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Catcher

Catcher

C

endgame support

defender support debuff
Catcher provides damage mitigation through shields and protection, but his sustain requires low HP to activate, making him less reliable compared to other sustain units. He can apply Weaken and Vulnerability for Physical teams, but overall his kit is underwhelming.
This endgame build transforms Catcher into a reliable support that provides frequent shields, team damage amplification, and healing. The combination of Former Finery and Frontiers set maximizes his Will and cooldown reduction, while Eternal Xiranite Gloves ensure his Ultimate is ready when needed. This build excels in sustaining the team and amplifying physical damage dealers.

Insights

Core Mechanics

  • Combo Skill Timely Suppression grants shields that scale with DEF, triggered when an enemy charges or an ally falls below 40% HP.
  • Battle Skill Rigid Interdiction applies Protection to allies and retaliates with Vulnerability stacks when the shield is hit.
  • Ultimate Textbook Assault deals Physical damage, applies Weaken (reducing enemy damage), and Vulnerability.

Scaling

  • Early game: Focus on HP and DEF to maximize shield value; OBJ Heavy Burden provides DEF boost on Ultimate.
  • Late game: Prioritize Will and Combo Skill cooldown reduction to enable more frequent shields and team damage amp through Frontiers set.

Team Role

Catcher functions as a defensive support that shields allies, mitigates damage, and debuffs enemies. He fits well in Physical teams that benefit from Vulnerability and Weaken. His Protection ability can be paired with other sustain operators, but his low HP trigger condition limits reliability. Best used as a secondary defender or debuffer.

Weapon

Weapon Stat Priority

efficacy will_boost hp_boost

Gear

team_buff

Pieces

armor

gloves

core 1

core 2

Stat Priority

1 will_boost 2 efficacy 3 hp_boost

Explanation

Former Finery is chosen for its HP and Will boost, which synergize with Catcher's shield scaling and healing capability.
Frontiers set lowers cooldown on Combo Skill, allowing more frequent shields, and the team damage amp benefits the party.
Eternal Xiranite Gloves accelerate Ultimate generation, crucial for applying Weaken and Vulnerability consistently.

Notes

  • The Frontiers set reduces Combo Skill cooldown by 15% and grants team damage amp after recovering SP.
  • Eternal Xiranite Gloves improve Ultimate gain efficiency, helping Catcher charge his Ultimate faster.
  • Former Finery increases HP and Will, and heals Protected allies when they take damage.