Archer





HP
ATK
DEF
SPEEDDps Build
Archer 最佳隊伍
F2P Team
For a F2P team, you can use Archer with Sparkle and the Remembrance Trailblazer. Sparkle provides SP and advances Archer's turns. The Remembrance Trailblazer gives Archer more turns and allows him to deal True DMG while being SP positive. Permansor Terrae boosts Archer's ATK and provides shields for the party.
Beginner Team
For beginners who don't have any limited 4-Star or 5-Star characters yet, you can use any two Supports with Archer. Remembrance Trailblazer and Hanya his best free-to-play options for Archer since they provide turn-advance and SP-generation respectively.
Best Team
Archer's best teams consist of allies that provide Skill Points and are generally SP-friendly. It should be noted that turn-advance Supports should have at least 160 SPD to bring the slow Archer in front of the turn order. Sparkle is undoubtedly Archer's best Support since she provides both Skill Points and turn-advance. Since Archer will consume a lot of Skill Points, using SP-Positive Sustains like Permansor Terrae or Gallagher will make your gameplay comfortable.
技能
對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害。
進入【迴路連接】狀態。對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害。【迴路連接】狀態下施放戰技後,本回合不會結束,並使Archer戰技造成的傷害提高#2[i]%,該效果可以疊加#3[i]層,持續至退出【迴路連接】狀態。主動施放#5[i]次戰技後或戰技點不足以再次施放戰技則退出【迴路連接】狀態。每一波中的所有敵方目標被消滅後會退出【迴路連接】狀態。
對指定敵方單體造成等同於Archer#1[i]%攻擊力的量子屬性傷害,並獲得#2[i]點充能,最多可擁有#3[i]點充能。
當Archer的隊友對敵方目標發動攻擊後,Archer消耗1點充能,立即對主目標發動追加攻擊,造成等同於Archer#1[i]%攻擊力的量子屬性傷害,並恢復1個戰技點。若本次追加攻擊施放前目標被消滅則對敵方隨機單體發動追加攻擊。
滿足條件時自動觸發的效果,對目標發動1次額外的攻擊。
痕跡



夜靈
單一回合內施放
施放終結技時,使敵方目標的量子屬性的抗性降低
戰技等級+2,最多不超過
造成的終結技傷害提高
終結技等級+2,最多不超過
回合開始時為我方恢復1個戰技點。自身戰技提供的傷害提高效果可以疊加的上限層數提高
