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Cantarella

Wuthering Waves Cantarella Build Guide

Element: Havoc type Havoc
Weapon Type: Rectifier type Rectifier
Birth: June 18
Birthplace: Rinascita
Affiliation: The Fisalia Family
Combat Roles: Support and Healer tagConcerto Efficiency tagBasic Attack DMG tagCoordinated Attack tagHavoc DMG Amplification tagResonance Skill DMG Amplification tag

The current head of <te href=850094>Fisalia</te>, Cantarella, the Bane.<br/>A mysterious noblewoman, her beauty as captivating as it is perilous. She resides in a crown-like castle perched atop the mountain, where illusory dreams flow like streams, meticulously spun by her own hands.

Cantarella Ascension Materials

Shell Credit
170000
LF Polygon Core
4
MF Polygon Core
12
HF Polygon Core
12
FF Polygon Core
4
Cleansing Conch
46
Seaside Cendrelis
60

Cantarella Talent Level-Up Materials

Shell Credit
LF Polygon Core
MF Polygon Core
HF Polygon Core
FF Polygon Core
When Irises Bloom
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Cantarella

Midnight Veil
5pc
Midnight Veil

Best-in-slot 5-pc for Cantarella. Deals Havoc DMG and boosts the next Resonator's Havoc DMG Bonus. Pairs excellently with Lorelei for extra Havoc and Basic Attack DMG Bonus.

Empyrean Anthem
5pc
Empyrean Anthem

Good for teams that scale from Coordinated Attacks. Increases active Resonator's ATK and Coordinated Attack damage. Requires higher Crit to reliably proc the set effects.

Moonlit Clouds
5pc
Moonlit Clouds

A viable early option that increases the next Resonator's ATK and works with Impermanence Heron, but generally outclassed by the first two sets.

Cantarella's Best Primary Echo

Lorelei

Lorelei

Passively increases Cantarella's Havoc DMG Bonus and Basic Attack DMG Bonus. Best-in-slot for Havoc-oriented builds.

Hecate

Hecate

Provides significant Coordinated Attack DMG Bonus and deals Havoc damage around Cantarella. Great for Coordinated Attack-oriented builds.

Impermanence Heron

Impermanence Heron

Maximizes outro skill buffs for the next resonator on field; decent Sub-DPS/main-utility option.

Best Stats for Cantarella Echoes

4 Cost: CRIT Rate / CRIT DMG
3 Cost: Havoc DMG
1 Cost: ATK%

Best Substats for Cantarella Echoes

1
CRIT Rate
2
CRIT DMG
3
ATK%
4
Basic Attack DMG Bonus
5
Energy Regen
6
Flat ATK

Best Weapons for Cantarella

Best Tips & Tricks for Cantarella

Lorelei is best-in-slot for Havoc builds — gives Havoc DMG Bonus and Basic Attack DMG Bonus.
Midnight Veil is the top 5-piece set for Havoc teams; Empyrean Anthem is best if you want Coordinated Attack scaling (requires ~70% Crit Rate).
Prioritize Forte Circuit and Resonance Liberation first for damage and team utility; then level Resonance Skill.
Roll 3-cost echoes for Havoc DMG and prioritize CRIT Rate/CRIT DMG on 4-cost and substats. Aim for good Crit ratio for consistent procs.
Whispers of Sirens is Cantarella's best weapon — it synergizes with her echo casts and playstyle. Rime-Draped Sprouts, Stringmaster, and Cosmic Ripples are viable alternatives.
If you dislike building Crit for Empyrean Anthem, use Moonlit Clouds as an easier swap.
Cantarella benefits from off-field and coordinated damage — focus gear and echoes that boost Havoc DMG, Basic Attack DMG Bonus, and ATK%.

Best Teams for Cantarella

Mono Havoc Echo Skill Team

Recommended Echo sets: Phrolova — Dream of the Lost (3pc) + Havoc Eclipse (2pc) [Midnight Veil (2pc) is an acceptable alternative]; Cantarella — Midnight Veil (5pc); Roccia — Midnight Veil (5pc). Cantarella functions as both sustain and Havoc DMG amplifier in this mono-Havoc Echo Skill-focused composition.

Team synergy: Cantarella acts as a sustain-support and off-field DPS. Roccia's Outro buffs Cantarella's Havoc and Basic Attack DMG; Cantarella's Outro amplifies Phrolova's Havoc and Resonance Skill DMG; Phrolova's Outro improves Roccia's Havoc and Heavy Attack DMG., You may run Phrolova with Dream of the Lost (3pc) + Havoc Eclipse (2pc) or optionally Dream of the Lost (3pc) + Midnight Veil (2pc) to gain Havoc DMG Bonus., Rotation 1: Start on Phrolova — generate six Volatile Notes with combos to cast Scarlet Coda., Rotation 2: Use Phrolova Liberation to enter Maestro (control Hecate)., Rotation 3: Switch to Roccia while Maestro is active; use Phrolova Outro to buff Roccia's Havoc and Heavy Attack DMG., Rotation 4: On Roccia, maximize Imagination stacks, perform three Plunge Attacks to generate Concerto, cast Liberation for party ATK buff, then switch to Cantarella once Roccia's Outro is ready., Rotation 5: On Cantarella, get 1 Trance from Basic Attack stage 3, then cast Resonance Skill (Graceful Step) and Liberation (Beneath the Sea) to reach max Trance., Rotation 6: Heavy attack to enter Mirage, cast Resonance Skill (Flickering Reverie) to put enemies in Hazy Dream, then perform the 3-stage basic combo (Phantom Sting) to gain 3 Shiver stacks., Rotation 7: Use Resonance Skill (Perception Drain) to consume Shiver stacks and suspend enemies in Hazy Dream, then switch to Phrolova when Cantarella's Outro is ready to buff Phrolova's Havoc and Resonance Skill DMG., Rotation 8: Repeat steps 1–7 while Hecate performs off-field attacks; prioritize casting Echo Skills with Roccia and Cantarella when possible because Echo Skills empower Hecate's attacks.

Mono Havoc Camellya Team

Cantarella fits this mono-Havoc Camellya team by providing Havoc DMG amplification, Resonance Skill DMG buffs, and Coordinated attacks off-field. Rover (Havoc) is an easy main-DPS swap if Camellya is unavailable.

Team synergy: Cantarella serves as a flexible sub-DPS/support that funnels Havoc DMG and Resonance Skill buff into Camellya during her Blossom/uptime., Recommended Echo sets: Camellya — Havoc Eclipse (5pc); Roccia — Midnight Veil (5pc); Cantarella — Midnight Veil (5pc)., Rotation 1: Start on Cantarella and obtain 1 Trance from Basic Attack stage 3, then cast Resonance Skill (Graceful Step) and Liberation (Beneath the Sea) to reach max Trance., Rotation 2: Heavy attack to enter Mirage, cast Resonance Skill (Flickering Reverie) to put enemies in Hazy Dream, then do the 3-stage basic combo to gain 3 Shiver stacks., Rotation 3: Use Resonance Skill (Perception Drain) to consume Shiver stacks and suspend enemies; with Concerto filled, swap to Roccia to utilize Cantarella's Havoc DMG amplification., Rotation 4: On Roccia, perform optimal combo to fill Concerto, cast Echo Skill and Resonance Liberation, then swap to Camellya to buff team ATK., Rotation 5: On Camellya, enter Blossom Mode and perform optimal combos while funneling Cantarella and Roccia buffs into her; Cantarella's Coordinated attacks will contribute off-field damage., Rotation 6: Repeat until enemies are defeated.

Cantarella Coordinated Sub-DPS Team

Because Jinhsi is Spectro, Midnight Veil is suboptimal for Cantarella here; prefer a 5-piece Empyrean Anthem on Cantarella and build Crit Rate to increase buff reliability. This composition emphasizes Cantarella's Coordinated-attacks and Resonance Skill amplification for Jinhsi's Incandescence uptime.

Team synergy: Cantarella is an excellent Havoc Sub-DPS for Jinhsi by amplifying Resonance Skill DMG and providing Coordinated Attacks off-field; her Resonance Liberation helps Jinhsi build Incandescence and enter Incarnation more often., Recommended Echo sets: Jinhsi — Celestial Light (5pc); Cantarella — Empyrean Anthem (5pc) (swap to this 5-piece vs Midnight Veil because Jinhsi is Spectro); Verina — Rejuvenating Glow (5pc). Cantarella should be built with sufficient Crit Rate to make Empyrean Anthem reliable., Rotation 1: Start on Verina and perform optimal combos; use her Liberation to provide Coordinated Attack damage and fill Concerto, then swap to Cantarella., Rotation 2: Cantarella enters with Intro and gains 1 Trance; cast Resonance Skill and Resonance Liberation to reach max Trance., Rotation 3: Heavy attack to enter Mirage, cast enhanced Resonance Skill to put enemies in Hazy Dream, then do enhanced basic attacks to gain max Shiver., Rotation 4: Consume Shiver to put enemies in Hazy Dream and swap to Jinhsi with Cantarella's Outro to grant Resonance Skill DMG increase., Rotation 5: On Jinhsi, use Overflowing Radiance Resonance Skill and cast Resonance Skill again to generate Incandescence and enter Incarnation., Rotation 6: During Incarnation, perform Jinhsi's basic combos then cast Resonance Skill (Illuminous Epiphany), exit with Unison, and swap back to Verina to repeat.

Cantarella Skills

Illusion Collapse

Illusion Collapse

Basic Attack
Perform up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Consume STA to attack the target, dealing Havoc DMG.

Heavy Attack - Delusive Dive
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.

Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

Dance with Shadows

Dance with Shadows

Graceful Step
Attack the target, dealing Havoc DMG.

Flickering Reverie
When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.

Hazy Dream
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.

Beneath the Sea

Beneath the Sea

Flowing Suffocation
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.

Diffusion
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon 1 {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=1} per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.
- Up to 1 {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=2} can be summoned each second, max 21 Dreamweavers in total.
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.

"Cure"

"Cure"

Increase Healing Bonus by 20%.

"Poison"

"Poison"

Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.

Cruise

Cruise

Ripple
Attack the target, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.

Tidal Surge
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.

Between Illusion and Reality

Between Illusion and Reality

Mirage
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.

Forte Circuit - Perception Drain
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.

Abyssal Rebirth
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.

Trance
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.

Shiver
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.

Gentle Tentacles

Gentle Tentacles

Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.

Cantarella Resonance Chain

Embrace the Endless Waves

Embrace the Endless Waves

Casting Resonance Skill recovers 1 {Cus:Sap,S=point P=points SapTag=0} of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Circuit Perception Drain is increased by 50%. Immune to interruptions while casting Perception Drain.

Surrender to the Illusive Reverie

Surrender to the Illusive Reverie

Resonance Liberation Flowing Suffocation now sends the target into Hazy Dream. The DMG Multiplier of Jolt triggered by Cantarella is increased by 245%.

Gaze into the Abyss

Gaze into the Abyss

The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by 370%. After casting Resonance Liberation Flowing Suffocation, enter into Mirage. If already in Mirage, casting Resonance Liberation Flowing Suffocation does not activate the Mirage state again.

Behold Your Own Soul

Behold Your Own Soul

When in Mirage, Healing Bonus is increased by 25%.

Rest in Your Reflection

Rest in Your Reflection

The maximum number of Dreamweavers Cantarella can summon through Resonance Liberation Diffusion is increased by 5.

Fall, Fall... and Fall Deeper into the Dream

Fall, Fall... and Fall Deeper into the Dream

Increase the DMG Multiplier of Basic Attack Phantom Sting by 80%. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore 30% of the target's DEF for 10s.
For the first 1.2s of Hazy Dream, when the target takes an instance of DMG that does not inflict Hazy Dream, Jolt will not be triggered on the target.

Cantarella Special Food

Homemade Panini

Homemade Panini

starstarstar

Increases Energy Regen of all Resonators in the team by 28% for 30m. Only effective on your own Resonators in Co-op Mode.