《原神》珊瑚宮心海 構建
海祇島的「現人神巫女」,統管海祇島各項事宜的少女。
最佳 珊瑚宮心海 構建
HEAL SUPPORT配置
武器
生命值%
Provides a massive ATK% buff to the next switched character. Switch to a damage dealer after casting Skill or Burst to boost their damage.
生命值%
Craftable option that restores Energy and heals the whole team on Burst cast. Complements healing needs and reduces ER requirements.
生命值%
A 3-star option that increases Elemental Mastery after hitting with Skill. Slightly improves reaction support but low base stats.
元素充能效率
Generates energy for the team and Elemental DMG Bonus for <element hydro>Hydro</element> characters after an <element electro>Electro</element> reaction. Best in taser or Electro-charged teams.
元素精通
Resets Skill cooldown, allowing double deployment of the jellyfish for extended <element hydro>Hydro</element> application and healing. Sacrifice some healing for more uptime.
神器
4-piece increases party ATK% by 20% and shield strength when Skill hits enemies. Kokomi's jellyfish triggers this reliably, making it a strong support set.
將 90% 的治療轉換為 Physical DMG 來自於一個會爆炸的氣泡。將過量的治療轉換為可尊敬的非場上傷害,適合用於治療支援。
When equipping character triggers a Pyro/<element hydro>Hydro</element>/<element electro>Electro</element>/<element cryo>Cryo</element> reaction, party gains Elemental DMG Bonus for that element. Viable in reaction-heavy teams but less healing focus.
4-piece records healing done and unleashes a tidal wave that deals Physical DMG based on healing. Alternative to Clam with a similar role.
2-piece increases Healing Bonus by 15%, and 4-piece boosts party healing received by 20%. Pure healing maximization, best if team needs no other set bonuses.
2-piece Maiden Beloved (15% Healing Bonus) combined with 2-piece Tenacity of the Millelith or Vorukasha's Glow (20% HP). Balances healing with survivability through max HP.
子統計優先級
人才優先
推薦的主要統計數據
元素充能效率 / 生命值%
生命值%
治療加成 / 生命值%
Kokomi's
DPS配置
武器
生命值%
最佳配件:HP% 子屬性和被動技能,提升普通攻擊 DMG,根據HP,並在恢復時增加能量回充。
攻擊力%
Craftable option: Energy Recharge substat and passive that increases Hydro DMG after using Skill, amplifying burst damage.
生命值%
Budget healer weapon: HP% substat and passive restoring energy and healing team, but lower personal DPS.
生命值%
不錯的屬性加成:HP% 副屬性,但需要盾牌或場外的被動,場上珊瑚宮心海並未完全利用。
生命值%
Event weapon: HP% substat, passive boosts Normal Attack DMG after healing, but requires shield for full effect.
元素充能效率
Supportive option: Energy Recharge substat, passive boosts team Electro DMG after Electro-Charged, good in taser comps.
生命值%
全支援:HP% 次要屬性,但被動增益下一個角色ATK — 不建議個人DPS。
神器
Best 4-piece: Converts healing into physical bubble damage, scales with Kokomi's high healing output during burst.
Strong hybrid set: 2-piece Hydro DMG, 4-piece boosts Normal and Charged Attack DMG after Skill use.
2-piece bonus (e.g., Maiden Beloved): Increases Healing Bonus, directly boosting Ocean-Hued Clam bubble damage and sustain.
Support 4-piece: Boosts team ATK and shield strength, but does not directly improve Kokomi's personal DPS.
子統計優先級
人才優先
推薦的主要統計數據
生命值% / 元素充能效率
水元素傷害加成
治療加成
Due to Kokomi's high stamina cost on her
BLOOM DPS配置
武器
元素精通
Provides HP% and Elemental Mastery, directly boosting Bloom damage and healing.
元素精通
High base Elemental Mastery and team EM buff. Passive increases own EM based on party members' elements.
元素精通
Grants HP% and Elemental Mastery after a Skill hit. Efficient stat stick for Bloom.
元素精通
High Elemental Mastery substat. Passive resets Skill CD, enabling more frequent Hydro application.
元素充能效率
Substat Elemental Mastery and passive that boosts Elemental Mastery after using Burst. Consistent EM for Bloom.
元素精通
3-star option with Elemental Mastery substat. Extra damage against Hydro-affected enemies, but mainly for EM.
元素充能效率
Craftable weapon from Sumeru. Substat Elemental Mastery and passive that grants more EM after triggering reactions.
神器
4-piece set increases Bloom damage by 40% and further boosts it by 10% per trigger stack. Best-in-slot for pure Bloom builds.
四件套提供至多 230 元素精通 總值。若 失落的天堂之花 unavailable 時,算是一個不錯的替代方案。
2-piece combination (e.g., Wanderer's Troupe + Gilded Dreams or Flower of Paradise Lost) provides 160 Elemental Mastery. Quick to farm, less optimal than 4-piece.
四件套將治療轉化為物理傷害氣泡。對Bloom而言並非理想選擇,但若側重於治療同時仍能觸發反應時可使用。大多屬於混合型選項。
子統計優先級
人才優先
推薦的主要統計數據
元素精通
元素精通
元素精通
SUPPORT
Support Kokomi prioritizes using Burst before Skill expires to refresh Skill duration. This ensures 100% uptime on Hydro application for Freeze / Electro-charged teams.
Weapon Choices:
Hakushin Ring provides Electro DMG% for the team in Electro-charged teams; outperforms Prototype Amber if damage is valued over healing.
Sacrificial Fragments lets Kokomi skip Burst to reset Skill duration, smoothing rotations when Burst timing is missed.
Artifact Sets:
Tenacity of the Millelith (4): With proper Skill extension, nearly 100% uptime on its 4-piece effect.
Ocean-Hued Clam (4): Best if Kokomi is used only for Skill; if onfield during Burst, this set may surpass Tenacity.
Main Stats & Sub Stats:
Energy Recharge: Prioritize first to ensure Burst is always ready before Skill expires, maintaining Hydro application.
DPS
DPS Kokomi maximizes onfield damage during Burst. Outside Burst, damage is weak and not worth building.
Weapon Choices:
Thrilling Tales of Dragon Slayers: Lower personal damage, but 48% ATK buff is often better for team DPS; best if no other user exists.
Hakushin Ring: Provides Electro DMG% for the team in Electro-charged teams; optimal there.
Artifact Sets:
Tenacity of the Millelith (4): Lowest personal damage, but 20% ATK team buff can improve overall DPS.
BLOOM DPS
This build is for Bloom teams where Kokomi triggers most Bloom reactions.
Weapon Choices:
Sacrificial Fragments: Ranking ignores its utility to reposition Skill in emergencies—a gameplay improvement often more impactful than higher Elemental Mastery or team buffs.
Artifact Sets:
Ocean-Hued Clam (4): Can deal more damage in some situations while boosting healing for Bloom self-damage. However, resin-inefficient; not recommended to farm specifically for this set.
最佳 珊瑚宮心海 團隊
Kokomi Hyperbloom Team
SSA powerful Hyperbloom team with Kokomi as the on-field driver, Nahida for Dendro application, Raiden Shogun for triggering reactions, and Kazuha for grouping and buffs.
Kokomi drives the team with her Normal Attacks and Elemental Skill to create Dendro Cores, which are then triggered by Raiden Shogun's Elemental Skill to produce Hyperbloom. Nahida applies Dendro and boosts reactions, while Kazuha groups enemies and provides DMG buffs.
Team composition: 珊瑚宮心海 (Hydro Main DPS), 納西妲 (Dendro Sub DPS), 雷電將軍 (Electro Sub DPS), 楓原萬葉 (Anemo Support)
Main DPS and driver. Her Elemental Burst scales with Max HP%. She creates Dendro Cores via Skill and Normal Attacks to trigger Hyperbloom.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Elemental Mastery > HP > Energy Recharge > ATK%
Deals DMG via Elemental Skill which connects up to 8 enemies and deals Dendro DMG while triggering reactions. Her Burst buffs her Skill based on teammates' elements. With Raiden Shogun, Catalyze is triggered to maximize team DMG.
Weapons: 千夜浮夢, 匣裡日月
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Elemental Skill triggers Electro-Charged and detonates Dendro Cores for Hyperbloom.
Weapons: 匣裡滅辰
Artifacts: 4pc 飾金之夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Groups enemies with Skill and Burst, applies crowd control, provides DMG buff, and reduces Anemo RES via Viridescent Venerer.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi 蒸發隊伍 #1
SSKokomi 作為副輸出,施加 Hydro 以觸發 Vaporize 給胡桃。Kazuha(C2)提供傷害加成與抗性削減。Bennett 提供攻擊力增益與治療。
Maximize Vaporize damage by using Kokomi's consistent Hydro application and Kazuha's DMG bonus and resistance shred, while Bennett provides ATK buff and healing to sustain the team.
Team composition: 胡桃 (Pyro Main DPS), 珊瑚宮心海 (Hydro Sub DPS), 楓原萬葉 (Anemo Support), 班尼特 (Pyro Support)
Main DPS. DMG amplified by Vaporize. Switch to Kokomi when Skill is on cooldown.
Weapons: 護摩之杖, 決鬥之槍
Artifacts: 4pc 熾烈的炎之魔女
Substats: CRIT DMG > CRIT Rate > HP% > Elemental Mastery > ATK%
Sub DPS. Burst DMG scales with Max HP%. Applies Wet status with Skill to enable Vaporize for Hu Tao. Switch to Hu Tao when Burst is on cooldown.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides crowd control, grants DMG bonus based on Elemental Mastery, and reduces enemy resistance with Viridescent Venerer.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing through Burst.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP > Energy Recharge
科可米純水元素隊
SS一支強大的水屬性團隊,利用 Kokomi 的現場存在感以及 Kazuha 的 C2 Hydro 造成傷害加成。
Maximizes Hydro DMG with constant Hydro application from Yelan and Xingqiu, amplified by Kazuha's DMG bonus and resistance shred.
Team composition: 珊瑚宮心海 (Hydro Main DPS), 夜蘭 (Hydro Sub DPS), 行秋 (Hydro Sub DPS), 楓原萬葉 (Anemo Support)
Kokomi's Burst DMG scales with Max HP. Uses Ocean-Hued Clam(4).
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Provides continuous off-field Hydro application.
Weapons: 若水, 西風獵弓
Artifacts: 4pc 絕緣之旗印
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
His Burst continuously applies Hydro to enemies.
Weapons: 磐岩結綠, 祭禮劍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Groups enemies, provides DMG buff, and reduces enemy Hydro RES with Viridescent Venerer(4).
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SSA powerful team centered on Kokomi as Main DPS, maximizing Vaporize damage with Kazuha(C2) bonus. Xiangling and Bennett enable constant Vaporize triggers.
Kokomi's Hydro application, combined with Xiangling's Pyro, triggers constant Vaporize. Kazuha boosts damage and shreds resistances, while Bennett provides ATK buff and healing.
Team composition: 珊瑚宮心海 (Hydro Main DPS), 香菱 (Pyro Sub DPS), 楓原萬葉 (Anemo Support), 班尼特 (Pyro Support)
Triggers Vaporize with Elemental Burst and Elemental Skill. Damage scales off Max HP.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP% > ATK% > Elemental Mastery
Provides continuous Pyro application via Elemental Burst, enabling Vaporize for Kokomi.
Weapons: 薙草之稻光, 「漁獲」
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides Anemo crowd control, buffs team damage, and reduces enemy resistance.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Elemental Burst.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP% > Energy Recharge
Kokomi 霜原隊 #1
SSAyaka 和 Shenhe 施放 Cryo,Kokomi 施放 Hydro 以觸發 Freeze,Kazuha 進行聚集並提供增益。
使用Ayaka和Shenhe的Cryo,與Kokomi的Hydro一起觸發凍結,Kazuha則提供群組控制、傷害加成和抗性削弱。
Team composition: 神里綾華 (Cryo Main DPS), 申鶴 (Cryo Sub DPS), 楓原萬葉 (Anemo Support), 珊瑚宮心海 (Hydro Support)
Main DPS. Burst + Kokomi's Hydro = Freeze.
Weapons: 霧切之回光, 天目影打刀
Artifacts: 4pc 冰風迷途的勇士
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides ATK Bonus to Ayaka and reduces Cryo RES of enemies.
Weapons: 息災, 斷浪長鰭
Artifacts: 2pc 角鬥士的終幕禮 + 2pc 追憶之注連 + 2pc 昔日宗室之儀
Substats: ATK% > Energy Recharge > CRIT DMG > CRIT Rate
Groups enemies, provides DMG buff and reduces Elemental RES.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Healer. Skill applies Hydro every 2s, activates Tenacity(4).
Weapons: 不滅月華, 討龍英傑譚
Artifacts: 4pc 千岩牢固
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kokomi Permafrost Team #2
SA permafreeze team with Kokomi providing consistent Hydro application via her Skill, enabling Ayaka and Rosaria to trigger Freeze constantly. Kazuha groups enemies, applies crowd control, provides DMG buffs, and reduces enemy Anemo RES with Viridescent Venerer.
Kokomi's Skill applies Hydro every 2 seconds, which reacts with Cryo from Ayaka and Rosaria to trigger Freeze, locking down enemies. Kazuha amplifies damage and groups foes.
Team composition: 神里綾華 (Cryo Main DPS), 蘿莎莉亞 (Cryo Sub DPS), 珊瑚宮心海 (Hydro Support), 楓原萬葉 (Anemo Support)
Ayaka deals high DMG via Burst and Skill, providing Cryo attachment for Freeze.
Weapons: 霧切之回光, 天目影打刀
Artifacts: 4pc 冰風迷途的勇士
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Rosaria generates elemental particles with short cooldown Skill and provides Cryo application for Freeze.
Weapons: 天空之脊, 西風長槍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT Rate > CRIT DMG > ATK% > Energy Recharge
Kokomi provides healing and constant Hydro application via Skill, triggering Tenacity of the Millelith to buff the team.
Weapons: 不滅月華, 討龍英傑譚
Artifacts: 4pc 千岩牢固
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kazuha groups enemies, provides DMG buffs, and reduces enemy resistance with Viridescent Venerer.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
心海 電擊反應隊
SKokomi drives Electro-Charged reactions with Fischl and Beidou, while Kazuha provides <element type='anemo'>Anemo</element> VV shred and damage bonus.
Maximize Electro-Charged damage using Kazuha's C2 bonus and constant off-field <element type='electro'>Electro</element> application from Fischl and Beidou.
Team composition: 珊瑚宮心海 (Hydro Main DPS), 菲謝爾 (Electro Sub DPS), 北斗 (Electro Sub DPS), 楓原萬葉 (Anemo Support)
Main DPS who scales with Max HP for Burst damage. Applies <element type='hydro'>Hydro</element> with Skill to enable Electro-Charged.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Oz provides continuous off-field <element type='electro'>Electro</element> application to trigger Electro-Charged.
Weapons: 天空之翼, 絕弦
Artifacts: 4pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Burst provides off-field <element type='electro'>Electro</element> application to constantly trigger Electro-Charged.
Weapons: 天空之傲, 螭骨劍
Artifacts: 4pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, applies crowd control, provides DMG buff, and reduces <element type='electro'>Electro</element> resistance with Viridescent Venerer.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SKokomi is a Sub DPS in the team. The Vaporize DMG of the whole team is maximized by Kazuha(C2)'s Bonus. Yoimiya and Bennett allow the team to trigger Vaporize all the time.
This team maximizes Vaporize damage by combining Yoimiya's consistent Pyro application with Kokomi's Hydro application, while Kazuha provides DMG buffs and resistance shred and Bennett offers ATK buff and healing.
Team composition: 宵宮 (Pyro Main DPS), 珊瑚宮心海 (Hydro Sub DPS), 楓原萬葉 (Anemo Support), 班尼特 (Pyro Support)
Main DPS whose attacks trigger Vaporize constantly.
Weapons: 飛雷之弦振, 弓藏
Artifacts: 4pc 追憶之注連
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Applies Hydro with Skill to enable Vaporize for Yoimiya and deals Burst DMG based on HP%.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides DMG buff, reduces enemy Anemo RES with Viridescent Venerer.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Burst.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP > Energy Recharge
珊瑚宮心海 技能
被動天賦
匣中玉櫛
提升階段 1真珠御唄
提升階段 4海祇姬君
Passive無法與效果完全相同的固有天賦疊加。
廟算無遺
Passive星座
決水於溪
C1該傷害不被視為普通攻擊傷害。
波起雲海
C2·海月之誓的化海月:生命值上限的4.5%
·海人化羽的普通攻擊與重擊:生命值上限的0.6%。
海渚月舟
C3至多提升至15級。
月攝千川
C4該效果每0.2秒至多觸發一次。
百川集海
C5至多提升至15級。
珊瑚一心
C6服裝

珊骨粼波
珊瑚宮心海的裝扮款式。以海祇島所產靈寶點綴的尊貴衣裝。
統計數據
提升材料

Mora
420,000

滌淨青金碎屑
1

滌淨青金斷片
9

滌淨青金塊
9

滌淨青金
6

排異之露
46

珊瑚真珠
168

浮游乾核
18

浮游幽核
30

浮游晶化核
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「浮世」的教導
3

「浮世」的指引
21

「浮世」的哲學
38

浮游乾核
6

浮游幽核
22

浮游晶化核
31

獄火之蝶
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |














