Moze
followup_subdps
Best Light Cone
Relics and Ornament
Moze Best Stats
Moze Best Substats
Moze Best Relics
Moze Best Ornaments
Moze Best Light Cones
Moze Best Teams
f2p_team_free_to_play
followup_attack_team
Skills
Deals Lightning DMG equal to 0.5% of Moze's ATK to a single target enemy.
Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 0.75% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Deals Lightning DMG equal to 1.62% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 0.15% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 0.8% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 0.3%, lasting for 2 turn(s).
Traces
Eidolon
After entering battle, Moze regenerates
When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by
Ultimate Lv. +2, up to a maximum of Lv.
When using Ultimate, increases the DMG dealt by Moze by
Skill Lv. +2, up to a maximum of Lv.
Increases the DMG multiplier of the Talent's Follow-up ATK by