S
Last Rite
CrystASSAULTClaymores
Advanced Builds
S
dpsburstcryo_applicatordebuffersub_dps
Last Rite is a powerful Cryo Striker who can act as a hypercarry or a Cryo enabler. She deals high burst damage and applies a valuable Cryo Susceptibility debuff, but her reliance on stacking Cryo Infliction makes her more team-dependent than most S-tier carries.
endgamedpsburstcryoenergy_generationlate_gamehypercarry
This endgame build turns Last Rite into a burst hypercarry: Khravengger boosts her skill and Cryo damage, while Tide Surge adds another layer of Skill and Arts damage whenever she applies Infliction. Swordmancer Light Armor provides extra Ultimate energy, allowing the Combo Skill > Ultimate nuke window to come up regularly. It's a rotation-heavy build, but it maximizes her single-target Cryo burst and debuff uptime.
Weapon
Gear
skill_dmg_buff
armor
swordmancer light armor
gloves
tide surge gauntlets
core 1
hanging river o2 tube
core 2
hanging river o2 tube
1strength_boost2attack_boost3will_boost4skill_dmg5arts_dmg6ultimate_gain
Explanation
Khravengger is her best-in-slot because it boosts Skill DMG and Cryo DMG while also giving Strength and Attack, covering all the stats Last Rite wants.
Tide Surge triggers after applying 2 or more Arts Infliction stacks, something her Battle Skill does routinely, so the set's damage buff is almost always active.
Sundered Prince works for on-field play because its Stagger bonus only matters when Last Rite is active; Seeker of Dark Lung and Industry 0.1 are cheaper options until a 6-star greatsword is available.
Notes
- Tide Surge's Skill DMG bonus and its conditional Arts DMG buff align perfectly with Last Rite's low-cost Battle Skill and Combo Skill rotation.
- The Swordmancer Light Armor off-piece supplies Ultimate Gain, letting Last Rite use her Ultimate every other rotation when she consumes 4 stacks.
- At Potential 4+, swap the off-piece to Type 50 Yinglung Light Armor to trade Ultimate Gain for a higher damage ceiling.
early gamedpsbeginnerf2pstrengthearly_game
This early-game setup uses Armored MSGR for flat Strength and Attack bonuses, giving Last Rite solid damage before endgame gear loops are available. Mordvolt Insulation Gloves add Arts DMG and Will, which are more valuable than defensive reductions for her kit. It's meant as a transitional build: swap to Tide Surge and Swordmancer Light Armor once you can clear endgame content and want consistent burst rotations.
Weapon
Gear
strength_buff
armor
armored msgr jacket
gloves
mordvolt insulation gloves
core 1
armored msgr gyro
core 2
armored msgr gyro
1strength_boost2attack_boost3will_boost4arts_dmg
Explanation
In the early game, Armored MSGR's raw Strength and Attack bonuses are the easiest way to raise Last Rite's damage without relying on set-effect uptime.
The Mordvolt Insulation gloves are preferred because Last Rite doesn't need the Final DMG Reduction from the Armored MSGR gloves; Arts DMG and Will are more useful.
Since the guide doesn't give a separate early weapon list, keep using Khravengger if you have it; otherwise use the lower-rarity alternatives from the weapon priority table.
Notes
- Armored MSGR gives flat Strength and Attack from its set pieces, which is simple and effective before endgame sets are available.
- Mordvolt Insulation Gloves is used as the glove off-piece for Arts DMG Bonus and Will; it edges out the Armored MSGR gloves because Last Rite wants damage stats.
- Follow the same weapon priority list; Seeker of Dark Lung and Industry 0.1 make good budget options before obtaining Khravengger.
Build Insights
Last Rite fits as both a main hypercarry and a sub-DPS in Cryo teams. As a carry, she builds up Cryo Infliction with her Battle Skill, consumes 4 stacks with Combo Skill to apply a large Cryo Susceptibility debuff, and follows with Ultimate for the burst window. As a sub-DPS, she can support Cryo carries such as Yvonne by providing cheap Cryo Infliction and a debuff. She needs teammates who can add Cryo stacks reliably, like Ardelia, Fluorite, or Xaihi, and she struggles in stages that interfere with Infliction stacks.
Core Mechanics
- Her Esoteric Legacy of Seš'qa empowers the next Final Strike with a Mirage that applies Cryo Infliction, giving her a cheap self-stacking tool.
- Her Winter's Devourer consumes every Cryo Infliction stack on a target; it triggers at 3 stacks, but waiting for 4 stacks creates a stronger Cryo Susceptibility debuff.
- Her Vigil Services is a burst ultimate that gains energy only from her Battle Skill and Combo Skill, so rotations must be carefully planned.
- Consuming Infliction stacks applies Cryo Susceptibility, and Cryogenic Embrittlement makes her Ultimate amplify that susceptibility even further.
Scaling
- Last Rite's damage scales primarily with Strength, Attack, and damage bonuses such as Skill DMG and Cryo DMG; Will also contributes to her stat budget.
- Ultimate uptime scales with Ultimate Gain or Potential 4, which reduces Ultimate cost; teams that can reliably stack 4 Cryo Inflictions let her drop some energy investment.
Character Notes
Last Rite is a 6-star Cryo Striker who brings both burst damage and debuff utility. Her kit revolves around applying Cryo Infliction, consuming it with her Combo Skill to apply Cryo Susceptibility, then following up with a powerful Ultimate. She can fill either a hypercarry or a sub-DPS role, but her strict stack requirements make team composition important.
Playstyle
- Use Battle Skill before a Final Strike to apply Cryo Infliction; while on Last Rite, the attack chain isn't reset.
- Try to save Combo Skill until an enemy has 4 Cryo Infliction stacks so the Cryo Susceptibility debuff is larger.
- After consuming stacks, immediately cast Ultimate to take advantage of the amplified Cryo Susceptibility from Cryogenic Embrittlement.
Strengths
- Strong Cryo burst damage with a high-damage Ultimate.
- Cheap, low-cooldown Cryo Infliction application that can enable Cryo carries.
- Cryo Susceptibility debuff boosts the whole team's Cryo damage.
Weaknesses
- Team-dependent: needs reliable Cryo Infliction from teammates to hit her full rotation.
- Easily disrupted by enemies that apply opposing Inflictions or bosses with separate Infliction counters.
- Ultimate energy only comes from her own skills, so rotations are rigid.
Team Guide
bestcryo_teamhypercarryburst_team
Build a hypercarry Cryo composition around Last Rite, with Ardelia and Fluorite stacking debuffs and Xaihi keeping the team alive. The goal is to stack up to 4 Cryo Infliction effects before detonating them with Last Rite's Combo Skill and Ultimate for massive damage.
Explanation
Ardelia applies debuffs that amplify incoming damage, making Last Rite's burst window much stronger.
Xaihi and Fluorite both contribute Cryo Infliction stacks, helping the team reach 4 stacks quickly.
Sustain from Xaihi protects the team while Last Rite builds Final Strikes and waits for the full stack rotation.
Strengths
- Reaching 4 Cryo Infliction stacks consistently lets Last Rite's Combo Skill and Ultimate hit extremely hard.
- The support core of Ardelia, Xaihi, and Fluorite covers debuffing, stacking, and sustain in one team.
Rotation
- 1Cast Last Rite's Battle Skill and Xaihi's Battle Skill at the start of combat.
- 2Perform basic attacks with Last Rite until Final Strike to gain one Cryo Infliction stack, then trigger Ardelia's Combo Skill.
- 3Cast Last Rite's Battle Skill again and do basic attacks until Final Strike for the second Cryo Infliction stack.
- 4Use Ardelia's Battle Skill to apply her debuffs to the enemy.
- 5Trigger Xaihi's Combo Skill for the third Cryo Infliction stack and debuff, then Fluorite's Combo Skill for the fourth stack.
- 6Cast Xaihi's Ultimate if available, then use Last Rite's Combo Skill to consume all 4 stacks, apply Cryo Susceptibility, and gain Ultimate charge.
- 7Cast Last Rite's Ultimate to deal massive burst damage.
Set up Last Rite and Xaihi's Battle Skills, use Final Strikes to stack Cryo Infliction, trigger Ardelia, Xaihi, and Fluorite's Combo Skills, then finish with Last Rite's Combo Skill and Ultimate.
alternativecryo_teamdual_dpsburst_team
A dual-DPS Cryo team pairing Last Rite with Tangtang. Both damage dealers apply and exploit debuffs, while Xaihi's debuff window and Fluorite's extra Cryo Infliction stacks enable a quick burst rotation. Control Tangtang to perform a Dive Attack during Last Rite's Ultimate for extra damage.
Explanation
Tangtang's debuffs and Last Rite's Cryo Susceptibility feed off each other, so both DPS characters can deal high damage.
Xaihi's short debuff window fits the burst combo, and Fluorite provides the extra Cryo Infliction stacks needed for the finisher.
Setting Tangtang as the controlled Operator lets you Dive Attack during Last Rite's Ultimate animation to trigger Riot Bringer.
Strengths
- Two DPS units reduce reliance on Last Rite alone and make the rotation more flexible.
- The team can unload a complete burst combo inside Xaihi's debuff window.
Rotation
- 1Cast Xaihi's Battle Skill and Last Rite's Battle Skill at the start of combat.
- 2Perform a Final Strike with Tangtang to apply one Cryo Infliction stack, then recast Last Rite's Battle Skill; skip Tangtang's Combo Skill for now.
- 3Do another Final Strike with Tangtang to apply a second Cryo Infliction stack; use Xaihi's Ultimate if it is available.
- 4Trigger Tangtang's Combo Skill for Whirlpool, Xaihi's Combo Skill for Cryo Infliction, and Fluorite's Combo Skill for another stack; then use Tangtang's Battle Skill for more Cryo Infliction and Arts Susceptibility.
- 5Use Last Rite's Combo Skill to apply Cryo Susceptibility, then her Ultimate; perform a Dive Attack to trigger Tangtang's Riot Bringer Talent.
Use Battle Skills, apply Cryo Infliction with Tangtang's Final Strikes, chain Combo Skills, then finish with Tangtang and Last Rite's Ultimates plus a Dive Attack.
Team Insights
Last Rite is a Cryo burst DPS whose damage spikes when enemies carry multiple Cryo Infliction stacks. Her teams should focus on building these stacks, applying Cryo Susceptibility, and timing a combined burst window. She works well as the sole hypercarry behind Ardelia, Xaihi, and Fluorite, or alongside Tangtang as a second DPS for faster dual-carry rotations.
Synergy Patterns
- Cryo Infliction stacking is the core: Last Rite's Final Strike, Xaihi's Combo Skill, and Fluorite's Combo Skill can all apply stacks consumed by Last Rite's Combo Skill.
- Debuff amplification: Ardelia's debuffs and Xaihi's Execute Process talent increase the damage taken by enemies for the whole team.
- Dual-carry synergy: Tangtang and Last Rite enhance each other by applying Cryo Susceptibility and Arts Susceptibility before their Ultimates.
Tips
- Cast Last Rite's Battle Skill before Final Strikes to apply Cryo Infliction stacks more efficiently.
- Keep Xaihi's Ultimate ready for the final burst window so the debuff aligns with Last Rite's Combo Skill.
- In the dual DPS team, control Tangtang so you can Dive Attack during Last Rite's Ultimate animation and trigger Riot Bringer.
- Practice the rotation until you can complete all stack and debuff steps before Last Rite's Combo Skill.
Availability
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Potentials
- Undertaker's Gift
- Absolute Zero Armament
- Overlord of Winter
- Sincere Wake
- Winter is Returning
Best Gifts
Cosmic Gate PuzzleFrontiers WatchWoven AggelosChubby Lung Fangxing MemorabiliaFowlbeast Paper Kite
Cosmic Gate Puzzle is her favorite gift; the other listed gifts are solid alternatives for raising affection.
Last Rite is a Sarkaz liaison from Seš'qa who works with Endfield. Raised by a gravekeeping Caprinae couple, she resists her Nachzehrer instinct to feed on the dead and struggles with constant hunger. Her real name is Adelheid, and she is accompanied by a mysterious entity called Death that manifests when she uses her Arts.