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Sigewinne

Genshin Impact Sigewinne Build

Hydro
BowBowHydroHydroFortress of Meropide30/3NereidesPale Forgotten Glory
A Melusine and the Fortress of Meropide's head nurse. She cares equally for every convict locked in the undersea prison.

Best builds for Sigewinne

HEAL SUPPORT Build

Weapons

1
Silvershower Heartstrings
Silvershower Heartstrings

HP%

Signature bow; HP% substat directly boosts healing and Burst stack generation.

2
Sequence of Solitude
Sequence of SolitudeR5

HP%

High base ATK and Energy Recharge help Burst uptime, but HP% is preferred for healing.

3
Recurve Bow
Recurve Bow

HP%

3-star with HP% substat; best F2P option for raw healing output.

4
Favonius Warbow
Favonius Warbow

Energy Recharge

Provides team energy via particles; good if Burst uptime is a concern.

5
Elegy for the End
Elegy for the End

Energy Recharge

Boosts team Elemental Mastery and ATK% after Skill hits; supports reaction comps.

6
Sacrificial Bow
Sacrificial BowR5

Energy Recharge

Resets Skill cooldown, allowing more Convalescence stacks and healing triggers.

Artifacts

Converts overhealing into Physical damage bubbles; excellent for healing-focused builds.

After healing, increases party ATK%; synergistic with frequent heals from Skill and Burst.

Grants Elemental DMG Bonus after triggering a reaction; useful if team relies on Hydro reactions.

Boosts party ATK% and shield strength; only if Skill can consistently hit enemies (no shield benefit).

Boosts party ATK% and shield strength; only if Skill can consistently hit enemies (no shield benefit).

Substats Priority

1HP%
2HP
3CRIT Rate

Talents Priority

1ESkill
2QBurst
3NANormal Attack

Recommended Primary Stats

Sands

HP%

Goblet

HP%

Circlet

HP% / CRIT Rate

At C1, Sigewinne now gains 18 Convalescence stacks per Skill hit instead of the base 2. This massively boosts Burst healing and Hydro application.

Sigewinne provides teamwide healing via Skill. Sourcewater Droplets grant her a Bond of Life; clearing it refunds Energy. Her A1 gives 10 Convalescence stacks on Skill cast, boosting off-field Skill damage—but not her own. Best in Furina-centric teams.

Favonius Warbow: prioritize CRIT Rate to trigger passive for team Energy Recharge. No need to level if ignoring Burst.
Elegy for the End: extra Energy Recharge is wasted, but the team buff passive shines in some comps. Leveling optional if Burst unused.
Sacrificial Bow at R5 enables shorter rotations and more Convalescence uptime. Using Skill twice quickly does not double stacks. Skip leveling if ignoring Burst.

Tenacity of the Millelith (4): ideal for teams with ATK-scaling damage dealers, outperforming 2pc mixed sets in those scenarios.

Best teams for Sigewinne

1

Pure Hydro

SS

A pure Hydro team that focuses on continuous Hydro damage, with Sigewinne as healer and Kazuha providing crowd control and damage buffs.

The team deals primarily Hydro DMG, using Furina's off-field Hydro application and Kazuha's Anemo buffs and debuffs to amplify damage, while Sigewinne heals and boosts teammate skill damage.

Team composition: Yelan (Hydro Main DPS), Kaedehara Kazuha (Anemo Support), Furina (Hydro Sub DPS), Sigewinne (Hydro Support)

Yelan·Hydro Main DPS

Yelan serves as the primary damage dealer, using her Skill and Burst to apply Hydro and deal consistent DMG.

Weapons: Aqua Simulacra

Artifacts: 4pc Marechaussee Hunter

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Kaedehara Kazuha·Anemo Support

Kazuha groups enemies with his Skill, provides Anemo Swirl for debuffing, and grants Hydro DMG bonus to the team.

Weapons: Xiphos' Moonlight, Favonius Sword

Artifacts: 4pc Viridescent Venerer

Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate

Furina·Hydro Sub DPS

Furina applies off-field Hydro with her Skill and boosts team DMG with her Burst based on HP changes.

Weapons: Splendor of Tranquil Waters, Wolf-Fang

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Sigewinne·Hydro Support

Sigewinne heals the team with her Skill and increases the damage of teammates' Skills.

Weapons: Silvershower Heartstrings, Recurve Bow

Artifacts: 2pc Tenacity of the Millelith + 2pc Vourukasha's Glow

Substats: HP% > HP

2

Geo Construct Resonance Fun

S

A fun team centered on Geo construct resonance between Traveler (Geo) and Zhongli, which rapidly consumes Sigewinne's passive talent for healing and skill damage buffs. Furina provides off-field <element type='hydro'>Hydro</element> application and damage buffs via HP fluctuations.

Geo construct resonance from Traveler (Geo) and Zhongli speeds up Sigewinne's passive talent consumption, enabling frequent healing and skill damage boosts, while Furina offers off-field damage and team-wide buffs.

Team composition: Sigewinne (Hydro Support), Furina (Hydro Sub DPS), Traveler (Geo) (Geo Main DPS), Zhongli (Geo Support)

Sigewinne·Hydro Support

Healer. Elemental Skill heals all party members and increases their Elemental Skill damage.

Weapons: Silvershower Heartstrings, Recurve Bow

Artifacts: 4pc Tenacity of the Millelith

Substats: HP% > HP%

Furina·Hydro Sub DPS

Off-field <element type='hydro'>Hydro</element> applicator via Elemental Skill. Elemental Burst provides DMG increase based on HP changes of allies.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Traveler (Geo)·Geo Main DPS

Geo constructs from Skill and Burst resonate with Zhongli's pillar to trigger Sigewinne's passive talent faster.

Weapons: Primordial Jade Cutter, Wolf-Fang

Artifacts: 2pc Gladiator's Finale + 2pc Shimenawa's Reminiscence

Substats: CRIT DMG > CRIT Rate > ATK% > HP% >

Zhongli·Geo Support

Shield provider. Geo pillar from Skill resonates with Traveler (Geo)'s constructs to accelerate Sigewinne's passive.

Weapons: Staff of Homa

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > ATK% > HP% >

3

Bountiful Core Bloom

SS

A high-damage Bloom team leveraging Nilou's Bountiful Cores for massive AoE reactions. Alhaitham drives the reaction with Dendro attacks, supported by Furina's off-field Hydro and Sigewinne's sustained healing.

Utilize Nilou's passive to transform Bloom cores into Bountiful Cores, which explode quickly and deal massive AoE Dendro DMG. Alhaitham triggers Blooms with his Dendro attacks, while Furina and Nilou provide Hydro application. Sigewinne heals the team to mitigate Furina's HP drain.

Team composition: Alhaitham (Dendro Main DPS), Furina (Hydro Sub DPS), Nilou (Hydro Sub DPS), Sigewinne (Hydro Support)

Alhaitham·Dendro Main DPS

Primary Bloom trigger. Skill infuses attacks with Dendro and generates Chisel-Light Mirrors for enhanced AoE Dendro projectiles. Burst deals AoE Dendro DMG scaling with mirror count.

Weapons: Light of Foliar Incision, Wolf-Fang

Artifacts: 4pc Marechaussee Hunter

Substats: CRIT DMG > CRIT Rate > Elemental Mastery > Energy Recharge > ATK%

Furina·Hydro Sub DPS

Off-field Hydro application via Skill. Burst provides DMG bonus based on HP changes of allies, synergizing with team healing.

Weapons: Splendor of Tranquil Waters, Wolf-Fang

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Nilou·Hydro Sub DPS

Enables Bountiful Cores with her passive when team is only Dendro and Hydro. Provides additional Hydro application for Bloom.

Weapons: Key of Khaj-Nisut, The Dockhand's Assistant

Artifacts: 2pc Tenacity of the Millelith + 2pc Vourukasha's Glow

Substats: HP% > Elemental Mastery > HP%

Sigewinne·Hydro Support

Healer. Skill heals all party members and boosts their Skill DMG. Essential for sustaining Furina's HP drain.

Weapons: Elegy for the End, Favonius Warbow

Artifacts: 4pc Tenacity of the Millelith

Substats: HP% > HP%

Sigewinne Skills

Passive Talents

Requires Appropriate Rest

Requires Appropriate Rest

Ascension Phase 1
Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.
Detailed Diagnosis, Thorough Treatment

Detailed Diagnosis, Thorough Treatment

Ascension Phase 4
When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.
Emergency Dose

Emergency Dose

Passive
While underwater, heals your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.

Constellations

"Can the Happiest of Spirits Understand Anxiety?"

"Can the Happiest of Spirits Understand Anxiety?"

C1
Rebound Hydrotherapy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller.
The Ascension Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Ascension Talent "Requires Appropriate Rest."
"Can the Most Merciful of Spirits Defeat Its Foes?"

"Can the Most Merciful of Spirits Defeat Its Foes?"

C2
When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills.
Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
"Can the Healthiest of Spirits Cure Fevers?"

"Can the Healthiest of Spirits Cure Fevers?"

C3
Increases the Level of Rebound Hydrotherapy by 3.
Maximum upgrade level is 15.
"Can the Loveliest of Spirits Keep Decay at Bay?"

"Can the Loveliest of Spirits Keep Decay at Bay?"

C4
The duration of Super Saturated Syringing is extended by 3s.
"Can the Most Joyful of Spirits Alleviate Agony?"

"Can the Most Joyful of Spirits Alleviate Agony?"

C5
Increases the Level of Super Saturated Syringing by 3.
Maximum upgrade level is 15.
"Can the Most Radiant of Spirits Pray For Me?"

"Can the Most Radiant of Spirits Pray For Me?"

C6
When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.

Outfits

Sweetness of the Sea

Sweetness of the Sea

Sweetness of the Sea icon
Default

Sigewinne's outfit. Its brilliant colors epitomize Head Nurse Sigewinne herself — a welcome ray of sunshine brightening life down in the gloomy depths.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1039
Base ATK
-
15
Base DEF
-
39
HP%
-
0.0%

Ascension Materials

Mora

420,000

Varunada Lazurite Sliver

1

Varunada Lazurite Fragment

9

Varunada Lazurite Chunk

9

Varunada Lazurite Gemstone

6

Water That Failed To Transcend

46

Romaritime Flower

168

Transoceanic Pearl

18

Transoceanic Chunk

30

Xenochromatic Crystal

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Equity

3

Guide to Equity

21

Philosophies of Equity

38

Transoceanic Pearl

6

Transoceanic Chunk

22

Xenochromatic Crystal

31

Lightless Eye of the Maelstrom

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1