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Sakiri
S

Eibon Record

Sakiri

IncantationEibon Antique Shop

Sakiri is a universal support who brings reliable crowd-control through her held Skill and a hefty Team ATK% buff through her Ultimate. When paired with her best-in-slot Arc and Cartridge, that ATK bonus is amplified even further. Her flexible kit makes her welcome on most teams alongside nearly any DPS unit, which is what earns her S-tier placement.

Build Guide

Strengths

  • Held Skill vacuums enemies into a cone and knocks them airborne, providing strong crowd-control.
  • Ultimate grants the whole team a substantial ATK% buff for a full damage rotation.
  • Suppress from her Ultimate chains enemies to the ground for about 3 seconds.
  • Universal kit that slots into most teams alongside most DPS units.
  • Best-in-slot Arc and Cartridge further amplify her team ATK buffs.

Weaknesses

  • Her Ultimate only gains DMG from levels, so it is less rewarding to max than her Skill.
  • Her Basic Attack is rarely used and can be left at low priority.
  • Instant-kill on low-level enemies is a niche gimmick on a ~180s cooldown and only affects one target.
  • Damage contribution is modest unless she is built with selfish sub-DPS Cartridges.

Module Layout

Speedy HedgehogCartridge
1Cycle Intensity2Break Intensity3DMG4ATK%5ATK

Best Teams

Sakiri Blossom-Hexed Team

Sakiri serves as the universal ATK buffer and crowd-controller, setting up grouped, airborne and Suppressed enemies for Nanally to burst down. Esper Zero comes in as the burst sub-DPS after receiving Sakiri's buffs, while Adler shields the team and adds minor Incantation DoT that helps Nanally trigger Hexed.

Lead with Adler's shielding so Sakiri can set up without being interrupted.

Use Sakiri's Hold Skill to pull enemies into a cone and knock them airborne.

Follow up with Sakiri's Ultimate to apply Suppress and the Team ATK buff before swapping.

Spend the buff window on Nanally and Esper Zero's damage rotations against the clumped enemies.

Let Adler's Incantation DoT tick on enemies to keep Hexed active for Nanally.

Skill Priority

2

Kiroumaru Headbutt (Basic Attack)

Save this for last or skip it entirely, since Sakiri rarely uses her Basic Attack in normal play.

3

Squash! (Support Skill)

Adds an extra instance of AoE Incantation DMG that is welcome in most fights. Level it third.

4

Feast of Gluttony (Ultimate)

Her best ability, but leveling it only increases its DMG. It is worth maxing second because she uses it frequently, though not as often as her Skill.

5

Devour Whole (Skill)

Max this first. It improves the damage on the Skill Sakiri uses most often in combat, and its Hold form is the core of her crowd-control setup.

How to Play

Sakiri is a setup unit. Hold her Skill to vacuum enemies together and knock them airborne, fire her Ultimate to Suppress them and raise the team's ATK, then swap to your buffed DPS units and run their damage rotation on the grouped, debuffed opponents.

Rotations

  1. 1Shielder/Mitigation Unit Skill → Sakiri Hold Skill → Sakiri Ultimate → Swap to DPS

Tips

  • Her held Skill pulls enemies toward her in a cone before a slam that launches most of them airborne - a perfect window to trigger an Esper Cycle.
  • Her Ultimate raises team ATK for a few seconds, which is usually enough for one high-power damage rotation, so use it whenever it is available.
  • The Ultimate also applies Suppress, chaining enemies to the ground for about three seconds so you can land a frontloaded attack or trigger an Esper Cycle.
  • Pair her with Anima allies for Hexed teams or with Chaos and Incantation allies for Scorch DoT teams; Hexed is the more accessible option.
  • Holding her Basic Attack turns her weapon into a small vacuum that instantly kills one low-level enemy on a ~180s cooldown - a niche gimmick, not a core tool.

Skills

ProactiveKiroumaru Headbutt

Basic Attack: Ram
Sakiri wields Kiroumaru and performs up to 5 consecutive attacks.

Basic Attack: Eating Mode
Hold to activate Eating mode with Kiroumaru.
Kiroumaru opens its mouth to continuously pull targets nearby within a cone. Movable objects in the scene will be destroyed, and weak enemies will be devoured.
Each devoured enemy takes 180s to be digested and only 1 target can be digested at a time.
When enemies being digested reach the limit, Kiroumaru remains free to move but can't pull or devour anymore.
Release to exit the mode.

Basic Attack: Swallow
Sakiri wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact.

ProactiveDevour Whole

Redirect Skill: Burp
Press to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then inflates and knocks down the enemy.

Redirect Skill: Gravity Eater
Hold to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then bites through the ground, devouring the gravity in that area, levitating enemies there (not effective against Boss).

ProactiveGA_Sagiri_UltraSkill_name

GA_Sagiri_UltraSkill_des

ProactiveSquash!

Let's see which unlucky soul is about to get squashed? Sakiri slams the enlarged Kiroumaru heavily onto the target, dealing 1 instance of Incantation DMG to an area.

Passives

Can I Eat This?

Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.

Impish Trick

Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.

Awakening

1Diffusive Haze

Extends the immovable effect inflicted by Feast of Gluttony to 6s.

2Dextrous Separation

Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.

3Adhesive Grip

Increases Devour Whole and Feast of Gluttony damage by 6% for each enemy defeated by the Team over the next 15s, up to 60%. Resets when out of combat.

4Wishful Reliance

Increases Team ATK (excluding Sakiri) by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.

5Sensory Collapse

Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.

6Gluttonous Dissolution

Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.

7Insatiable Appetite

Increases the skill level of Kiroumaru Headbutt, Devour Whole, and Feast of Gluttony by 1.

8Fog Penetration

For each negative effect on the target, Sakiri deals 3% increased damage to the target, up to 12%.

Voice Actors

CN

蔡书瑾

EN

Brianna Knickerbocker

JA

伊藤美来

KO

김나율