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seeker_of_dark_lung

seeker_of_dark_lung

5-STAR Claymores

Skills

BU

Detonate: Seeker of the Esoteric

burst

Main Attribute +{primary_attr_up:0.0%}.
When the wielder applies an Arts Burst, the wielder gains ATK +{atk_up:0.0%} for {duration:0}s.
Max stacks for effects of the same name: {max_stack:0}. Duration of each stack is counted separately. Effect only triggers once every 0.1s.

Lv primary attr upatk updurationmax stackcd
1 0.050.063030.1
2 0.060.0723030.1
3 0.070.0843030.1
4 0.080.0963030.1
5 0.090.1083030.1
6 0.10.123030.1
7 0.110.1323030.1
8 0.120.1443030.1
9 0.140.1683030.1
AT

Strength Boost [M]

attr str

Strength +{str}

Lv str
1 16
2 28
3 41
4 54
5 67
6 80
7 92
8 105
9 124
AT

Ultimate Gain Efficiency Boost [M]

attr usp

Ultimate Gain Efficiency +{usgs:0.0%}

Lv usgs
1 0.04761905
2 0.08571429
3 0.123809524
4 0.16190477
5 0.2
6 0.23809524
7 0.2761905
8 0.31428573
9 0.37142858

Best Characters

Characters whose builds recommend this weapon.

Claymores Characters

All characters that can equip this weapon type.

Build Notes

Catcher
Rank #3
This endgame build transforms Catcher into a reliable support that provides frequent shields, team damage amplification, and healing. The combination of Former Finery and Frontiers set maximizes his Will and cooldown reduction, while Eternal Xiranite Gloves ensure his Ultimate is ready when needed. This build excels in sustaining the team and amplifying physical damage dealers.
Former Finery is chosen for its HP and Will boost, which synergize with Catcher's shield scaling and healing capability.
Frontiers set lowers cooldown on Combo Skill, allowing more frequent shields, and the team damage amp benefits the party.
Eternal Xiranite Gloves accelerate Ultimate generation, crucial for applying Weaken and Vulnerability consistently.
  • The Frontiers set reduces Combo Skill cooldown by 15% and grants team damage amp after recovering SP.
  • Eternal Xiranite Gloves improve Ultimate gain efficiency, helping Catcher charge his Ultimate faster.
  • Former Finery increases HP and Will, and heals Protected allies when they take damage.
Last Rite
Rank #3
This endgame build maximizes Last Rite's damage output by combining Khravengger's Skill DMG and Cryo DMG bonuses with the Tide Surge set's conditional Arts DMG buff. The Swordmancer off-piece ensures she can use her Ultimate consistently, while essence priority focuses on Detonate, Attack, and Strength to amplify her burst potential.
Khravengger is chosen for its direct boosts to Skill DMG and Cryo DMG, which enhance both her Combo Skill and Ultimate.
The Tide Surge set increases Skill DMG and provides an Arts DMG bonus after applying 2+ stacks of Arts Infliction, which Last Rite can do easily.
Swordmancer Light Armor grants Ultimate Gain, compensating for her limited energy generation and allowing her to use Ultimate more often.
For players with Potential 4, the reduced Ultimate cost allows swapping to Type 50 Yinglung Armor for higher damage output.
  • Khravengger boosts Skill and Cryo DMG, ideal for her combo.
  • Tide Surge set activates easily with her low-cost Battle Skill.
  • Swordmancer off-piece provides Ultimate Gain for smoother rotations.
  • At Potential 4, Type 50 Yinglung Armor can replace Swordmancer for more damage.
Last Rite
Best in Slot
This early game build uses the Seeker of Dark Lung weapon for Strength and Ultimate Gain, paired with the Armored MSGR set for raw stat bonuses. Mordvolt Insulation Gloves serve as an off-piece to add Arts DMG. This setup provides a solid foundation for Last Rite's damage while her rotation requirements are less punishing.
Seeker of Dark Lung is a lower-rarity weapon that still boosts Strength and provides Ultimate Gain, helping Last Rite with rotations.
Armored MSGR set increases Strength and Attack, which are her primary damage stats, even though its set effect doesn't directly boost damage.
Mordvolt Insulation Gloves replace the Armored MSGR gloves because they provide Arts DMG Bonus and Will, improving overall damage output.
  • Seeker of Dark Lung provides Strength and Ultimate Gain for early game.
  • Armored MSGR set gives Strength and Attack bonuses.
  • Mordvolt Insulation Gloves offer Arts DMG and Will, slightly better than Armored MSGR gloves.