
Best Furina Build: Weapons, Artifacts & Teams (v7.0)
Looking for the ultimate build for Furina? This Furina build guide covers the best weapons, artifacts, main stats, and team compositions in Genshin Impact.
The absolute focus of the stage of judgment, until the final applause sounds.
Best builds for Furina
Download Build CardOFF-FIELD DPS & BUFF SUPPORT Build
Weapons
CRIT DMG
CRIT DMG stick with an HP% passive; the constant HP swings from Furina's drain keep its Skill DMG stacks rolling, so it boosts damage and buff scaling at once.
CRIT Rate
Enormous CRIT Rate substat plus an HP%-to-ATK passive. Hits stack the ATK buff quickly, smoothing output across an off-field rotation.
Energy Recharge
Budget pick: Energy Recharge plus Skill CRIT Rate and Skill DMG, so the off-field hits land harder and Burst returns on cooldown.
HP%
HP% converts into Elemental Mastery and grants the team EM. Best when you want to amplify Vaporize rather than raw Hydro numbers.
CRIT DMG
CRIT DMG with Skill and Normal Attack DMG buffs. Ideal when most damage comes from Skill pulses and the carry phase is short.
Energy Recharge
Free fishing sword: Energy Recharge substat, Skill CRIT Rate, and bonus ER after casting Skill — patches Burst uptime at zero resin cost.
Energy Recharge
Energy Recharge plus CRIT Rate-triggered particles that battery the entire party, freeing an ER sand or a low-ER carry on the team.
CRIT Rate
4-star with CRIT Rate and ramping Skill/Burst DMG on crit hits — a cheap, dependable stat stick for off-field skill spam.
CRIT Rate
CRIT Rate with a stacking Elemental DMG bonus built from Normal Attacks, so it rewards rotations that include a brief on-field driver phase.
CRIT DMG
Massive CRIT DMG and an Elemental Mastery-scaling ATK buff. Only worth it in Vaporize or Hyperbloom cores where EM actually converts.
CRIT DMG
CRIT DMG plus stacking Elemental DMG tied to Hydro attacks. Strong all-rounder if the rotation can hold all three stacks.
Energy Recharge
Energy Recharge and innate CRIT Rate. The post-Burst attack-speed buff is minor; the ER is what actually carries the rotation.
HP%
HP% substat with an ATK buff triggered by being healed — lines up naturally with the teamwide healer needed to counter Furina's drain.
CRIT DMG
CRIT Rate substat plus free CRIT Rate above 90% HP. Demands a strong healer to keep the passive alive against Furina's Burst drain.
Artifacts
2pc grants +20% Skill DMG and 4pc adds a further +25% while off-field — the best choice when damage comes from a lingering Skill.
2pc HP% for scaling, and 4pc gives the team +20% ATK and a shield whenever Skill hits — the pick when the build is truly doubling as buff support.
2pc and 4pc Hydro DMG, with the 4pc adding another 30% after casting Skill. Pure damage when you don't need utility.
Substats Priority
Talents Priority
Recommended Primary Stats
Furina's
OFF-FIELD DPS & SUPPORT
Furina's Burst buffs the whole team, while her Skill applies off-field Hydro damage.
WEAPONS
Uraku Misugiri: ranking assumes no Geo teammate; with a Geo unit it beats Primordial Jade Cutter.
Key of Khaj-Nisut: three stacks are highly reliable as long as her Skill connects; its teamwide Elemental Mastery buff can push it past the weapons above.
Non-Energy Recharge weapons: perform better when the team has lower Energy Recharge needs.
Favonius Sword: value fluctuates with her own and the team's Energy Recharge requirements.
ARTIFACT MAIN STATS
Goblet: HP% with Golden Troupe (4pc); otherwise Hydro DMG. At [C2] the two are roughly equal assuming Golden Troupe (4pc).
Detailed weapon comparisons here.
Most-used community build
Weapons
Best teams for Furina
Discover the best teams for Furina, including F2P-friendly team comps for every playstyle.
Furina Hyperbloom Aggravate Team
SSSS-tier team combining Aggravate and Hyperbloom with Clorinde as the Electro driver, supported by Furina's off-field Hydro, Nahida's Dendro application, and Baizhu's healing.
Clorinde's Electro attacks trigger both Aggravate from Nahida's Dendro and Hyperbloom from Furina's off-field Hydro, maximizing reaction damage while Baizhu sustains the team.
Team composition: Clorinde (Electro Main DPS), Furina (Hydro Sub DPS), Nahida (Dendro Sub DPS), Baizhu (Dendro Support)
Main DPS. Skill converts Normal Attacks to Electro pistol shots; Bond of Life boosts lunge DMG.
Weapons: Absolution, The Black Sword
Artifacts: 4pc Fragment of Harmonic Whimsy
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Sub DPS. Off-field Hydro via Skill; Burst buffs DMG from ally HP changes.
Weapons: Splendor of Tranquil Waters, Fleuve Cendre Ferryman
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Sub DPS. Skill links enemies for Dendro reactions; Burst enhances Skill based on team elements.
Weapons: A Thousand Floating Dreams, Wandering Evenstar
Artifacts: 4pc Deepwood Memories
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Support. Shields and heals; passive boosts Aggravate DMG from Max HP.
Weapons: Jadefall's Splendor, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Furina Bloom #1
SSThis Bloom team pairs <hydro>Hydro</hydro> from Neuvillette and Furina with <dendro>Dendro</dendro> from Baizhu to generate Bloom cores. Kazuha groups enemies and buffs damage while Baizhu’s healing and passive amplify Bloom DMG.
Trigger Bloom continuously with off-field <hydro>Hydro</hydro> from Furina’s Skill and Neuvillette’s charged attacks. Baizhu heals and boosts Bloom DMG from Max HP, while Kazuha provides grouping, resistance shred, and DMG buffs.
Team composition: Neuvillette (Hydro Main DPS), Furina (Hydro Sub DPS), Kaedehara Kazuha (Anemo Support), Baizhu (Dendro Support)
Main on-field <hydro>Hydro</hydro> attacker whose charged attacks apply <hydro>Hydro</hydro> to trigger Bloom.
Weapons: Tome of the Eternal Flow, Sacrificial Jade
Artifacts: 4pc Marechaussee Hunter
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Off-field <hydro>Hydro</hydro> via Skill; Burst buffs damage based on ally HP changes, synergizing with the healer.
Weapons: Splendor of Tranquil Waters, Fleuve Cendre Ferryman
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Groups enemies, shreds resistances with Viridescent Venerer, and provides <anemo>Anemo</anemo> DMG buffs.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Heals and shields the team; his passive raises Bloom DMG based on his Max HP.
Weapons: Jadefall's Splendor, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Furina Skills
Passive Talents
Endless Waltz
Ascension Phase 1Unheard Confession
Ascension Phase 4Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%.
Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%.
The Sea Is My Stage
PassiveConstellations
"Love Is a Rebellious Bird That None Can Tame"
C1Additionally, Furina's Fanfare limit is increased by 100.
"A Woman Adapts Like Duckweed in Water"
C2"My Secret Is Hidden Within Me, No One Will Know My Name"
C3Maximum upgrade level is 15.
"They Know Not Life, Who Dwelt in the Netherworld Not!"
C4"His Name I Now Know, It Is...!"
C5Maximum upgrade level is 15.
"Hear Me — Let Us Raise the Chalice of Love!"
C6Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 18% of Furina's max HP.
Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment:
Arkhe: Ousia
Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration.
Arkhe: Pneuma
This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP.
During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires.
Outfits

Coronated Prima Donna
Furina's outfit. When the curtain rises, the star of the show is meant to shine bright on the stage, and even gorgeous costumes adorned with diamonds pale in comparison to her own dazzling brilliance.
Stats
Ascension Materials

Mora
420,000

Varunada Lazurite Sliver
1

Varunada Lazurite Fragment
9

Varunada Lazurite Chunk
9

Varunada Lazurite Gemstone
6

Water That Failed To Transcend
46

Lakelight Lily
168

Whopperflower Nectar
18

Shimmering Nectar
30

Energy Nectar
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Justice
3

Guide to Justice
21

Philosophies of Justice
38

Whopperflower Nectar
6

Shimmering Nectar
22

Energy Nectar
31

Lightless Mass
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Frequently Asked Questions
What is the best artifact set for Furina?+
The best artifact set for Furina is the 4-piece Golden Troupe set.
What is the best weapon for Furina?+
The best weapon for Furina is Splendor of Tranquil Waters.
What main stats should I focus on for Furina?+
Prioritize Energy Recharge, HP%, CRIT Rate on the Sands, Goblet, and Circlet.
What is the talent priority for Furina?+
Upgrade Furina's talents in this order: Burst > Skill > Normal Attack.
What are the best teams for Furina?+
Some of the best teams for Furina are Furina Hyperbloom Aggravate Team, Furina Bloom #1, Furina Vaporize #1, Furina Raiden-Core #1, Furina Bloom #2, Furina Vaporize #2, Furina Geo Noelle Hypercarry, Furina Spread + Hyperbloom, Furina Quickbloom Team.





