Gilberta
Gilberta pulls enemies, applies Physical/Nature Inflictions, increases teammates' Ultimate Gain, applies Arts Susceptibility, and provides healing.
Build Guide
Recommended Weapons
Stat Priority
Skill Leveling Priority
Skills
Basic Attack
BasicArcane Staff: Beam Cohesion Arts
Battle Skill
ComboArcane Staff: Gravity Mode
Combo Skill
ComboArcane Staff: Matrix Displacement
Ultimate
UltimateArcane Staff: Gravity Field
Kit Analysis
Strengths
- + High team utility through Arts Susceptibility/Damage amplification
- + Ultimate generates Ultimate Energy for the team
- + Synergizes with Physical/Nature damage teams
Weaknesses
- − Low personal damage output
- − Relies on team composition synergy
Team Compositions
Yvonne Nature Team
Gilberta acts as sub-DPS/buffer. Combo Skill synergizes with Yvonne's Solidification to trigger Shatter. Fluorite adds extra Inflictions.
Avywenna/Arclight Team
Gilberta grants Arts Susceptibility via Ultimate to boost Arclight combo skills. Requires Electric/Heat Op for Electrification triggered.
Insights
Summary
Gilberta is a Support unit excelling at pulling enemies, applying Nature inflictions, and boosting team Arts Susceptibility and Ultimate Gain through her Gravity Field Ultimate. Her healing and utility make her valuable for Arts or Physical/Damage-enhanced teams.
Playstyle
Focuses on positioning enemies forinfliction triggers and maintaining team Arts Synergy. Best deployed in teams that leverage Arts Susceptibility or Physical/Nature damage amplification.
Pros
- +Ideal for creating Arts Susceptibility coverage, enabling critical damage multipliers on Arts-inflicted enemies
- +Her Ultimate enhances team Ultimate progression, critical for comps requiring burst
- +Synergizes with characters like Yvonne (to chain Solidification) or Arclight (to extend Arts Susceptibility)
- +Healing abilities provide sustainable support in extended fights
- +Gear like Delivery Guaranteed amplifies her core strengths without requiring meta rolls
Cons
- −Low personal damage output limits her effectiveness as a primary attacker
- −Requires precise positioning for ability effectiveness
- −Dependent on team comps to maximize Art Susceptibility stacks
- −Healing output is secondary to her utility, potentially situational in aggressive comps
- −Geo-dependent utility may clash with team mobility needs
Tips
- Prioritize leveling Ultimate early to secure team Ultimate gains in critical phases
- Position enemies near hard-to-reach areas to maximize pull range and infliction durations
- Combine with characters that trigger Shatter or Solidification effects to leverage Combo Skill
- Use Combat Talents like Bell Song to enhance healing output during downtime
- Avoid overcommitting to pulls in high-mobility enemy groups; target clustered targets instead
Common Mistakes
- !Positioning enemies in clustered areas where they cannot be pulled effectively
- !Failing to rotate skills to maintain Arts Susceptibility stacks over time
- !Neglecting combat talents that enhance utility or healing
- !Over-relying on her healing in fights with burst-heavy enemies where infliction is secondary
Synergy Notes
- Pairs exceptionally well with characters that trigger Arts Susceptibility debugs (e.g., Yvonne, Arclight)
- Enhances teams needing sustained infliction through nature stacking (e.g., Flora, Achelous)
- Her pulls improve positioning for backline-heavy comps or AoE cleanup
