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Augusta

Wuthering Waves Augusta Build Guide

Element: Electro type Electro
Weapon Type: Broadblade type Broadblade
Birth: Unknown
Birthplace: Rinascita
Affiliation: Septimont
Combat Roles: Main Damage Dealer tagHeavy Attack DMG tagDMG Amplification tag

Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist.<br/>She comes. She sees. She conquers.<br/>With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

Augusta Ascension Materials

Shell Credit
170000
LF Tidal Residuum
4
MF Tidal Residuum
12
HF Tidal Residuum
12
FF Tidal Residuum
4
Blighted Crown of Puppet King
46
Luminous Calendula
60

Augusta Talent Level-Up Materials

Shell Credit
LF Tidal Residuum
MF Tidal Residuum
HF Tidal Residuum
FF Tidal Residuum
When Irises Bloom
Waveworn Residue 210
Waveworn Residue 226
Waveworn Residue 235
Waveworn Residue 239

Best Echo Sets for Augusta

Crown of Valor
2pc
Crown of Valor
Void Thunder
2pc
Void Thunder

Best composition. Crown of Valor's big ATK and Crit DMG bonuses are maximized because Augusta can maintain shields; Void Thunder provides Electro DMG bonus. Recommended main Echo: The False Sovereign.

Crown of Valor
2pc
Crown of Valor
Lingering Tunes
2pc
Lingering Tunes

2nd best. Crown of Valor remains the core; Lingering Tunes is a viable ATK-supplement alternative if you lack Void Thunder.

Void Thunder
5pc
Void Thunder

Early-game / accessible option. Provides high Electro DMG bonus and pairs well with Tempest Mephis for Electro + Heavy Attack DMG but is inferior to mixing Crown of Valor.

Augusta's Best Primary Echo

The False Sovereign

The False Sovereign

Best main Echo — provides passive Electro and Heavy Attack DMG Bonus and deals high Electro DMG when its Echo Skill is cast. Recommended main for Augusta.

Tempest Mephis

Tempest Mephis

Alternative — grants Electro DMG and Heavy Attack DMG after its Claw attack hits. Works but is slower to ramp and its Echo Skill can cause small DPS loss compared to False Sovereign.

Best Stats for Augusta Echoes

4 Cost: CRIT DMG, CRIT Rate
3 Cost: Electro DMG, ATK%
1 Cost: ATK%

Best Substats for Augusta Echoes

1
CRIT Rate
2
CRIT DMG
3
Heavy Attack DMG Bonus
4
ATK%
5
Energy Regen
6
Flat ATK

Best Weapons for Augusta

Best Tips & Tricks for Augusta

Echo distribution: use 4-3-3-1-1 (④ ③ ③ ① ①) with a 4-cost CRIT main stat Echo to compensate for Thunderflare Dominion's +12.1% Crit Rate weapon stat.
Main Echo: The False Sovereign is preferred for passive Electro + Heavy Attack DMG synergy; Tempest Mephis is a viable alternative but ramps slower.
Substat priority: double Crit (CRIT Rate then CRIT DMG) first, then Heavy Attack DMG Bonus, ATK%, aim for ~120% Energy Regen, then Flat ATK.
Stat targets (S0 baseline): Crit Rate 70–80%, Crit DMG ~220–250% (250% ideal with perfect rolls), ATK 2100+.
Echo mains: for 3-COST echoes prioritize Electro DMG pieces; ATK% is acceptable if Electro DMG pieces aren't available (slightly worse).
Set recommendation: Crown of Valor (3-pc) + Void Thunder (2-pc) is best because Augusta can maintain shields to consistently enable Crown of Valor bonuses.
F2P weapon: Guardian Broadblade is the best free-to-play option because it grants Basic & Heavy Attack DMG Bonus — usable but significantly lower base stats than 4/5-star options.
Skill/Forte usage: prioritize maxing Resonance Liberation, then Forte Circuit, then Normal Attack. Use Forte variants when Ascendancy is full to convert Resonance Skill into higher-damage forms.

Best Teams for Augusta

Heavy Attack Premium Team

Recommended Echo sets: Augusta — Crown of Valor (3pc) + Void Thunder (2pc); Iuno — Crown of Valor (3pc) + Sierra Gale (2pc) (you may substitute Sierra Gale with Gusts of Welkin or Windward Pilgrimage as they give the same Aero DMG increase depending on your echoes); Shorekeeper — Rejuvenating Glow (5pc). Synergy: Iuno provides ~40% All DMG and a 50% Heavy Attack DMG amplification that pairs exceptionally with Augusta (shield stacking and mutual kit amplification). Shorekeeper is a flexible support but is recommended here for strong healing and team buffs.

Start on Shorekeeper and build her Resonance and Concerto energy through her combos. Activate Stellarealm, then switch when Iuno's Intro is ready., On Iuno, immediately use Resonance Skill with her Intro to start the Lunar Cycle, then jump to reach New Moon state quickly., In New Moon, cast Liberation to fill Sentience points, follow with three Basic Attacks and two enhanced Resonance Skills to consume Forte energy., After consuming Sentience and filling Concerto, do a Heavy Attack to activate Full Moon Domain and generate Blessing of the Wan Light stacks for Augusta, then switch to Augusta., With Augusta on-field, perform Prowess-enhanced Heavy Attacks, then cast Echo Skill for Electro DMG., Use Resonance Skill and Liberation, then a Heavy Attack combo to build Ascendancy stacks, followed by her 3-attack Resonance Skill combo., When Forte Plunge is available, activate Majesty-enhanced Resonance Liberation and enter Sworn Allegiance., During the 7s time stop, perform nine Sunborne slashes then cast Everbright Protector., After Sworn Allegiance ends, perform a Heavy Attack combo (HA + BA2-4), then switch to Shorekeeper's Intro to detonate Stellarealm., Repeat the rotation until enemies are defeated.

Augusta Dual DPS Team

Recommended Echo sets: Augusta — Crown of Valor (3pc) + Void Thunder (2pc); Phrolova — Dream of the Lost (3pc) + Havoc Eclipse (2pc) (Midnight Veil can be used as a 2pc alternative for Havoc DMG Bonus); Shorekeeper — Rejuvenating Glow (5pc). Synergy: Double-DPS works as Phrolova grants Heavy Attack DMG amplification that benefits Augusta; Shorekeeper adds team-wide buffs and sustain. Cantarella is an option if you prefer more damage over Shorekeeper's utility.

Start on Shorekeeper and run internal rotations to build Resonance and Concerto gauges. Activate Stellarealm and switch to Phrolova when her Intro is ready., With Phrolova, generate six Volatile Notes via Basic Attacks and Resonance Skill combos. Once six are ready, use Scarlet Coda to enter Resolving Chord., Perform Liberation during Resolving Chord; control Hecate's performance as Hecate is summoned. Switch to Augusta when Outro is available., On Augusta, perform Prowess-enhanced Heavy Attacks, then cast Echo Skill for Electro damage., Use Resonance Skill and Liberation on Augusta, follow with Heavy Attacks to bring Ascendancy to 100, then cast Forte-enhanced Resonance Skill combo., When Forte Plunge is available, hold Liberation and enter Sworn Allegiance; during the 7s time stop, do nine Sunborne slashes and cast Everbright Protector., Switch to Shorekeeper to detonate Stellarealm, then repeat until enemies are defeated.

Augusta Skills

Hunter's Path

Hunter's Path

Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Steelclash
Consume STA to attack the target, dealing Electro DMG. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2.

Mid-air Attack
Consume STA to perform Plunging Attack from mid-air, dealing Electro DMG.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Dodge to attack the target, dealing Electro DMG.

Mid-air Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG.

Heavy Attack - Thunderoar: Backstep
When Prowess is full, Heavy Attack - Steelclash is replaced with Heavy Attack - Thunderoar: Backstep, dealing Electro DMG and consuming all Prowess.
- While in action, release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Heavy Attack - Thunderoar: Spinslash
Augusta whirls and lashes out with her Broadblade, dealing Electro DMG.

Heavy Attack - Thunderoar: Uppercut
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Jump when Prowess is full to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.
If Prowess is full when casting Resonance Skill - Warrior's Blade, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill or Jump to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.
If Prowess is full when casting Heavy Attack - Steelclash or Dodge Counter – Heavy Attack: Steelclash, release Normal Attack after a certain period or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Jump again to perform Heavy Attack - Thunderoar: Uppercut, dealing, Electro DMG and consuming all Prowess.

Dodge Counter - Heavy Attack: Steelclash
When Prowess is full, Dodge Counter is replaced with Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.

Dodge Counter - Thunderoar: Backstep
When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack following a successful Dodge on the ground to cast Dodge Counter - Thunderoar: Backstep in place of Dodge Counter and Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.
- Release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Prowess
Augusta can hold up to 100 points of Prowess.
- Prowess is obtained when Basic Attack, Heavy Attack - Steelclash, Mid-air Attack, Mid-air Dodge Counter, Resonance Skill - Warrior's Blade, Dodge Counter, or Dodge Counter - Heavy Attack: Steelclash deals damage.
- Prowess is fully restored when casting Intro Skill - Stride of Goldenflare.

Warrior's Blade

Warrior's Blade

Augusta leaps and slams down her Broadblade, dealing Electro DMG.

Sunward Conquest

Sunward Conquest

Resonance Liberation - Sword of Eternal Oath
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} and release Resonance Liberation to cast this skill. Augusta will sweep her Broadblade forward, dealing Electro DMG, considered as Heavy Attack DMG.

Resonance Liberation - Sublime is the Sun
When Majesty reaches 2 stacks, hold Resonance Liberation to cast Resonance Liberation - Sublime is the Sun. Casting Resonance Liberation - Sublime is the Sun costs no Resonance Energy but 2 stacks of Majesty instead.
- When casting Resonance Liberation - Sublime is the Sun, Augusta generates the Ruler's Realm and enters the Sworn Allegiance state for 7s. Within this duration, time is temporarily stopped, and Resonator switching is disabled. Only Sublime is the Sun - Sunborne, Sublime is the Sun - Everbright Protector, and Dodge can be performed in the Sworn Allegiance state. Mid-air Attack is available while airborne.
- In the Sworn Allegiance state, {Cus:Ipt,Touch=tap PC=press Gamepad=press} or hold Normal Attack to cast Sublime is the Sun - Sunborne. Augusta can walk on water without consuming STA in this state.
- Performing environmental, gameplay, or other interactions ends Sworn Allegiance without triggering Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Sunborne
Deal Electro DMG, considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne 9 times, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Everbright Protector
Deal Electro DMG, considered as Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the Sworn Allegiance state and consumes all stacks of Crown of Wills later. All other Resonators in the team will be made to leave the field.
- When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast.
- During Sworn Allegiance, hold Resonance Liberation to cast Sublime is the Sun - Everbright Protector early.

Ruler's Realm
- Ruler's Realm lasts for 30s.
- When Resonators in the team cast Intro Skill within Ruler's Realm, they gain a shield equal to 650 + 5% of Augusta's Max HP for 10s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Majesty
Augusta can hold up to 2 stacks of Majesty.
- 1 stack of Majesty is obtained when casting Resonance Skill - Undying Sunlight: Plunge.
- 1 stack of Majesty is obtained when other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding.

Glory's Favor

Glory's Favor

When Augusta deals damage, she gains a shield equal to 350 + 2.5% of her Max HP for 5s, triggered once every 0.5s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Blazing Valor

Blazing Valor

When Augusta is out of combat for over 4s, she gains the following effects that can be triggered once every 4s:
- If Majesty is less than 1 stack, restore 1 stack.
- Fully restore Crown of Wills.

Stride of Goldenflare

Stride of Goldenflare

Deal Electro DMG.

Call Me By the Sun

Call Me By the Sun

Resonance Skill - Undying Sunlight: Strike
When Ascendancy is full, Resonance Skill - Warrior's Blade is replaced with Resonance Skill - Undying Sunlight: Strike, dealing Electro DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Leap can be cast some time again after being interrupted.
- Can be cast mid-air.

Resonance Skill - Undying Sunlight: Leap
Deal Electro DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge.
- Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Plunge can be cast some time again after being interrupted.
- Can only be cast mid-air.

Resonance Skill - Undying Sunlight: Plunge
Consume all Ascendancy to cast this skill, dealing Electro DMG, considered as Heavy Attack DMG.
- Casting this skill grants 1 stack of Majesty.
- Can only be cast mid-air.

Dodge Counter - Undying Sunlight: Strike
When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill after a successful ground Dodge or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Skill after successful Mid-air Dodge to cast Dodge Counter - Undying Sunlight: Strike, dealing Electro DMG, considered as Resonance Skill DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted.

Ascendancy
Augusta can hold up to 100 points of Ascendancy.
- Ascendancy is obtained when Normal Attacks deal damage.
- Casting Intro Skill - Stride of Goldenflare restores 20% Ascendancy.
- Casting Resonance Skill - Warrior's Blade restores 10% Ascendancy.
- Casting Resonance Liberation - Sword of Eternal Oath restores 40% Ascendancy.

Battlesong of the Unyielding

Battlesong of the Unyielding

The next Resonator switched onto the field gains the following effects for 14s, which end immediately if they are switched out:
- Gain 15% DMG Amplification for all Attributes.
- Casting Outro Skill grants 1 {Cus:Sap,S=stack P=stacks SapTag=2} of Majesty and 1 {Cus:Sap,S=stack P=stacks SapTag=3} of Crown of Wills to Augusta.

Crown of Wills
Each stack grants 15% Electro DMG Bonus, up to 1 stack. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.

Augusta Resonance Chain

Stained in Scorched Earth

Stained in Scorched Earth

- Each stack of Crown of Wills additionally increases Augusta's Crit. DMG by 15%.
- The max stack of Crown of Wills is increased to 2.
- Casting Intro Skill - Stride of Goldenflare now grants 1 {Cus:Sap,S=stack P=stacks SapTag=2} of Crown of Wills.
- Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.

Cleansed in Crimson War

Cleansed in Crimson War

- Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by 20%.
- For every 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%.

Forged in Rot and Ruin

Forged in Rot and Ruin

The following skills have their DMG Multiplier increased by 25%:
- Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut.
- Resonance Skill - Undying Sunlight: Plunge.
- Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.

Ascent in Sun and Glory

Ascent in Sun and Glory

Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.

Unshaken in Wrathful Tides

Unshaken in Wrathful Tides

The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.

Engraved in Radiant Light

Engraved in Radiant Light

- Augusta can now hold up to 4 stacks of Crown of Wills.
- For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%.
- When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains 2 {Cus:Sap,S=stack P=stacks SapTag=5} of Crown of Wills. Augusta can only obtain 2 {Cus:Sap,S=stack P=stacks SapTag=8} of Crown of Wills every 1s via Engraved in Radiant Light.
- While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to 100% of Augusta's ATK, considered as Heavy Attack DMG.

Augusta Special Food

Sweetleaf Blooming Bread

Sweetleaf Blooming Bread

starstarstarstar

Grants 44% Heavy Attack DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.