obj_heavy_burden
5-STARClaymores
Skills
KE
Efficacy: Tenacious Will
keywordSecondary Attribute +{second_attr_up:0.0%}.
When the wielder applies Knocked Down or Weakened, the wielder gains DEF +{def_up:0.0%} for {duration:0}s.
Effects of the same name cannot stack.
| Lv | second attr up | def up | duration |
|---|---|---|---|
| 1 | 0.05 | 0.18 | 15 |
| 2 | 0.06 | 0.216 | 15 |
| 3 | 0.07 | 0.252 | 15 |
| 4 | 0.08 | 0.288 | 15 |
| 5 | 0.09 | 0.324 | 15 |
| 6 | 0.1 | 0.36 | 15 |
| 7 | 0.11 | 0.396 | 15 |
| 8 | 0.12 | 0.432 | 15 |
| 9 | 0.14 | 0.504 | 15 |
AT
Strength Boost [M]
attr strStrength +{str}
| Lv | str |
|---|---|
| 1 | 16 |
| 2 | 28 |
| 3 | 41 |
| 4 | 54 |
| 5 | 67 |
| 6 | 80 |
| 7 | 92 |
| 8 | 105 |
| 9 | 124 |
AT
HP Boost [M]
attr hpMax HP +{hp:0.0%}
| Lv | hp |
|---|---|
| 1 | 0.08 |
| 2 | 0.144 |
| 3 | 0.208 |
| 4 | 0.272 |
| 5 | 0.336 |
| 6 | 0.4 |
| 7 | 0.464 |
| 8 | 0.528 |
| 9 | 0.624 |
Best Characters
Characters whose builds recommend this weapon.
Claymores Characters
All characters that can equip this weapon type.
Build Notes
Rank #4
This endgame DPS build turns Catcher into a front-line bruiser rather than a defensive anchor. With Exemplar and the Aethertech set, every successful Battle Skill parry and Ultimate use stacks Vulnerability and physical damage buffs, so his personal burst climbs during prolonged fights. It asks for aggressive play: read enemy attacks, use Rigid Interdiction to parry, then capitalize on the SP refund to repeat the loop. Alternative weapons like Amaranthine Tassel and Sundered Prince still work if Exemplar is unavailable, though they lose some synergy with his kit.
Exemplar is chosen because its Suppression effect can be triggered by Catcher's Battle Skill retaliation, giving up to 40% Physical DMG at max stacks at Potential 0.
Aethertech set gives extra ATK and Physical DMG whenever Catcher applies Vulnerability, which his Battle Skill and Ultimate do frequently.
Swordmancer TAC Gloves is an off-piece because it lines up with his Strength/Will needs and adds Physical DMG without losing set bonuses.
- Pairs well with parry-focused play: using Battle Skill at the right moments keeps the Aethertech damage buff stacked and refunds SP.
- Exemplar's Suppression combines with Catcher's own Vulnerability stacks for a large Physical damage window.
- Not recommended if you want Catcher to play as a pure tank; this investment pushes his damage instead.
Best in Slot
The early game build gives Catcher a balanced, budget-friendly package of offense and durability. Armored MSGR supplies flat Strength and a 30% damage reduction at low HP, while OBJ Heavy Burden grants HP and DEF after Ultimate so his Combo Skill shields absorb more. It won't create the same damage spike as the endgame Exemplar/Aethertech setup, but it is reliable for story content and keeps Catcher's support utility relevant before better gear is available.
This setup is chosen because it is easy to acquire and uses stats Catcher actually wants: Strength, Will, and survivability.
The Armored MSGR set's Strength bonus boosts his damage while the HP threshold damage reduction helps him stay in the fight.
OBJ Heavy Burden's Efficacy skill raises DEF and Will, feeding both his shield formula and his offensive secondary stat.
- OBJ Heavy Burden boosts HP and gives DEF on Ultimate, which makes Catcher's DEF-scaling shields noticeably sturdier.
- Armored MSGR provides flat Strength and a 30% damage reduction when HP drops below 50%, easing early-game sustain.
- Miner Gauntlets T1 rounds out the build by adding ATK, Strength, and Will.