S Tier
Arclight
PulseVANGUARDSword
Advanced Builds
S
supportsp_generatordpselectric
Arclight stands out as a top pick because her low-cooldown Combo Skill feeds a steady stream of SP back into the team. That strength comes with a caveat: the Combo Skill only fires on Electrification, so she needs a partner capable of applying Electric Infliction, since her own kit only provides it through her Ultimate. Her Electric DMG buff from the Battle Skill is gated behind every third Electrification use, which drains SP, so it is better treated as a bonus rather than her main function.
endgamesupportsupportsp_generatorteam_bufflate_gameelectric
This is Arclight's endgame support configuration, built to maximize both her SP generation and the strength of her Wildland Trekker buff. Thermite Cutter carries an ally-wide attack boost while the Frontiers set turns every SP recovery into a temporary team damage increase, and the Redeemer Seal off-piece pushes Intellect and Ultimate Gain so her Electric DMG buff scales higher and her Ultimate comes back faster. Because her damage happens mostly off-field, the goal is to keep the Electrification loop running so the Combo Skill keeps feeding SP to the rest of the team. Use this setup in Electric-centric compositions where at least one other operator can apply Electric Infliction.
Gear
team_buff
armor
frontiers protection suit
gloves
frontiers fiber gloves t1
core 1
frontiers extra o2 tube t1
core 2
redeemer seal
1intellect_boost2ultimate_gain_boost
Explanation
Thermite Cutter is chosen first because it spreads an attack buff to the whole party while being easy to acquire from the weapon selector tied to the New Horizons banner.
OBJ Edge of Lightness works as a fallback that boosts Heat and Electric damage, but its benefit is narrower than the teamwide buff Thermite Cutter provides.
Fortmaker is a pure stat stick option — it doesn't grant team buffs, but its Intellect and Ultimate Gain feed directly into her Wildland Trekker scaling and Ultimate uptime.
Frontiers with a Redeemer Seal off-piece is the gear core: the set rewards SP recovery with a party damage buff, and the off-piece stacks the exact stats her talent wants.
Notes
- Thermite Cutter gives a teamwide attack buff on top of the Frontiers set, letting Arclight amplify allies while still restoring SP.
- Redeemer Seal is used as the off-piece for its Intellect and Ultimate Gain, feeding both the Wildland Trekker buff and her Ultimate cadence.
- The Frontiers set reduces the wearer's Combo Skill cooldown, which lines up perfectly with her SP-generating rotation.
early gamesupportbeginnerearly_gamesp_generatorbudgetelectric
The early game build keeps Arclight functional before endgame gear is farmed. She keeps the same Thermite Cutter, which is obtainable early through the New Horizons banner weapon selector, and wears full Mordvolt Insulation to pile on Intellect so her Wildland Trekker buff still contributes meaningfully. Her role is unchanged — an SP battery for Electric teams that also chips in damage — but the raw stat line is weaker than the endgame Frontiers setup. Once better pieces are available, transition the gear to Frontiers while keeping the weapon.
Gear
intellect_boost
armor
mordvolt insulation vest
gloves
mordvolt insulation gloves
core 1
mordvolt insulation wrench
core 2
mordvolt insulation wrench
1intellect_boost
Explanation
Thermite Cutter is retained here because it is available early via the New Horizons banner weapon selector and still grants her a teamwide attack buff.
Mordvolt Insulation is picked over other early sets purely for the Intellect it stacks — nothing else in the early pool raises her Talent's buff as efficiently.
The set's Arts DMG bonus while above 80% HP is a secondary perk that occasionally helps her own Electric output, but Intellect is the reason to run it.
This build is a stepping stone: keep the same weapon and swap the gear set to Frontiers once the pieces are available.
Notes
- Mordvolt Insulation provides a large flat Intellect boost, which is the cheapest way to strengthen her Wildland Trekker buff early on.
- The same Thermite Cutter carries over from the support build, so no weapon swap is needed when transitioning.
- Thermite Cutter can be picked up from the weapon selector in the New Horizons banner, making this setup accessible from the start.
Build Insights
Arclight slots into Electric-focused compositions as an SP engine and secondary damage dealer rather than a pure buffer. Her Combo Skill has a very short cooldown and feeds SP to the whole squad whenever Electrification is present, so she pairs best with at least one other operator who can inflict Electric. The rotation revolves around stacking Combo Skill casts: fire Peal of Thunder first, then use Tempestuous Arc to retrigger it, and time Exploding Blitz on an already-Inflicted target so the delay covers both the Infliction and the resulting Electrification. Teammates like Zhuang Fangyi can exploit either the raw Infliction or the Electrification depending on what their own kit wants. Her damage is largely off-field, so she is usually played as a support anchor while another character holds the field.
Core Mechanics
- Peal of Thunder is a low-cooldown Combo Skill that damages enemies and refunds SP, but only triggers when an enemy is Electrified or when that Electrification is consumed.
- Tempestuous Arc blinks to the target for two slashes, and consumes active Electrification for an extra Electric hit plus SP recovery.
- Exploding Blitz is her only self-contained source of Electric Infliction, and it converts existing Infliction into forced Electrification after a short delay.
- Because she has no innate Electric Infliction outside the Ultimate, she must be paired with another Electric applier to keep her Combo Skill firing.
Scaling
- Intellect directly scales the Wildland Trekker teamwide Electric DMG buff, so stacking it improves her support output as she is invested into.
- Ultimate Gain is the other key growth stat, giving her more frequent Exploding Blitz casts for additional Infliction or Electrification windows.
- Early on she functions mostly as an SP battery; the Wildland Trekker buff only becomes meaningful once Intellect totals climb.
Character Notes
Arclight is a 5-star Electric Vanguard who wields a Sword and leans on Agility as her main attribute with Intellect as the secondary. Her identity is built around SP generation: the Combo Skill has a very short cooldown, restores SP, and deals damage, but only fires off Electrification, so she depends on a second Electric source to keep the engine running. She also carries a Wildland Trekker talent that grants the team an Electric DMG buff scaled by her Intellect, though reaching it requires three Battle Skill procs and costs SP overall. In practice she is a support-flavored damage dealer who enables allies, not a self-sufficient carry.
Playstyle
- Open with Peal of Thunder before spending the Battle Skill so both can trigger the Combo Skill in quick succession for doubled SP and damage.
- Save Exploding Blitz for moments when an enemy already has Electric Infliction, so the Ultimate converts it into Electrification and re-triggers the Combo Skill.
- Note the delay between the Ultimate's Infliction and its consumption — teammates can use either the Infliction or the resulting Electrification depending on their kit.
- Treat the Wildland Trekker Electric DMG buff as a bonus, not a goal; forcing it costs SP that would otherwise go to allies.
- Level the Combo Skill first, the Battle Skill second (it can stay at level 6), and the Ultimate third; Basic Attack can be ignored.
Strengths
- Extremely short Combo Skill cooldown makes her one of the best SP batteries for the team.
- Her Wildland Trekker talent can grant a teamwide Electric DMG buff scaled by Intellect.
- Self-triggers her own Combo Skill with Exploding Blitz, allowing 2-3 Combo Skill casts in a short window.
- Ultimate applies Electric Infliction in an area and can force Electrification on already-Inflicted targets, enabling Electric synergies for allies.
Weaknesses
- Combo Skill requires Electrification to activate, so she is dependent on another Electric Infliction source since only her Ultimate provides it herself.
- Wildland Trekker only triggers on every third Battle Skill additional effect and actually loses 210 SP net, contradicting her SP-generator role.
- Basic Attack is left unleveled because most of her damage happens off-field.
- The Hannabit Wisdom talent is highly situational and generally not worth investing in.
Team Guide
bestelectric_teamburst_teammono_electric
Arclight's home team is a full Electric shell where she sits in the SP generation slot. Perlica supplies the Electric Infliction and Electrification that Arclight's kit wants, while Zhuang Fangyi converts those Electrification stacks into Sunderblade stacks and carries the damage. Liino rounds the team out with buffs and healing, and she can be replaced by Antal if you prefer a Focus-based setup.
The goal of the rotation is to push Zhuang Fangyi to a full Sunderblade count while Arclight repeatedly refunds skill points, so ordering Combo Skills correctly (Perlica before Arclight) matters more than raw speed.
The goal of the rotation is to push Zhuang Fangyi to a full Sunderblade count while Arclight repeatedly refunds skill points, so ordering Combo Skills correctly (Perlica before Arclight) matters more than raw speed.
Explanation
Arclight is enabled by Electrification: Perlica applies it and Arclight consumes it with her Combo Skill to give the team SP.
Zhuang Fangyi's Battle Skill eats that same Electrification for Sunderblade stacks, so both units feed off one resource loop.
Liino covers the buff and healing side so Arclight and Perlica can stay purely on the Electrification cycle.
Antal can take Liino's slot, trading healing for Focus application and another Infliction source.
Strengths
- Very tight resource loop: Infliction into Electrification into SP refunds with almost no downtime.
- High burst ceiling once Zhuang Fangyi reaches a full Sunderblade count.
- Liino keeps the team healthy and buffed while the Electric engine keeps running.
Weaknesses
- Arclight's value collapses if Electrification uptime lapses and nothing is left for her Combo Skill to consume.
- Combo Skill order is strict, so sloppy timing costs both SP and damage.
Rotation
- 1Open with Liino's Battle Skill so the party starts buffed and healing early.
- 2Perform a Final Strike with Zhuang Fangyi; Perlica's Combo Skill applies level 1 Electrification, then Arclight's Combo Skill refunds SP and Liino's Combo Skill banks her Ultimate energy.
- 3Use Zhuang Fangyi's Battle Skill to eat the Electrification and pick up two Sunderblade stacks.
- 4Cast Perlica's Battle Skill for an Electric Infliction, Final Strike with Zhuang Fangyi, then trigger her Combo Skill to turn that Infliction into Electrification.
- 5Trigger Arclight's Combo Skill for more SP, then use Zhuang Fangyi's Battle Skill for two additional Sunderblade stacks.
- 6Land two more Zhuang Fangyi Final Strikes, then chain Perlica's, Arclight's, and Liino's Combo Skills.
- 7Repeat the Battle Skill cycle: consume Electrification with Zhuang Fangyi, reapply Infliction with Perlica, and keep firing Arclight's Combo Skill in between.
- 8Finish by entering Zhuang Fangyi's Ultimate, using Liino's Ultimate for stronger buffs and enemy Electrification, then triggering Arclight's Combo Skill one last time.
Liino buffs first, then Perlica builds Electrification for Arclight and Zhuang Fangyi to consume, stacking Sunderblades before the Ultimates.
alternativeelectric_teamburst_teammono_electric
This version of Arclight's Mono-Electric team swaps Liino for Antal, adding Focus and a second Electric Infliction source on top of Perlica's. Arclight stays in the SP generation slot, feeding skill points so Zhuang Fangyi can keep spending them on Sunderblade stacking.
The rotation is stricter here: hold Zhuang Fangyi's Combo Skill until the right Infliction count, and let Arclight's Combo Skill animation finish before the next Electrification is consumed so her cooldown is ready.
The rotation is stricter here: hold Zhuang Fangyi's Combo Skill until the right Infliction count, and let Arclight's Combo Skill animation finish before the next Electrification is consumed so her cooldown is ready.
Explanation
Antal applies Focus and a second layer of Electric Infliction, pushing Electrification to level 2 more easily.
Arclight converts Electrification into SP, and her Battle Skill can supply an extra Infliction stack when the count is short.
Perlica should sit before Zhuang Fangyi in the team menu so her Combo Skill applies Electrification first for Arclight to eat.
The whole rotation is built to reach 9 Sunderblade stacks for Zhuang Fangyi's maximum Battle Skill payoff.
Strengths
- Antal's Focus and extra Infliction make level 2 Electrification far more consistent than a Perlica-only setup.
- Arclight's Combo Skill damage and SP refund are both used aggressively throughout the long cycle.
- Antal and Perlica Ultimates stack into an Electric Amp window for the final Sunderblade dump.
Weaknesses
- Without healing in the support slots the team leans on shields and positioning to survive.
- The long, fixed Combo Skill sequence is easy to break; one misordered skill wastes Electrification.
Rotation
- 1Open with Antal's Battle Skill to apply Focus, then enter Zhuang Fangyi's Ultimate state.
- 2Cast Zhuang Fangyi's Battle Skill to place one Electric Infliction stack and summon three Sunderblades.
- 3Trigger Antal's Combo Skill so a second Infliction stack lands on the target.
- 4Perform a Zhuang Fangyi Final Strike and fire Perlica's Combo Skill, deliberately holding Zhuang Fangyi's Combo Skill for later.
- 5Use Arclight's Battle Skill to consume Perlica's Electrification, then trigger Zhuang Fangyi's Combo Skill to consume the Inflictions and apply level 2 Electrification.
- 6Trigger Arclight's Combo Skill, cast Zhuang Fangyi's Battle Skill to consume the Electrification for six Sunderblade stacks, then fire Arclight's Combo Skill again.
- 7Final Strike with Zhuang Fangyi and use either Perlica's Battle Skill or Arclight's Ultimate to reach two Infliction stacks; if Arclight's Ultimate was used, fire Zhuang Fangyi's Combo Skill immediately so she consumes them first.
- 8Trigger Arclight's Combo Skill, cast Zhuang Fangyi's Battle Skill at maximum Sunderblades, and trigger Arclight's Combo Skill once more.
- 9Use Antal's Ultimate followed by Perlica's Ultimate to build the Electric Amp window.
- 10Cast another Zhuang Fangyi Battle Skill, Final Strike into Perlica's Combo Skill, then Zhuang Fangyi's Combo Skill to fire more Arclight Combo Skills before the Ultimate expires.
Antal opens with Focus, Zhuang Fangyi Ultimates early, and the team alternates Perlica Infliction with Arclight SP refunds until Sunderblades cap out.
alternativeelectric_teamburst_teammono_electric
A shorter-window Mono-Electric variant that keeps Arclight on SP duty but swaps the carry to Avywenna, whose Thunderlance kit likes a fast, repeatable Combo Skill cycle. Perlica provides Infliction and Electrification, and Antal supplies Focus plus a second Infliction stack.
Because Avywenna's damage is front-loaded, Arclight's consumption of Electrification has to be quick and clean. Putting Perlica ahead of Avywenna in the team order makes sure Electrification is already on the enemy before the Thunderlances land.
Because Avywenna's damage is front-loaded, Arclight's consumption of Electrification has to be quick and clean. Putting Perlica ahead of Avywenna in the team order makes sure Electrification is already on the enemy before the Thunderlances land.
Explanation
Avywenna rewards short cycles, so Arclight's fast SP refunds let her Combo Skill come back sooner.
Antal's Focus and Infliction help build the Electrification Arclight needs to consume with her Battle Skill.
Team order matters: Perlica must act before Avywenna so Electrification is applied before damage.
Avywenna's Ultimate applies Electric Susceptibility and her Battle Skill recalls all Thunderlances for the payoff.
Strengths
- Quick, repeatable Combo Skill loop with no long setup phase.
- Six Thunderlances on the field give Avywenna strong area coverage.
- Arclight's SP generation keeps the cycle flowing between Avywenna's bursts.
Weaknesses
- No dedicated healer in the four slots.
- Misplacing Avywenna so the recalled Thunderlances miss on the return path wastes the whole burst.
Rotation
- 1Cast Antal's Battle Skill to apply Focus, then Perlica's Battle Skill to put an Electric Infliction stack on the target, and trigger Antal's Combo Skill.
- 2Final Strike with Avywenna, then chain Perlica's, Avywenna's, and Arclight's Combo Skills.
- 3Use Arclight's Battle Skill to consume the Electrification and immediately trigger her Combo Skill again.
- 4Cast Perlica's Battle Skill and land more Avywenna Final Strikes to stack Thunderlances.
- 5Trigger Avywenna's Combo Skill again; six Thunderlances should now be present on the field.
- 6Use Avywenna's Ultimate, then cast her Battle Skill to pull every Thunderlance back, positioning her so they strike enemies on the return.
Antal applies Focus, Perlica stacks Infliction, then Arclight consumes Electrification while Avywenna builds and recalls Thunderlances.
alternativeelectric_teammono_electricburst_team
The safer Mono-Electric shell for Arclight and Avywenna: Liino brings ATK buffs and healing so the Electrification cycle can run without pressure, while Perlica keeps Infliction and Electrification flowing. Arclight remains the SP generator who consumes Electrification to refund skill points.
This rotation assumes a Potential 5 Arclight, since it relies on her Wildland Trekker talent triggering after two enhanced Battle Skills to hand Avywenna an Electric DMG buff.
This rotation assumes a Potential 5 Arclight, since it relies on her Wildland Trekker talent triggering after two enhanced Battle Skills to hand Avywenna an Electric DMG buff.
Explanation
Liino's ATK buff and healing keep the long Electrification cycle sustainable for Avywenna.
Arclight consumes Electrification for SP and, at Potential 5, triggers Wildland Trekker to buff Avywenna's Electric damage.
Perlica starts the chain so Arclight and Liino Combo Skills can follow the Electrification application.
Liino's Ultimate applies extra Electrification and stronger party buffs before Avywenna's Ultimate burst.
Strengths
- Healing and buffing are covered, making it far more forgiving than the Antal variant.
- Arclight's talent adds a direct damage buff to the main carry once charged.
- Avywenna Ultimate plus Battle Skill recall gives a strong finishing burst.
Weaknesses
- Requires Potential 5 Arclight for the rotation as written.
- Slower ramp than the Antal version because more time is spent on setup and sustain.
Rotation
- 1Open with Liino's Battle Skill to switch on her ATK buff and healing.
- 2Cast Perlica's Battle Skill for an Electric Infliction stack, then perform a Final Strike.
- 3Trigger Perlica's and Avywenna's Combo Skills, then follow with Arclight's and Liino's Combo Skills once Electrification is applied.
- 4Use Arclight's Battle Skill to consume the Electrification and trigger her Combo Skill right after.
- 5Fill the gap with Avywenna Final Strikes and trigger her Combo Skill again.
- 6Perform another Final Strike, fire Perlica's Combo Skill, then chain Arclight's and Liino's Combo Skills.
- 7Cast Arclight's Battle Skill again to eat the Electrification and activate her Wildland Trekker talent, then trigger her Combo Skill.
- 8Use Liino's Ultimate for stronger buffs and enemy Electrification.
- 9Use Avywenna's Ultimate to apply Electric Susceptibility, then cast her Battle Skill to recall all Thunderlances into the target.
Liino buffs and heals, Perlica starts Electrification, and Arclight charges Wildland Trekker before Avywenna's Ultimate recall burst.
elementalelectric_teamnature_teamburst_team
Arclight also works in an Electric-Nature mix, where Ardelia replaces Antal in the support slot. Arclight keeps generating SP and consuming Electrification for Avywenna, while Perlica handles Infliction and Electrification as usual.
Only the opening changes compared to the pure Electric version: Ardelia's debuffs need to be applied first, and the rotation is slightly adjusted so her skills come out before the Electric units commit their Combo and Battle Skills.
Only the opening changes compared to the pure Electric version: Ardelia's debuffs need to be applied first, and the rotation is slightly adjusted so her skills come out before the Electric units commit their Combo and Battle Skills.
Explanation
Ardelia supplies debuffs that soften targets before Avywenna's Thunderlance burst.
Perlica still drives Electrification, and Arclight still converts it into SP for the team.
The rotation is only lightly tweaked from the Mono-Electric version to fit Ardelia's skill windows.
This is the preferred build if you want Arclight's Electric core with a Nature support instead of Antal.
Strengths
- Ardelia's debuffs raise the effective damage of the Electric burst window.
- Keeps Arclight's SP generation and Avywenna's Thunderlance cycle intact.
- Element mixing can cover enemy resistances that a pure Electric team would struggle with.
Weaknesses
- Ardelia's debuff timing adds an extra step, making the rotation less forgiving.
- No dedicated healing, so mistakes are punished harder.
Rotation
- 1Perform a Final Strike with Avywenna, then trigger Ardelia's Combo Skill to start layering her debuffs.
- 2Use Perlica's Battle Skill for Infliction, and cast Ardelia's Battle Skill when it becomes available.
- 3Final Strike with Avywenna, then chain Perlica's, Avywenna's, and Arclight's Combo Skills.
- 4Use Arclight's Battle Skill to consume the Electrification and trigger her Combo Skill again.
- 5Cast Perlica's Battle Skill, land more Avywenna Final Strikes, and fire Perlica's Combo Skill when it appears.
- 6Trigger Avywenna's Combo Skill again so six Thunderlances are standing on the field.
- 7Use Avywenna's Ultimate and then her Battle Skill to reclaim every Thunderlance, positioned so they hit enemies on the way back.
Ardelia's debuffs go up first, then Perlica and Arclight run the Electrification loop while Avywenna builds and recalls Thunderlances.
Team Insights
Arclight is a team enabler rather than a damage carry: her job is to sit in the SP generation slot of an Electric lineup and turn Electrification into skill points for whoever needs them. Because she depends on Electric Infliction and Electrification being present, she is always paired with an applier such as Perlica, and the rest of the team is built around a carry who also benefits from that same resource — typically Zhuang Fangyi, who converts Electrification into Sunderblade stacks, or Avywenna, who prefers fast, repeated Combo Skill cycles. The fourth slot is flexible: Antal for Focus and extra Infliction, Liino for buffs and healing, or Ardelia if you want to splash Nature debuffs into the mix.
Synergy Patterns
- Perlica applies Electric Infliction and Electrification; Arclight consumes it with her Combo Skill to refund SP for the whole team.
- Zhuang Fangyi's Battle Skill uses the same Electrification to gain Sunderblade stacks, so her damage scaling rides on Arclight's consumption timing.
- Antal adds Focus and a second Infliction stack, which makes level 2 Electrification much easier to reach.
- Liino supplies ATK buffs, healing, and Ultimate-based Electrification, extending the cycle's lifespan.
- Ardelia applies debuffs before the Electric units act, so her Combo Skill is triggered early in the rotation.
- A Potential 5 Arclight can trigger Wildland Trekker after two enhanced Battle Skills, granting an Electric DMG buff to the carry.
Tips
- Let Arclight's Combo Skill animation play out fully — if the next Electrification is applied or consumed too early, her cooldown is not ready and you lose SP.
- Place Perlica ahead of the main DPS in the team menu so her Combo Skill fires first and applies Electrification before the carry's damage lands.
- As Zhuang Fangyi's carry, delay her Battle Skill slightly so it lines up with Arclight's roughly three-second Combo Skill cooldown.
- The Mono-Electric Zhuang Fangyi route aims for a full 9 Sunderblade stacks, so protect the Electrification loop until then.
- If Arclight's Ultimate is used in the Zhuang Fangyi rotation, fire Zhuang Fangyi's Combo Skill immediately so she consumes the Inflictions before Arclight can.
- The Avywenna and Liino version assumes Potential 5 Arclight; without it the Wildland Trekker buff will not line up as intended.
Availability
v1.6Headhunting bannersConfidence: 90%
Featured Banners
Basic HeadhuntingNew HorizonsWinter Hunt
Potentials
- 1 - Child of the Storm: Battle Skill Tempestuous Arc recovers an additional 10 SP after triggering its additional effect.
- 2 - Speed Battler: Agility +15, Intellect +15.
- 3 - Hanna: Wildland Trekker DMG Boost effect increased to 1.3x the original value.
- 4 - Aldtertone's Teachings: Ultimate Exploding Blitz energy cost reduced by 15%.
- 5 - Servant of the Wildlands: Wildland Trekker trigger requirement reduced to 2 times.
Best Gifts
Aurylene CameraSurfing Festival TicketYinglung DumbbellsTidestone SpecimenScrimshaw of the PackFowlbeast Paper KiteMyrkwood Berry Preserve
Aurylene Camera is her favorite gift. She also accepts Surfing Festival Ticket, Yinglung Dumbbells, Tidestone Specimen, Scrimshaw of the Pack, Fowlbeast Paper Kite, and Myrkwood Berry Preserve to build bond.
Arclight is a Kuranta scout belonging to the Fiannae Circuit and currently serves Endfield Industries as a technical consultant. Having lost her family to the Wildlands, she was taken in and raised by the Fiannae Circuit, who taught her the survival skills she now relies on. She uses that experience to help travelers she meets on Talos-II, teaching survival basics and translating Endfield's technology into terms ordinary people can understand.