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Furina

Best Furina Build: Weapons, Artifacts & Teams (v7.0)

Hydro
SwordSwordHydroHydroCourt of Fontaine13/10Animula ChoragiPale Forgotten Glory

Looking for the ultimate build for Furina? This Furina build guide covers the best weapons, artifacts, main stats, and team compositions in Genshin Impact.

The absolute focus of the stage of judgment, until the final applause sounds.

Best builds for Furina

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OFF-FIELD DPS & BUFF SUPPORT Build

Weapons

1
Splendor of Tranquil Waters
Splendor of Tranquil Waters

CRIT DMG

CRIT DMG stick with an HP% passive; the constant HP swings from Furina's drain keep its Skill DMG stacks rolling, so it boosts damage and buff scaling at once.

2
Primordial Jade Cutter
Primordial Jade Cutter

CRIT Rate

Enormous CRIT Rate substat plus an HP%-to-ATK passive. Hits stack the ATK buff quickly, smoothing output across an off-field rotation.

3
Festering Desire
Festering DesireR5

Energy Recharge

Budget pick: Energy Recharge plus Skill CRIT Rate and Skill DMG, so the off-field hits land harder and Burst returns on cooldown.

4
Key of Khaj-Nisut
Key of Khaj-Nisut

HP%

HP% converts into Elemental Mastery and grants the team EM. Best when you want to amplify Vaporize rather than raw Hydro numbers.

5
Uraku Misugiri
Uraku Misugiri

CRIT DMG

CRIT DMG with Skill and Normal Attack DMG buffs. Ideal when most damage comes from Skill pulses and the carry phase is short.

6
Fleuve Cendre Ferryman
Fleuve Cendre FerrymanR5

Energy Recharge

Free fishing sword: Energy Recharge substat, Skill CRIT Rate, and bonus ER after casting Skill — patches Burst uptime at zero resin cost.

7
Favonius Sword
Favonius Sword

Energy Recharge

Energy Recharge plus CRIT Rate-triggered particles that battery the entire party, freeing an ER sand or a low-ER carry on the team.

8
Wolf-Fang
Wolf-Fang

CRIT Rate

4-star with CRIT Rate and ramping Skill/Burst DMG on crit hits — a cheap, dependable stat stick for off-field skill spam.

9
Haran Geppaku Futsu
Haran Geppaku Futsu

CRIT Rate

CRIT Rate with a stacking Elemental DMG bonus built from Normal Attacks, so it rewards rotations that include a brief on-field driver phase.

10
Light of Foliar Incision
Light of Foliar Incision

CRIT DMG

Massive CRIT DMG and an Elemental Mastery-scaling ATK buff. Only worth it in Vaporize or Hyperbloom cores where EM actually converts.

11
Mistsplitter Reforged
Mistsplitter Reforged

CRIT DMG

CRIT DMG plus stacking Elemental DMG tied to Hydro attacks. Strong all-rounder if the rotation can hold all three stacks.

12
Skyward Blade
Skyward Blade

Energy Recharge

Energy Recharge and innate CRIT Rate. The post-Burst attack-speed buff is minor; the ER is what actually carries the rotation.

13
The Dockhand's Assistant
The Dockhand's Assistant

HP%

HP% substat with an ATK buff triggered by being healed — lines up naturally with the teamwide healer needed to counter Furina's drain.

14
Harbinger of Dawn
Harbinger of Dawn

CRIT DMG

CRIT Rate substat plus free CRIT Rate above 90% HP. Demands a strong healer to keep the passive alive against Furina's Burst drain.

Artifacts

2pc grants +20% Skill DMG and 4pc adds a further +25% while off-field — the best choice when damage comes from a lingering Skill.

2pc HP% for scaling, and 4pc gives the team +20% ATK and a shield whenever Skill hits — the pick when the build is truly doubling as buff support.

2pc and 4pc Hydro DMG, with the 4pc adding another 30% after casting Skill. Pure damage when you don't need utility.

Substats Priority

1Energy Recharge
2HP%
3CRIT Rate
4Crit DMG
5HP

Talents Priority

1QBurst
2ESkill
3NANormal Attack

Recommended Primary Stats

Sands
Energy RechargeHP%
Goblet
HP%Hydro DMG Bonus
Circlet
CRIT RateCRIT DMG

Furina's Burst drains HP from the entire team, so a teamwide healer is strongly encouraged to offset the drain.

OFF-FIELD DPS & SUPPORT
Furina's Burst buffs the whole team, while her Skill applies off-field Hydro damage.

WEAPONS
Uraku Misugiri: ranking assumes no Geo teammate; with a Geo unit it beats Primordial Jade Cutter.
Key of Khaj-Nisut: three stacks are highly reliable as long as her Skill connects; its teamwide Elemental Mastery buff can push it past the weapons above.
Non-Energy Recharge weapons: perform better when the team has lower Energy Recharge needs.
Favonius Sword: value fluctuates with her own and the team's Energy Recharge requirements.

ARTIFACT MAIN STATS
Goblet: HP% with Golden Troupe (4pc); otherwise Hydro DMG. At [C2] the two are roughly equal assuming Golden Troupe (4pc).

Detailed weapon comparisons here.

Best teams for Furina

Discover the best teams for Furina, including F2P-friendly team comps for every playstyle.

Full team guide
1

Furina Hyperbloom Aggravate Team

SS

SS-tier team combining Aggravate and Hyperbloom with Clorinde as the Electro driver, supported by Furina's off-field Hydro, Nahida's Dendro application, and Baizhu's healing.

Clorinde's Electro attacks trigger both Aggravate from Nahida's Dendro and Hyperbloom from Furina's off-field Hydro, maximizing reaction damage while Baizhu sustains the team.

Team composition: Clorinde (Electro Main DPS), Furina (Hydro Sub DPS), Nahida (Dendro Sub DPS), Baizhu (Dendro Support)

Clorinde·Electro Main DPS

Main DPS. Skill converts Normal Attacks to Electro pistol shots; Bond of Life boosts lunge DMG.

Weapons: Absolution, The Black Sword

Artifacts: 4pc Fragment of Harmonic Whimsy

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery

Furina·Hydro Sub DPS

Sub DPS. Off-field Hydro via Skill; Burst buffs DMG from ally HP changes.

Weapons: Splendor of Tranquil Waters, Fleuve Cendre Ferryman

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Nahida·Dendro Sub DPS

Sub DPS. Skill links enemies for Dendro reactions; Burst enhances Skill based on team elements.

Weapons: A Thousand Floating Dreams, Wandering Evenstar

Artifacts: 4pc Deepwood Memories

Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge

Baizhu·Dendro Support

Support. Shields and heals; passive boosts Aggravate DMG from Max HP.

Weapons: Jadefall's Splendor, Prototype Amber

Artifacts: 4pc Ocean-Hued Clam

Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate

2

Furina Bloom #1

SS

This Bloom team pairs <hydro>Hydro</hydro> from Neuvillette and Furina with <dendro>Dendro</dendro> from Baizhu to generate Bloom cores. Kazuha groups enemies and buffs damage while Baizhu’s healing and passive amplify Bloom DMG.

Trigger Bloom continuously with off-field <hydro>Hydro</hydro> from Furina’s Skill and Neuvillette’s charged attacks. Baizhu heals and boosts Bloom DMG from Max HP, while Kazuha provides grouping, resistance shred, and DMG buffs.

Team composition: Neuvillette (Hydro Main DPS), Furina (Hydro Sub DPS), Kaedehara Kazuha (Anemo Support), Baizhu (Dendro Support)

Neuvillette·Hydro Main DPS

Main on-field <hydro>Hydro</hydro> attacker whose charged attacks apply <hydro>Hydro</hydro> to trigger Bloom.

Weapons: Tome of the Eternal Flow, Sacrificial Jade

Artifacts: 4pc Marechaussee Hunter

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Furina·Hydro Sub DPS

Off-field <hydro>Hydro</hydro> via Skill; Burst buffs damage based on ally HP changes, synergizing with the healer.

Weapons: Splendor of Tranquil Waters, Fleuve Cendre Ferryman

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Kaedehara Kazuha·Anemo Support

Groups enemies, shreds resistances with Viridescent Venerer, and provides <anemo>Anemo</anemo> DMG buffs.

Weapons: Freedom-Sworn, Iron Sting

Artifacts: 4pc Viridescent Venerer

Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%

Baizhu·Dendro Support

Heals and shields the team; his passive raises Bloom DMG based on his Max HP.

Weapons: Jadefall's Splendor, Prototype Amber

Artifacts: 4pc Ocean-Hued Clam

Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate

Furina Skills

Passive Talents

Endless Waltz

Endless Waltz

Ascension Phase 1
When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal nearby party members for 2% of their Max HP once every 2s for the next 4s.
Unheard Confession

Unheard Confession

Ascension Phase 4
Every 1,000 points of Furina's Max HP can buff the different Arkhe-aligned Salon Solitaire in the following ways:
Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%.
Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%.
The Sea Is My Stage

The Sea Is My Stage

Passive
Xenochromatic Fontemer Aberrant ability CD decreased by 30%.

Constellations

"Love Is a Rebellious Bird That None Can Tame"

"Love Is a Rebellious Bird That None Can Tame"

C1
When using Let the People Rejoice, Furina will gain 150 Fanfare.
Additionally, Furina's Fanfare limit is increased by 100.
"A Woman Adapts Like Duckweed in Water"

"A Woman Adapts Like Duckweed in Water"

C2
While Let the People Rejoice lasts, Furina's Fanfare gain from increases or decreases in nearby characters' HP is increased by 250%. Each point of Fanfare above the limit will increase Furina's Max HP by 0.35%. Her maximum Max HP increase is 140%.
"My Secret Is Hidden Within Me, No One Will Know My Name"

"My Secret Is Hidden Within Me, No One Will Know My Name"

C3
Increases the Level of Let the People Rejoice by 3.
Maximum upgrade level is 15.
"They Know Not Life, Who Dwelt in the Netherworld Not!"

"They Know Not Life, Who Dwelt in the Netherworld Not!"

C4
When the Salon Members from Salon Solitaire hit an opponent, or the Singer of Many Waters restores HP to nearby active characters, Furina will restore 4 Energy. This effect can be triggered once every 5s.
"His Name I Now Know, It Is...!"

"His Name I Now Know, It Is...!"

C5
Increases the Level of Salon Solitaire by 3.
Maximum upgrade level is 15.
"Hear Me — Let Us Raise the Chalice of Love!"

"Hear Me — Let Us Raise the Chalice of Love!"

C6
When using Salon Solitaire, Furina gains "Center of Attention" for 10s.
Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 18% of Furina's max HP.
Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment:

Arkhe: Ousia
Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration.
Arkhe: Pneuma
This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP.

During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires.

Outfits

Coronated Prima Donna

Coronated Prima Donna

Coronated Prima Donna icon
Default

Furina's outfit. When the curtain rises, the star of the show is meant to shine bright on the stage, and even gorgeous costumes adorned with diamonds pale in comparison to her own dazzling brilliance.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1192
Base ATK
-
19
Base DEF
-
54
CRIT Rate
-
5.0%

Ascension Materials

Mora

420,000

Varunada Lazurite Sliver

1

Varunada Lazurite Fragment

9

Varunada Lazurite Chunk

9

Varunada Lazurite Gemstone

6

Water That Failed To Transcend

46

Lakelight Lily

168

Whopperflower Nectar

18

Shimmering Nectar

30

Energy Nectar

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Justice

3

Guide to Justice

21

Philosophies of Justice

38

Whopperflower Nectar

6

Shimmering Nectar

22

Energy Nectar

31

Lightless Mass

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1

Frequently Asked Questions

What is the best artifact set for Furina?+

The best artifact set for Furina is the 4-piece Golden Troupe set.

What is the best weapon for Furina?+

The best weapon for Furina is Splendor of Tranquil Waters.

What main stats should I focus on for Furina?+

Prioritize Energy Recharge, HP%, CRIT Rate on the Sands, Goblet, and Circlet.

What is the talent priority for Furina?+

Upgrade Furina's talents in this order: Burst > Skill > Normal Attack.

What are the best teams for Furina?+

Some of the best teams for Furina are Furina Hyperbloom Aggravate Team, Furina Bloom #1, Furina Vaporize #1, Furina Raiden-Core #1, Furina Bloom #2, Furina Vaporize #2, Furina Geo Noelle Hypercarry, Furina Spread + Hyperbloom, Furina Quickbloom Team.