Archer





HP
ATK
DEF
SPEEDDps Build
Archer 最佳隊伍
Archer — Trailblazer (Ice) / Hanya / Lynx
Overview: This setup focuses on supplying Archer with Skill Points and turn-advances so he can act early and repeatedly. Remembrance Trailblazer (Ice) and Hanya are highlighted as the best free-to-play options (turn-advance and SP-generation respectively). Turn-advance supports should target at least 160 SPD to reliably move the slower Archer ahead in turn order.
Archer — Sparkle / Yao Guang / Permansor Terrae
Overview: Sparkle is the standout Support here because she offers both SP and turn-advance; pair her with SP-positive Sustains (Permansor Terrae, Gallagher, Aventurine, Luocha) to keep Archer fueled. As with other Archer builds, ensure turn-advance Supports have ~160 SPD to reliably move Archer ahead in the turn order.
技能
對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害。
進入【迴路連接】狀態。對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害。【迴路連接】狀態下施放戰技後,本回合不會結束,並使Archer戰技造成的傷害提高#2[i]%,該效果可以疊加#3[i]層,持續至退出【迴路連接】狀態。主動施放#5[i]次戰技後或戰技點不足以再次施放戰技則退出【迴路連接】狀態。每一波中的所有敵方目標被消滅後會退出【迴路連接】狀態。
對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害,並獲得#2[i]點充能,最多可擁有#3[i]點充能。
當Archer的隊友對敵方目標發動攻擊後,Archer消耗1點充能,立即對主目標發動追加攻擊,造成等同於Archer#1[i]%攻擊力的量子屬性傷害,並恢復1個戰技點。若本次追加攻擊施放前目標被消滅則對敵方隨機單體發動追加攻擊。
滿足條件時自動觸發的效果,對目標發動1次額外的攻擊。
痕跡



夜靈
單一回合內施放
施放終結技時,使敵方目標的量子屬性的抗性降低
戰技等級+2,最多不超過
造成的終結技傷害提高
終結技等級+2,最多不超過
回合開始時為我方恢復1個戰技點。自身戰技提供的傷害提高效果可以疊加的上限層數提高
