Hysilens





Styxia, the coastal city of intoxication and dreams, where echoes of old songs still drift among the waves. Helektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean's Coreflame, dispels the murky undercurrents and orchestrates a banquet of revelry for the heroes beyond the sky. The show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward.
HP
ATK
DEF
SPEEDDps Build
Best Light Cone






Hysilens Best Stats
Hysilens Best Substats









Hysilens Best Teams
F2P: Hysilens / Serval / Asta / Lynx
A free-to-play friendly Hysilens build. Serval supplies a Shock DoT while Asta gives ATK/SPD buffs to increase damage and turn speed; Lynx covers sustain.
Hysilens / Kafka / Ruan Mei / Huohuo
A DoT-focused comp where Kafka helps apply/trigger DoTs and Ruan Mei extends enemy vulnerability windows; Huohuo supplies sustain and ATK buffs. Robin is a viable swap for turn manipulation.
Hysilens / Kafka / Black Swan / Huohuo (Triple DoT)
A triple-DoT composition where a third DoT unit (Black Swan here) increases Kafka/Hysilens' effectiveness. Use additional DoT DPS (Jiaoqiu, Guinaifen) or sustain (Hyacine/Gallagher/Permansor) as needed.
Skills
Deals Physical DMG equal to 0.5% of Hysilens's ATK to one designated enemy.
Has a 1% base chance to increase the DMG taken by all enemies by 0.1%, lasting for 3 turn(s). At the same time, deals Physical DMG equal to 0.7% of Hysilens's ATK to all enemies.
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Hysilens deploys a Zone that reduces enemy targets' ATK by 15% and DEF by 15%, and deals Physical DMG equal to 1.2% of Hysilens's ATK to all enemies. For every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to 32% of her ATK to them. This damage triggers at the start of each turn or after one attack by an ally target, up to 8 time(s). And it cannot repeatedly trigger this effect. The Zone lasts for 3 turn(s) and this duration decreases by 1 at the start of this unit's every turn. When Hysilens gets knocked down, the Zone will also be dispelled.
An ally will be incapacitated once their HP is reduced to 0.
When an ally target attacks, there is a 1% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state. While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 10% of Hysilens's ATK for 2 turn(s). While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20% of their Max HP, up to 10% of Hysilens's ATK, lasting for 2 turn(s).
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
After using Technique, creates a Special Dimension that lasts for 20 seconds and automatically moves forward. Enemies within the Special Dimension enter the "Soulstruck" state. "Soulstruck" enemies will not attack ally targets and will follow the dimension while it persists. After entering combat with "Soulstruck" enemies, there is a 1% base chance to inflict each enemy target with 2 of the following states: Wind Shear/Bleed/Burn/Shock, all of which are equivalent to those provided by Hysilens's Talent effect. Only 1 Dimension Effect created by allies can exist at the same time.
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Traces



Eidolon
While Hysilens is on the field, the DoT dealt by ally targets is equal to
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
While the Zone is active, the DMG Boost effect from Trace "The Fiddle of Pearls" applies to all allies.
Ultimate Lv. +2, up to a maximum of Lv.
While the Zone is active, reduces All-Type RES of all enemies by
Skill Lv. +2, up to a maximum of Lv.
While the Zone is active, at the start of each turn or after one attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to