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雷泽

最佳雷泽配队攻略:武器、圣遗物与队伍 (v7.1)

双手剑双手剑Electro雷奔狼领9/9小狼座忘却之峡

正在寻找雷泽的最佳配队攻略?这份雷泽培养指南涵盖了最佳武器、圣遗物、主属性与队伍搭配。

住在蒙德地区奔狼领,远离城市与人群,和狼一同生活的少年。直觉锐利,身姿迅捷。

最佳雷泽建造

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DPS配置

武器

1
狼的武功歌
狼的武功歌

暴击率

Huge base ATK plus a team-wide ATK buff on hitting low-HP targets; the largest raw stat stick available, so CRIT rolls on artifacts carry the build.

2
焚曜千阳
焚曜千阳

暴击率

High base ATK with a CRIT DMG-style passive that ramps during the on-field window — matches the tE > Q > tE combo timing almost exactly.

3
苇海信标
苇海信标

暴击率

Passive grants ATK after taking damage and stacks more when off-field; effectively a permanent stat boost here because the burst window keeps you planted in enemy attacks.

4
裁断
裁断

暴击率

Base ATK and a damage bonus that scales off your ATK — no rotation requirements, so it works in any team and never drops uptime.

5
赤角石溃杵
赤角石溃杵

暴击伤害

Converts DEF into Normal and Charged Attack damage, adding a flat damage layer that ATK buffs cannot dilute — strongest on a Normal Attack-heavy rotation.

6
山王长牙
山王长牙

暴击率

Stacks damage on Skill and Burst hits, exactly the two buttons in the opener; the buff holds through the full on-field window after tE > Q > tE.

7
松籁响起之时
松籁响起之时

物理伤害加成

Physical DMG bonus and a party-wide ATK buff after Normal or Charged Attack hits — best when the team leans physical rather than Electro.

8
聊聊棒
聊聊棒

暴击率

Pays out bonus damage the moment you take a hit, and rewards a shield or healer on the team; cheap, reliable stat boost for a Noelle or Diona pairing.

9
螭骨剑
螭骨剑

暴击率

Battle-pass claymore with CRIT Rate and a stacking damage passive that breaks on damage taken — pair with a shielder to keep the stacks, otherwise it is just a crit stat stick.

10
天空之傲
天空之傲

元素充能效率

Provides Energy Recharge as a secondary stat and a passive that adds damage on Normal and Charged Attacks, easing burst uptime so you can drop a battery teammate.

11
狼的末路
狼的末路

攻击力%

Nearly identical stat profile: high base ATK plus an on-hit team ATK buff for 12s, which lines up with the length of a single burst rotation.

12
无工之剑
无工之剑

攻击力%

Boosts shield strength and piles on ATK while shielded; the defensive layer makes serpent_spine-style stacking passives safe to keep.

13
浪影阔剑
浪影阔剑R5

攻击力%

Flat ATK secondary with a passive that increases damage after using the Skill — syncs with the tap-first opener instead of holding the skill.

14
黑岩斩刀
黑岩斩刀

暴击伤害

Budget claymore with CRIT DMG and an ATK stacking passive on kills, so it shines in multi-wave content and falls off in solo boss fights.

15
恶王丸
恶王丸

攻击力%

Increases Burst damage as a percentage of total Energy Recharge, making an ER-heavy artifact spread genuinely useful instead of wasted.

16
撼地者
撼地者R5

攻击力%

Refunded Energy Recharge after landing Pyro, Hydro, Cryo or Electro damage, tightening the gap between burst windows in reaction teams.

17
试作古华
试作古华

攻击力%

Craftable ATK secondary with a chance for 240% AoE damage every 15s — the default free option and a fine stand-in until a 5-star claymore shows up.

18
「究极霸王超级魔剑」
「究极霸王超级魔剑」R5

元素充能效率

Event claymore that grants a flat ATK boost for 10s after triggering a reaction, which the Electro app from Skill and Burst keeps rolling.

圣遗物

Two-piece ATK plus a four-piece that rewards staying on-field through a full rotation — lines up with the sustained Normal Attack window rather than a quickswap style.

Four-piece adds roughly 70% Normal Attack DMG at peak but procs on a chance-based basis, so it only pays out consistently with high attack frequency and stable ping.

Turns Energy Recharge into Burst damage — best pick if you run an ER weapon or sands and want the reset combo to hit hard rather than the autos.

Two-piece Electro DMG; the four-piece cuts Elemental Skill cooldown on reaction, letting you chain extra taps and refill energy faster in Overload teams.

Two-piece ATK and four-piece +35% Normal Attack DMG for claymore users — a no-condition option if you would rather not manage reaction timing.

ATK +18% two-piece filler; pair with any second two-piece bonus while farming, since only the four-piece effect really changes the character's output.

Cheap CRIT Rate from the four-piece whenever HP changes, so it wants a healer or HP-draining teammate; stacks fast and frees artifact rolls for CRIT DMG.

副属性优先级

1元素充能效率
2暴击率
3暴击伤害
4攻击力%

天赋优先级

1NA普通攻击
2E元素战技
3Q元素爆发

推荐主要属性

沙漏
攻击力%元素充能效率
圣杯
雷元素伤害加成
头冠
暴击率暴击伤害

Razor favors Tap Skill over Hold Skill for its cooldown advantage.
His Burst resets his Elemental Skill CD, so tE > Q > tE is the standard combo opener.

DPS
Razor deals Electro damage mainly via Burst and Skill, plus non-negligible Normal Attack damage from his Claymore. Other Hexerei characters aren't required, but they cut Energy Recharge needs and slightly raise damage. DPS drops notably before [C6], and ER requirements climb.

Weapons
Talking Stick: ranking assumes Bennett; much worse without him.
Skyward Pride: gains value when ER needs are higher.
Tidal Shadow: ranks below Earth Shaker if Razor can't be healed.
Earth Shaker: assumes a teammate triggers a Pyro reaction; otherwise pick another weapon.

Artifacts
Marechaussee Hunter (4): with Furina, roughly equal to A Day Carved from Rising Winds.

Hyperbloom / Reaction DPS
Uses Burst Electro to trigger Hyperbloom. With C6 Bennett, Normal Attacks infuse Pyro to trigger Hyperbloom, Burgeon, and Overload.

Favonius Greatsword: trades some reaction damage for team energy.

最佳雷泽团队

发现雷泽的最佳队伍搭配,包括适合各种玩法的低配队伍。

Full team guide
1

Razor Overload Team #1

SS

Razor Overload team with triple Pyro supports. Chevreuse shreds resistances, Bennett buffs ATK, and Durin applies off-field Pyro to trigger Overload.

Trigger Overload with Razor's Electro attacks and Pyro application from supports. Chevreuse's passive reduces Pyro and Electro RES after Overload, while Bennett's Burst and Durin's off-field Pyro DMG maximize Razor's damage.

Team composition: 雷泽 (Electro Main DPS), 杜林 (Pyro Support), 夏沃蕾 (Pyro Support), 班尼特 (Pyro Support)

雷泽·Electro Main DPS

Burst summons the Wolf Within for coordinated Electro attacks, boosting ATK SPD and Electro RES.

Weapons: 焚曜千阳, 螭骨剑

Artifacts: 4pc 角斗士的终幕礼

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

杜林·Pyro Support

Skill grants Purity or Denial state; Purity debuffs Pyro and corresponding RES, Denial boosts own damage.

Weapons: 黑蚀, 狼牙

Artifacts: 4pc 绝缘之旗印

Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%

夏沃蕾·Pyro Support

Overload triggers shred Pyro and Electro RES; Skill buffs ATK based on HP and heals.

Weapons: 护摩之杖, 西风长枪

Artifacts: 4pc 昔时之歌

Substats: HP% > CRIT Rate > Energy Recharge

班尼特·Pyro Support

Burst grants a large ATK buff and healing to allies.

Weapons: 风鹰剑, 暗巷闪光

Artifacts: 4pc 昔日宗室之仪

Substats: Energy Recharge

2

Razor Overload Team #2

SS

A high-S tier Overloaded composition built around Razor's Wolf Within, backed by Fischl's Oz, Durin's dual-state Pyro support, and Bennett's ATK buff and healing. Hexerei synergy amplifies both Razor and Fischl, making this team excel at constant Electro-Pyro reactions.

Razor's Burst, boosted by Hexerei synergy, drives Overloaded with off-field Pyro from Durin and Bennett, while Fischl's Oz adds Electro and buffs. Bennett provides ATK buffs and healing to sustain the aggressive playstyle.

Team composition: 雷泽 (Electro Main DPS), 菲谢尔 (Electro Sub DPS), 杜林 (Pyro Support), 班尼特 (Pyro Support)

雷泽·Electro Main DPS

Wolf Within boosts ATK SPD and <electro>Electro</electro> RES; Hexerei synergy boosts Burst and turns Sigil overflow into AoE <electro>Electro</electro> DMG + Energy.

Weapons: 焚曜千阳, 螭骨剑

Artifacts: 4pc 角斗士的终幕礼

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

菲谢尔·Electro Sub DPS

Oz deals continuous off-field <electro>Electro</electro> DMG. With Hexerei synergy, Overloaded boosts ATK, and Electro-Charged/Lunar-Charged boost Elemental Mastery.

Weapons: 若水, 祭礼弓

Artifacts: 4pc 千岩牢固

Substats: CRIT DMG > CRIT Rate > ATK%

杜林·Pyro Support

Skill toggles between Purity (off-field <pyro>Pyro</pyro> DMG + RES shred) and Darkness (personal DMG + Melt/Vaporize buffs). Hexerei strengthens both.

Weapons: 黑蚀, 狼牙

Artifacts: 4pc 绝缘之旗印

Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%

班尼特·Pyro Support

Elemental Burst gives large ATK buff and healing to allies. Essential for sustaining <pyro>Pyro</pyro> application and team survivability.

Weapons: 风鹰剑, 暗巷闪光

Artifacts: 4pc 昔日宗室之仪

Substats: Energy Recharge

雷泽技能

被动天赋

觉醒

觉醒

飞升阶段 1
利爪与苍雷的冷却时间减少18%。
施放雷牙时,重置利爪与苍雷的冷却时间。
饥饿

饥饿

飞升阶段 4
雷泽的元素能量在50%以下时,元素充能效率提高30%。
奔狼

奔狼

Passive
队伍中自己的角色冲刺消耗的体力降低20%。
无法与效果完全相同的固有天赋叠加。

命座

狼性

狼性

C1
雷泽获取元素晶球或元素微粒后的8秒内,造成的伤害提高10%。
压制

压制

C2
雷泽攻击生命值低于30%的敌人时,暴击率提高10%。
兽魂

兽魂

C3
雷牙的技能等级提高3级。
至多提升至15级。
撕咬

撕咬

C4
利爪与苍雷点按时,会使命中的敌人防御力降低15%,持续7秒。
利爪

利爪

C5
利爪与苍雷的技能等级提高3级。
至多提升至15级。
天狼

天狼

C6
每10秒,雷泽的大剑将自动充能,使下一次普通攻击引发落雷,造成100%攻击力的雷元素伤害。
不处于雷牙状态下时,若落雷击中敌人,会为雷泽积攒一个利爪与苍雷的雷之印。

服装

奔行原野

奔行原野

奔行原野 icon
默认

雷泽的装扮款式。便于野外奔行的简约装束。

属性

飞升前
飞升后
突破
-
1
基础生命值
-
1003
基础攻击力
-
20
基础防御力
-
63
物理伤害加成
-
0.0%

飞升材料

Mora

420,000

最胜紫晶碎屑

1

最胜紫晶断片

9

最胜紫晶块

9

最胜紫晶

6

雷光棱镜

46

钩钩果

168

破损的面具

18

污秽的面具

30

不祥的面具

36

LevelMoraMaterials
Lv.40
20,000
1
1
—
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

天赋材料

Mora

1,652,500

「抗争」的教导

3

「抗争」的指引

21

「抗争」的哲学

38

破损的面具

6

污秽的面具

22

不祥的面具

31

东风之爪

6

智识之冕

1

LevelMoraMaterials
Lv.1→2
12,500
3
6
Lv.2→3
17,500
2
3
Lv.3→4
25,000
4
4
Lv.4→5
30,000
6
6
Lv.5→6
37,500
9
9
Lv.6→7
120,000
4
4
1
Lv.7→8
260,000
6
6
1
Lv.8→9
450,000
12
9
2
Lv.9→10
700,000
16
12
2
1

常见问题

雷泽的最佳圣遗物套装是什么?+

雷泽的最佳圣遗物套装是4-piece的风起之日套。

雷泽的最佳武器是什么?+

雷泽的最佳武器是狼的武功歌。

雷泽应该优先什么主词条?+

时之沙、空之杯、理之冠优先选择攻击力%, 雷元素伤害加成, 暴击率。

雷泽的天赋升级优先级是什么?+

按此顺序升级雷泽的天赋:Normal Attack > Skill > Burst。

雷泽的最佳配队是什么?+

雷泽的一些最佳配队是Razor Overload Team #1, Razor Overload Team #2, Razor Overload Team #3, Razor Plunge Attack Team, Razor Lunar-Charged Team, Razor Lunar-Charged Hypercarry。