---|
| 1 | 20 |
| 2 | 36 |
| 3 | 52 |
| 4 | 68 |
| 5 | 84 |
| 6 | 100 |
| 7 | 116 |
| 8 | 132 |
| 9 | 156 |
AT
Physical DMG Boost [L]
attr phydamPhysical DMG Dealt +{phydam:0.0%}
| Lv | phydam |
|---|---|
| 1 | 0.055555556 |
| 2 | 0.1 |
| 3 | 0.14444445 |
| 4 | 0.18888889 |
| 5 | 0.23333333 |
| 6 | 0.2777778 |
| 7 | 0.32222223 |
| 8 | 0.36666667 |
| 9 | 0.43333334 |
KE
Efficacy: Weight of Mountain
keywordAgainst Vulnerable enemies, the wielder gains DMG Dealt +{dmg_up:0.0%}.
When the wielder's battle skill applies Vulnerability, the wielder gains All Attributes +{all_attr_up:0.0%} for {duration:0}s. When the wielder's battle skill applies Physical Susceptibility, the wielder gains All Attributes +{all_attr_up2:0.0%} for {duration:0}s.
The two effects apply separately and do not stack with themselves.
| Lv | dmg up | all attr up | all attr up2 | duration |
|---|---|---|---|---|
| 1 | 0.2 | 0.08 | 0.08 | 15 |
| 2 | 0.24 | 0.096 | 0.096 | 15 |
| 3 | 0.28 | 0.112 | 0.112 | 15 |
| 4 | 0.32 | 0.128 | 0.128 | 15 |
| 5 | 0.36 | 0.144 | 0.144 | 15 |
| 6 | 0.4 | 0.16 | 0.16 | 15 |
| 7 | 0.44 | 0.176 | 0.176 | 15 |
| 8 | 0.48 | 0.192 | 0.192 | 15 |
| 9 | 0.56 | 0.224 | 0.224 | 15 |
Best Characters
Characters whose builds recommend this weapon.
Lance Characters
All characters that can equip this weapon type.
Build Notes
Rank #4
This is Estella's endgame sub-DPS setup, built to push the bonus damage on her Combo Skill and Ultimate as high as possible. OBJ Razorhorn is the anchor weapon, feeding her attack and physical damage while its skill effect complements her kit, with JET, Valiant, and Mountain Bearer as fallbacks depending on what you own. The Type 50 Yinglung set turns allies' Battle Skills into Combo Skill damage through accumulating stacks, and the Swordmancer TAC Gauntlets fill the off-set slot with Strength, Will, and Physical DMG Bonus. Will Boost is prioritized first for essence investment, followed by Physical DMG Boost and Infliction. The build asks for some team coordination, but it is the most efficient way to make Estella matter in the current endgame.
Weapon choice: OBJ Razorhorn is the top option since its effect dovetails with her Combo Skill-focused damage pattern and pushes both attack and physical damage up. Investing essences into it widens the gap over other weapons.
Why JET falls off: it gives solid attack and main-attribute value early, but once the Razorhorn essences are upgraded it becomes the weaker pick.
Why Valiant and Mountain Bearer are situational: Valiant works because Estella can apply Physical Susceptibility and gains from its attack bonus, while Mountain Bearer is essentially a stat-stick for Physical DMG Boost. Estella does not gain anything from Mountain Bearer's Agility bonus.
Gear logic: the Yinglung set converts ally Battle Skill usage into Combo Skill damage, which is exactly where Estella's multipliers sit. The Swordmancer gloves patch in Strength, Will, and Physical DMG to round out the build.
- OBJ Razorhorn is the pick because its passive lines up with Estella's kit and stacks extra attack and physical damage on top.
- The Type 50 Yinglung bonus rewards team activity: each ally Battle Skill cast banks a Yinglung's Edge stack that supercharges the next Combo Skill.
- Swordmancer TAC Gauntlets are the off-set slot, chosen for the Strength, Will, and Physical DMG Bonus they bring.
Best in Slot
This is Lifeng's endgame sub-DPS configuration. Mountain Bearer sits at the centre of it, supplying Agility plus damage bonuses he can keep active because his kit constantly places Vulnerability on enemies. The Swordmancer set covers Agility, Strength and Physical DMG Bonus on the main pieces, while Type 50 Yinglung Heavy Armor T1 fills the armour slot for compatible stats and extra Ultimate Gain Efficiency. The result is a build that lets Lifeng cycle his Battle Skill and Combo Skill quickly, stack Vulnerable on priority targets and still contribute meaningful stagger, since Swordmancer adds a bonus Physical hit and Stagger whenever he applies a Physical status. It is built for players who already have a Physical core to enable and who want Lifeng to both chip damage and accelerate the team's burst windows.
Mountain Bearer is picked because it stacks Agility while handing out damage bonuses that Lifeng can realistically maintain through his constant Vulnerability application.
Valiant is the closest substitute: it mirrors the Agility profile but trades the damage bonuses for an extra Physical hit.
Chimeric Justice and Pathfinder's Beacon are cheaper fallbacks that still cover Strength or raw attack, though they scale lower in endgame content.
The Swordmancer set supplies Agility, Strength and Physical DMG Bonus, and its set effect adds a follow-up Physical hit plus Stagger whenever a Physical status lands, which pairs with his Susceptibility debuff.
Type 50 Yinglung Heavy Armor T1 is slotted as the off-piece for matching stats and extra Ultimate Gain Efficiency, speeding up access to his high-multiplier Ultimate.
- Essence order for this setup is Efficacy first, then Agility Boost, then Physical DMG Boost.
- Mountain Bearer's passive is easy for Lifeng to keep live because he applies Vulnerable very consistently.