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Sangonomiya Kokomi

Sangonomiya Kokomi (5★)

Skills

Normal Attack: The Shape of Water
Normal Attack: The Shape of Water
Kurage's Oath
Kurage's Oath
Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.
Nereid's Ascension
Nereid's Ascension
Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.

Builds

Talents Priority
ESkill>QBurst>NANormal Attack
Artifacts:

Recommended Primary Stats

Sands

Energy Recharge / HP%

Goblet

HP%

Circlet

Healing Bonus / HP%

Substats Priority

Energy Recharge / HP% / ATK% / HP / ATK
Bonus:
2

HP increased by 20%.

4

When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.

or
Bonus:
2

Healing Bonus +15%.

4

When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.

or
Bonus:
2

Character Healing Effectiveness +15%

4

Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.

or

Choose 2

Best Team Comp

Passive Talent

Tamanooya's Casket
Ascension Phase 1
If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.
Song of Pearls
Ascension Phase 4
While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.
Princess of Watatsumi
Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Flawless Strategy
Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

Constellations

At Water's Edge
Constellation Lv. 1
While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.
This DMG is not considered Normal Attack DMG.
The Clouds Like Waves Rippling
Constellation Lv. 2
Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.
The Moon, A Ship O'er the Seas
Constellation Lv. 3
Increases the Level of Nereid's Ascension by 3.
Maximum upgrade level is 15.
The Moon Overlooks the Waters
Constellation Lv. 4
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.
This effect can occur once every 0.2s.
All Streams Flow to the Sea
Constellation Lv. 5
Increases the Level of Kurage's Oath by 3.
Maximum upgrade level is 15.
Sango Isshin
Constellation Lv. 6
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.

Stats

Lv.1 - 20
Lv.20 - 40
Lv.40 - 50
Lv.50 - 60
Lv.60 - 70
Lv.70 - 80
Lv.80 - 90
Before Ascension
After Ascension
Ascend
0
1
Base HP
-
1049
Base ATK
-
18
Base DEF
-
51
Hydro DMG Bonus
-
0%

Ascension Materials

LV.1 - 20
0
LV.20 - 40
20000
1
3
3
LV.40 - 50
40000
3
2
10
15
LV.50 - 60
60000
6
4
20
12
LV.60 - 70
80000
3
8
30
18
LV.70 - 80
100000
6
12
45
12
LV.80 - 90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1