C
Catcher
Physical DEFENDER Claymores
Advanced Builds
C
defendersupportdebuff
Catcher provides damage mitigation through shields and protection, but his sustain requires low HP to activate, making him less reliable compared to other sustain units. He can apply Weaken and Vulnerability for Physical teams, but overall his kit is underwhelming.
endgame support endgamesupportteam_buffcooldown_reductionhp_scalingwill_scaling
This endgame build transforms Catcher into a reliable support that provides frequent shields, team damage amplification, and healing. The combination of Former Finery and Frontiers set maximizes his Will and cooldown reduction, while Eternal Xiranite Gloves ensure his Ultimate is ready when needed. This build excels in sustaining the team and amplifying physical damage dealers.
Gear
team_buff
armor
frontiers armor
gloves
eternal xiranite gloves
core 1
frontiers extra o2 tube
core 2
frontiers extra o2 tube
1 will_boost 2 efficacy 3 hp_boost
Explanation
Former Finery is chosen for its HP and Will boost, which synergize with Catcher's shield scaling and healing capability.
Frontiers set lowers cooldown on Combo Skill, allowing more frequent shields, and the team damage amp benefits the party.
Eternal Xiranite Gloves accelerate Ultimate generation, crucial for applying Weaken and Vulnerability consistently.
Notes
- The Frontiers set reduces Combo Skill cooldown by 15% and grants team damage amp after recovering SP.
- Eternal Xiranite Gloves improve Ultimate gain efficiency, helping Catcher charge his Ultimate faster.
- Former Finery increases HP and Will, and heals Protected allies when they take damage.
early game support early_gamebeginnerf2php_scalingdef_scaling
This early game build focuses on Catcher's survivability and shield value using OBJ Heavy Burden and Armored MSGR set. The set's damage reduction when low on HP complements his low HP trigger condition, while the weapon's DEF boost on Ultimate makes shields stronger. A solid foundation for progressing through early content.
Gear
damage_reduction
armor
armored msgr jacket t1
gloves
armored msgr gloves
core 1
armored msgr gyro t1
core 2
armored msgr gyro t1
1 strength_boost 2 will_boost 3 hp_boost
Explanation
OBJ Heavy Burden is chosen for early game as it provides HP and DEF, directly boosting shield strength.
Armored MSGR set gives a straightforward stat increase and defensive bonus when Catcher is low on HP, enhancing his survivability.
The Gyro T1 cores increase ATK, providing a minor damage contribution.
Notes
- Armored MSGR set provides Strength +50 and 30% damage reduction when HP is below 50%.
- OBJ Heavy Burden increases HP and grants DEF increase on Ultimate, improving shield value.
- Quencher is an alternative that boosts Will and adds some damage potential.
Build Insights
Catcher functions as a defensive support that shields allies, mitigates damage, and debuffs enemies. He fits well in Physical teams that benefit from Vulnerability and Weaken. His Protection ability can be paired with other sustain operators, but his low HP trigger condition limits reliability. Best used as a secondary defender or debuffer.
Core Mechanics
- Combo Skill Timely Suppression grants shields that scale with DEF, triggered when an enemy charges or an ally falls below 40% HP.
- Battle Skill Rigid Interdiction applies Protection to allies and retaliates with Vulnerability stacks when the shield is hit.
- Ultimate Textbook Assault deals Physical damage, applies Weaken (reducing enemy damage), and Vulnerability.
Scaling
- Early game: Focus on HP and DEF to maximize shield value; OBJ Heavy Burden provides DEF boost on Ultimate.
- Late game: Prioritize Will and Combo Skill cooldown reduction to enable more frequent shields and team damage amp through Frontiers set.
Character Notes
Catcher is a 4-star Defender (Vanguard) who uses a greatsword and specializes in damage mitigation through shields and protection. He applies Vulnerability and Weaken debuffs, making him a decent support for Physical teams. However, his shield requires low HP to trigger, and his overall sustain is weak compared to other options, placing him at C-tier.
Playstyle
- Use Battle Skill Rigid Interdiction to protect allies and return SP, applying Vulnerability on retaliation.
- Position Catcher to intercept charging enemies or to protect low HP teammates with his Combo Skill.
- Use Ultimate Textbook Assault to debuff enemies with Weaken and Vulnerability, reducing their damage output.
Strengths
- Provides consistent Vulnerability stacking and Weaken debuffs.
- Combo Skill grants shields that scale with DEF, offering emergency protection.
- Base skills improve mood regeneration in Control Nexus and Growth Chamber.
Weaknesses
- Shield trigger requires ally HP below 40% or enemy charge, making it unreliable.
- Low base stats and scaling; shield values are moderate even with investment.
- Outclassed by other sustain options; his niche is limited to Physical team debuff support.
Team Guide
f2p f2pbeginnervulnerability_team
A free-to-play lineup where Catcher serves as the main sustain and applies Vulnerability alongside Chen Qianyu. Endministrator acts as the primary damage dealer while Akekuri generates SP to fuel the team's skills. This composition focuses on stacking Vulnerability to boost physical damage and maintaining energy for continuous ability use.
Explanation
Catcher provides sustain and retaliates with his Battle Skill to apply Vulnerability, which synergizes with Chen Qianyu's own Vulnerability application. Endministrator capitalizes on the debuffed enemies for high damage, while Akekuri restores SP to keep abilities cycling.
Strengths
- Low investment required as all characters are accessible.
- Consistent Vulnerability stacking increases team physical damage.
- Good energy economy thanks to Akekuri's SP generation.
Weaknesses
- Relies on timing Catcher's Battle Skill to trigger retaliation.
- Limited elemental coverage; purely physical damage may struggle against high physical resist.
Rotation
- 1 Wait for an enemy to attack Endministrator, then use Catcher's Battle Skill to retaliate and apply Vulnerability, refunding some SP.
- 2 Use Chen Qianyu's Battle Skill to apply an additional Vulnerability stack, which also triggers Endministrator's Combo Skill.
- 3 If available, use Catcher's Ultimate to apply Weaken and another Vulnerability stack.
- 4 Use Endministrator's Ultimate to consume the crystal for massive damage; otherwise, use their Battle Skill.
- 5 If the enemy is staggered, use Akekuri's Combo Skill to restore SP, or her Ultimate for more SP and to restart the rotation.
Timing Catcher's retaliation is key. Follow with Chen's buffs, then unleash Endministrator's skills on vulnerable enemies. Use Akekuri to sustain energy.
best physical_teamvulnerability_teamhigh_damage
An optimized physical team where Catcher sustains and applies Vulnerability while Lifeng and Pogranichnik provide additional support and debuffs. Endministrator serves as the main damage dealer, benefiting from the stacked debuffs. This composition maximizes physical damage output through coordinated Vulnerability application.
Explanation
Catcher and Lifeng work together to apply multiple Vulnerability stacks on enemies. Pogranichnik offers offensive support, and Endministrator delivers heavy burst damage when the enemy is fully debuffed.
Strengths
- High physical damage potential with multiple debuffs.
- Strong synergy between Catcher and other Vulnerability applicators.
- Flexible rotation with multiple sources of support.
Weaknesses
- Requires careful timing of Catcher's Battle Skill for maximum effectiveness.
- Less effective against enemies that resist physical damage or debuffs.
Rotation
- 1 Use Catcher's Battle Skill just as an enemy attacks to trigger retaliation and apply Vulnerability.
- 2 Follow up with Lifeng's abilities to stack more Vulnerability and buff the team.
- 3 Use Pogranichnik's skills to further debuff enemies or boost party damage.
- 4 Unleash Endministrator's Ultimate or Combo Skill to consume Vulnerability stacks for massive damage.
Stack Vulnerability using Catcher and Lifeng, then let Endministrator finish with high-damage skills.
alternative physical_teamvulnerability_teamf2p_alternative
A variant physical team using Da Pan as the main DPS instead of Endministrator. Catcher and Chen Qianyu stack Vulnerability debuffs, while Pogranichnik provides additional support. This composition offers a more accessible DPS option while maintaining strong Vulnerability synergy.
Explanation
Chen Qianyu and Catcher apply Vulnerability stacks that Da Pan can exploit for high physical damage. Pogranichnik enhances team performance with additional buffs or debuffs.
Strengths
- Alternative DPS choice if Endministrator is unavailable.
- Reliable Vulnerability stacking from two characters.
- Good synergy with Da Pan's physical damage output.
Weaknesses
- Da Pan may have lower burst potential compared to Endministrator.
- Still dependent on timing Catcher's retaliation.
Rotation
- 1 Initiate with Catcher's Battle Skill on enemy attack to apply Vulnerability.
- 2 Use Chen Qianyu's Battle Skill to add another Vulnerability stack.
- 3 Follow with Pogranichnik's abilities for extra support.
- 4 Activate Da Pan's skills to deal damage while Vulnerability is stacked.
Stack Vulnerability with Catcher and Chen, then use Da Pan to deal damage.
Team Insights
Catcher is a sustain character who excels in physical teams where his Vulnerability application from Battle Skill retaliation can be maximized. He works best with other characters who can stack Vulnerability, such as Chen Qianyu or Lifeng. His rotation revolves around timing his Battle Skill to trigger on enemy attacks, then following up with debuffs and high-damage abilities from teammates. Catcher also provides sustain through his healing and shields, making him a versatile defensive utility.
Synergy Patterns
- Pairs well with multiple Vulnerability appliers to maintain consistent debuffs.
- Benefits from SP batteries like Akekuri to cycle his skills faster.
- Works effectively with physical DPS characters that capitalize on reduced enemy defenses.
Tips
- Time Catcher's Battle Skill to activate just as an enemy attacks to maximize retaliation damage and Vulnerability uptime.
- Use Catcher's Ultimate to apply Weaken in addition to Vulnerability, further softening enemies for your DPS.
- In physical teams, ensure at least one other character can apply Vulnerability to keep the debuff active when Catcher's skill is on cooldown.
Availability
v1.3 Headhunt
Confidence: 95%
Featured Banners
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Potentials
- Multi-layered Readiness: Battle skill and ultimate deal extra damage based on DEF.
- Bonus Spec Training: DEF +20, Will +10.
- Unwavering Post: Combo skill shield duration +5s.
- Compensated Suffering: Ultimate energy cost -10%.
- Choice Without Regrets: Battle skill returns 10 SP when hitting an enemy with shield active.
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Catcher is the youngest member of Endfield Industries' Operation Team Z7, responsible for cover and logistical support. Despite his youth, he is mature and works well with everyone, always ensuring the team feels safe with his shield.