S+ Tier
Laevatain
FireASSAULTSword
Advanced Builds
SS
dpshypercarryaoeheat
Laevatain sits at the very top of the tier list thanks to extremely high damage and wide AoE coverage that lets her handle nearly every kind of content. Her kit does require Heat Infliction to set up, but her strongest teams are made of accessible or free units, so she performs at full power as soon as she is obtained.
endgamedpslate_gamehypercarryburstaoeultimate
The endgame hypercarry setup pushes Laevatain's own damage as high as possible by stacking Intellect, Strength, Attack and DMG Bonus, with a modest amount of Ultimate Gain so Twilight is available more often. Forgeborn Scathe strengthens her Basic Attacks during the Ultimate window, while the four-piece Hot Work set converts the Combustion from her empowered Battle Skill into a strong Heat DMG bonus. A single Redeemer Armor piece replaces one set slot to add Ultimate Gain plus attributes, which matters because so much of her output is packed into her Ultimate. The result is a build where every part of her kit contributes damage instead of leaning on one skill to carry.
Gear
heat_dmg_boost
armor
redeemer armor
gloves
hot work gauntlets
core 1
hot work pyrometer
core 2
hot work pyrometer
1intellect_boost2strength_boost3attack_boost4dmg_bonus5ultimate_gain_boost
Explanation
Forgeborn Scathe is the first choice because its Intellect and Attack stats pair with a skill that lifts Basic Attack damage during the Ultimate, which is where the bulk of her damage lives.
Hot Work is chosen because her enhanced Battle Skill reliably applies Combustion, so the set's Heat DMG bonus stays active and boosts every part of her damage rather than a single skill.
One slot is given to Redeemer Armor instead of a Hot Work piece, trading a little set value for Ultimate Gain, Intellect and Strength so her Ultimate window comes back faster.
Umbral Torch works but is clearly weaker: its Heat DMG bonuses overlap with what her build already provides and quickly hit diminishing returns.
Fortmaker and Wave Tide are cheaper fallbacks used when Forgeborn Scathe is not available, with Fortmaker also doubling as the free-to-play option.
Notes
- The Hot Work four-piece is activated by the Combustion her empowered Battle Skill applies, turning it into a sizeable Heat DMG buff for the whole kit.
- Redeemer Armor is slotted as an off-piece for its Ultimate Gain plus Intellect and Strength, letting her re-enter her Ultimate far more often.
- Forgeborn Scathe and its Twilight skill reinforce her Basic Attacks while her Ultimate is active, covering the part of her kit that carries the most damage.
early gamedpsbeginnerhypercarryf2pbudgetprogression
The early game build keeps Laevatain online with inexpensive gear. Fortmaker is the weapon of choice because it speeds up her Ultimate charging and adds general damage, matching a stage of the game where her Ultimate does most of the work. The entire Mordvolt Insulation set is equipped for its Intellect, Attack and Arts DMG, and its set bonus grants additional Arts DMG while she stays above 80% HP. It is not a damage ceiling build, but it rounds out her kit at low cost and transitions smoothly into the Hot Work and Forgeborn Scathe setup later on.
Gear
arts_dmg_boost
armor
mordvolt insulation vest
gloves
mordvolt insulation gloves
core 1
mordvolt insulation wrench
core 2
mordvolt insulation wrench
1intellect_boost2arts_dmg_boost3attack_boost
Explanation
Fortmaker is used because its Inspiring skill and stats improve her Ultimate charge rate while also raising her general DPS, which suits the early game where her Ultimate carries her damage.
The complete Mordvolt Insulation set provides Intellect, Attack and Arts DMG, with the set effect amplifying Arts DMG further while she remains above 80% HP.
Wave Tide is only a basic early option for players who have not picked up Fortmaker yet.
This configuration is a stepping stone: it is replaced by the Hot Work and Forgeborn Scathe combination once those items are unlocked.
Notes
- Mordvolt Insulation is a simple full set that supplies Intellect, Attack and Arts DMG, so it is straightforward to assemble while progressing.
- Its set bonus adds more Arts DMG while she stays above 80% HP, which rewards keeping her healthy during fights.
- Fortmaker is available free-to-play from Stock Redistribution, making it the natural early pick.
Build Insights
Laevatain is a hypercarry who should be the active, controlled operator. Her teams are built around feeding her Heat Infliction — allies such as Wulfgard, or anything that applies Combustion or Corrosion — so she can convert those statuses into Melting Flame stacks and cycle into her Ultimate quickly. She takes the main damage slot while teammates provide status application, energy and support, letting her clear groups with the wide AoE of her Battle Skill and her upgraded basic attacks. Positioning matters less than timing: she wants the Field to be saturated with Heat-type debuffs so her Final Strikes always have something to absorb, and she wants enough Ultimate Gain on her own gear to keep re-entering her Ultimate window.
Core Mechanics
- Laevatain accumulates Melting Flame stacks by having her Final Strike or Finisher absorb Heat Infliction from nearby enemies, capping at 4 stacks.
- At 4 stacks, Scorching Heart makes her damage ignore a chunk of the enemy's Heat RES for 20 seconds, and her Battle Skill gains an extra hit.
- The enhanced Smouldering Fire extra hit is her biggest single damage instance and restores bonus Ultimate Energy, triggering temporary Combustion over a large area.
- During Twilight she becomes the controlled operator: basic attacks are boosted, the Artifact strikes alongside her, and the third hit applies Heat Infliction that the following Final Strike consumes.
Scaling
- Her damage scales with Intellect, Strength, Attack and DMG Bonus, with Ultimate Gain treated almost as a core stat because the Ultimate window holds most of her output.
- She is functional early with basic gear, but endgame performance depends heavily on weapon quality and on allies supplying Heat Infliction, Combustion or Corrosion to keep her stacks flowing.
Character Notes
Laevatain is a 6-star Heat Striker who wields a sword and channels Intellect and Strength. She acts as a hypercarry: her Battle Skill unleashes wide-AoE Heat damage, and her Ultimate turns her into the controlled operator with vastly stronger basic attacks. Her play pattern revolves around harvesting Heat Infliction from enemies to build Melting Flame stacks, which empower her Battle Skill and let her burst enemies down while she cycles quickly into her Ultimate. Her best-known teams use accessible units, so she is a strong pick for players looking for a self-sufficient main damage dealer with excellent coverage.
Playstyle
- Use the controlled operator's Final Strike on enemies carrying Heat Infliction to absorb it and gain Melting Flame stacks.
- Wait until she holds 4 stacks before casting her Battle Skill, so the bonus hit lands and grants extra Ultimate Energy.
- Inside Twilight, the third basic attack applies Heat Infliction and the follow-up hit is a Final Strike, letting her rebuild stacks without help.
- Team her with allies that apply Heat Infliction, Combustion or Corrosion so her stacks keep flowing outside her Ultimate.
Strengths
- Extremely high damage with broad AoE coverage, making her effective across nearly all content.
- Her recommended teams rely on accessible units, so she performs near her ceiling right after being pulled.
- The Ultimate dramatically enhances her basic attacks and reach, giving her a strong burst window.
Weaknesses
- Depends on Heat Infliction from allies to generate Melting Flame stacks outside her Ultimate.
- A large share of her damage sits in her Ultimate, so uptime and Ultimate Gain are important.
- Heat DMG bonuses stack heavily in her builds, so some alternative weapons hit diminishing returns.
Team Guide
bestheat_teamburst_teamhypercarry
Laevatain's dedicated hypercarry shell is all about banking Melting Flame and then cashing it in. Camille and WILL Arcane flood the target with Heat Infliction — Arcane even duplicates Camille's applications and can spread more over a wide area with the Ultimate — while Ardelia's Corrosion forces Laevatain's Combo Skill to fire for the final stack before her enhanced Battle Skill detonates everything.
Explanation
Camille and Arcane stack Heat Infliction quickly, giving Final Strike a full set to convert into Melting Flame.
Ardelia's forced Corrosion reliably procs Laevatain's Combo Skill, which supplies the last Melting Flame stack.
Camille's Link buff is consumed by the enhanced Battle Skill, raising its damage considerably.
Strengths
- Reaches the highest Melting Flame count thanks to Arcane duplicating Camille's Heat Infliction.
- Arcane's Ultimate spreads Heat Infliction across a wide area, keeping stacks available against groups.
Rotation
- 1Open with Camille's Battle Skill to place a single stack of Heat Infliction on the enemy.
- 2Follow with Arcane's Combo Skill, which duplicates Camille's Heat Infliction for a second stack.
- 3Cast Camille's Battle Skill a second time to push the Heat Infliction count higher again.
- 4Have Laevatain perform a Final Strike, consuming every Heat Infliction to bank three Melting Flame stacks.
- 5Trigger Ardelia's Combo Skill for the delayed Corrosion, then Camille's Combo Skill to apply the Link buff.
- 6Once Corrosion lands, fire Laevatain's Combo Skill to collect the fourth Melting Flame stack.
- 7Finish with Laevatain's Battle Skill, spending all Melting Flame stacks for the extra hit boosted by Link.
Feed Heat Infliction with Camille and Arcane, absorb it with Final Strike, then finish on the enhanced Battle Skill.
alternativeheat_teamsingle_targethypercarry
A single-target oriented hypercarry setup. Camille applies Heat Susceptibility, Weaken and a Heat Infliction stack, Wulfgard tops the count up to three, and Laevatain's Final Strike converts them into Melting Flame. Ardelia's delayed Corrosion then triggers Laevatain's Combo Skill for the fourth stack, and Camille's Combo Skill both restores skill points and grants Link to empower the enhanced Battle Skill.
Explanation
Wulfgard's Battle and Combo Skills together supply the Heat Infliction that Final Strike needs to convert.
Camille's Firefang Vesperwings debuff adds Heat Susceptibility and Weaken while setting up the Link buff.
Ardelia's Corrosion timing lines up with Laevatain's Combo Skill for the fourth Melting Flame stack.
Strengths
- Very consistent against a single target, since the stack count is fully controlled by the party.
- Camille's debuffs raise incoming damage on the target while Weaken softens its retaliation.
Weaknesses
- Wulfgard's Battle Skill costs skill points every cycle, so the SP economy is tighter on lone enemies.
- The loop is tuned for one target; extra Heat Infliction from multi-target Final Strikes changes the order.
Rotation
- 1Lead with Camille's Battle Skill to apply Heat Susceptibility, Weaken and one Heat Infliction stack.
- 2Cast Wulfgard's Battle Skill and then his Combo Skill to bring the Heat Infliction total to three.
- 3Perform a Final Strike with Laevatain to absorb all Heat Inflictions for three Melting Flame stacks.
- 4Trigger Ardelia's Combo Skill, then Camille's Combo Skill, which restores skill points and grants Link on a debuffed target.
- 5After Ardelia's Corrosion resolves, use Laevatain's Combo Skill for the final Melting Flame stack.
- 6Cast Laevatain's enhanced Battle Skill, spending the Link buff for a large damage increase.
Camille debuffs and applies Heat, Wulfgard reaches three stacks, Final Strike banks them, then the enhanced Battle Skill closes.
alternativeheat_teamsp_generationhypercarry
The most flexible variant: Akekuri covers skill point generation and one Heat Infliction stack, Wulfgard handles the remaining applications, and Ardelia's Corrosion drives Laevatain's Combo Skill to complete her Melting Flame count. Akekuri's Ultimate adds Link when it is ready, so the enhanced Battle Skill lands with an extra multiplier.
Explanation
Akekuri doubles as the skill point engine and a Heat Infliction source, keeping the rotation cheap.
Wulfgard supplies the remaining Heat Infliction needed for Final Strike to reach the conversion threshold.
Akekuri's Ultimate provides the Link buff that makes the enhanced Battle Skill hit harder.
Strengths
- Low dependency on rare units, with Akekuri and Wulfgard covering both utility and stack generation.
- Strong skill point flow keeps the whole loop cycling without long waits.
Weaknesses
- Without Akekuri's Ultimate available, the enhanced Battle Skill loses the Link multiplier.
Rotation
- 1Cast Wulfgard's Battle Skill to apply Heat Infliction, then trigger his Combo Skill for a second stack.
- 2Use Akekuri's Battle Skill to add the third stack of Heat Infliction on the target.
- 3Have Laevatain perform a Final Strike, reaping three Melting Flame stacks, then trigger Ardelia's Combo Skill.
- 4After Ardelia's Corrosion applies, use Laevatain's Combo Skill to reach four Melting Flame stacks.
- 5When it is available, fire Akekuri's Ultimate for the Link buff, then cast Laevatain's enhanced Battle Skill.
Wulfgard and Akekuri stack Heat, Final Strike banks Melting Flame, Corrosion adds the last stack, then the enhanced Battle Skill finishes.
Team Insights
Laevatain is played as an on-field main DPS who banks damage instead of spending it right away. Every teammate exists to generate Heat Infliction or Corrosion so her Final Strike can absorb stacks into Melting Flame, which then fuels a much stronger Battle Skill. A typical team therefore pairs her with one or two Heat Infliction appliers, a skill point generator, and a sustain unit that also enables her Combo Skill through forced Corrosion. Akekuri and Camille are interchangeable in the skill point slot, and Wulfgard and Arcane are interchangeable in the support slot, so the core shell stays intact even when one option is unavailable.
Synergy Patterns
- Heat Infliction appliers such as Camille, Wulfgard, Akekuri and Arcane feed Final Strike, which converts each consumed stack into Melting Flame.
- Ardelia's delayed Corrosion triggers Laevatain's Combo Skill, delivering the final Melting Flame stack with no extra input.
- Camille's Firefang Vesperwings debuff adds Heat Susceptibility and Weaken, and enables the Link buff when her Combo Skill connects.
- Arcane duplicates Camille's Heat Infliction and can add another stack over a wide area with the Ultimate.
- Akekuri supplies skill points and, through her Ultimate, grants Link to boost Laevatain's enhanced Battle Skill.
Tips
- Place Ardelia before Camille in the team menu so her Combo Skill resolves first and Corrosion comes online sooner.
- Against several targets, one Final Strike can absorb extra Heat Infliction stacks, letting you skip Wulfgard's Battle Skill and save skill points.
- Akekuri and Camille fill the same skill point role while Wulfgard and Arcane fill the same support role, so swapping between variants is easy.
- Hold the enhanced Battle Skill until Melting Flame is maxed and the Link buff is active to get the most out of the burst window.
Availability
Obtained by pulling on her exclusive headhunting banners.Confidence: 90%
Featured Banners
Scars of the ForgeFest of Brilliance
Potentials
- Heart of Melting Flame: the bonus attack of Smouldering Fire deals 1.2x its original multiplier and refunds 20 SP on hit.
- Pursuit of Memoriese: Intellect +20 and Basic Attack DMG +15%.
- Fragments from the Past: Smouldering Fire's Combustion lasts 50% longer and its damage is increased to 1.5x.
- Ice Cream Furnace: Twilight's Ultimate Energy cost is reduced by 15%.
- Proof of Existence: Twilight's enhanced basic attack multiplier becomes 1.2x, and each enemy defeated during the Ultimate extends its duration by 1s up to a maximum of 7s.
Best Gifts
Breeze of KjerschBizarro CupcakeSimonch ShawlFin-n-ChipsEureka TeaboxWoven AggelosScrimshaw of the PackMyrkwood Berry Preserve
Breeze of Kjersch is her favourite gift; Simonch Shawl and Eureka Teabox are also well received, with the remaining items serving as acceptable alternatives for raising bond.
Laevatain is a Sarkaz operator from Rhodes Island who serves directly under the Endministrator, as arranged between Rhodes Island and Endfield Industries. She previously wandered the world alone, which shaped her solitary fighting style and led others to see her as distant or unapproachable, even though she is actually sociable and earnest. Despite the fire-and-forge imagery of her design, she is very fond of ice cream. She is the reconvener of Surtr, inheriting Surtr's memories, though the two are not the same person; her story quest explores this identity.