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Eibon Record

Zéro

Cosmos Flammes déchaînées

Zero is a burst Sub‑DPS who frontloads most of their damage into their Skill and Ultimate. They excel at short, high‑value windows (quick swaps, Cycle triggers) and scale with Awakening effects, making them a strong carry through most content but less optimal as a full‑time endgame main DPS.

Build Guide

Strengths

  • Huge frontloaded burst from Skill + Ultimate; great for quickswap burst rotations
  • Instantly fills their Cycle Energy with their Skill, enabling immediate Esper Cycle triggers
  • Synergizes well with Lakshana/Anima teammates to generate Charge and fast Ultimate energy
  • Lost Radiance 4pc (ignore 25% DEF after Ultimate) multiplies their burst potential

Weaknesses

  • Most damage concentrated in Skill/Ultimate windows — limited sustained damage outside bursts
  • Relies on team swaps and Cycle reactions to fully realize damage potential
  • Best Arc (The Rain That Shook the World) is paid, so optimal setup may require purchases

Module Layout

Lost Radiance Cartridge
1 CRIT DMG 2 CRIT Rate 3 Cycle Intensity 4 DMG 5 ATK%

Best Teams

Esper Zero Sub DPS

Zero functions as a Sub‑DPS burst unit here: use their Skill + Ultimate windows to amplify the Main DPS (Nanally or Mint) and enable strong Cycle reactions with Jiuyuan and a support who provides CC/ATK (Sakiri).

Start with a Lakshana/Anima teammate (if available) who has full Cycle Energy, swap to Zero to trigger Remora/Bloom immediately.

Use Zero's Skill to instantly fill their Cycle Energy, then Ult if ready for max burst.

Swap back to your Main DPS (Nanally/Mint) to trigger Blossom and run their damage rotation while Zero's effects are active.

Coordinate to trigger Charge (having both Lakshana and Anima reactions) to fuel Ultimates rapidly.

Skill Priority

3

Appraisal (Basic Attack)

Basic Attack is lower priority for a burst Sub‑DPS; level if you plan to run Zero as Main DPS.

3

Rift Blossom (Support Skill)

Nice for bonus damage and utility; level last since primary damage sources are Skill/Ultimate.

4

Appraise and Engrave (Skill)

Level second — Skill fully charges Cycle Energy and is used as often as the Ultimate.

5

Divice by Zero (Ultimate)

Maximize first — most of Zero's damage comes from using the Ultimate frequently.

How to Play

Use Zero's Skill to instantly fill Cycle Energy and open burst windows with their Ultimate. Swap to a Lakshana or Anima teammate to trigger Esper Cycles (Remora/Blossom), and coordinate reactions to grant Charge for fast Ultimate energy. Lost Radiance + Ultimate → follow up with Redirect Skills for maximum damage.

Rotations

  1. 1 Sample Full Rotation: Jiuyuan Skill → Sakiri Hold Skill → Sakiri Ultimate → Esper Zero Skill → Esper Zero Ultimate → Swap to Nanally (Blossom Trigger) → Nanally Skill → Nanally Ultimate → Spam Normal Attacks → Jiuyuan Ultimate
  2. 2 Standard burst: Swap in → Skill (fills Cycle) → Ultimate → swap out to a Cycle partner to trigger reactions and continue Main DPS rotation.

Tips

  • If you have a Lakshana or Anima with full Cycle Energy, start with them and swap to Zero to immediately trigger Remora or Bloom.
  • Always use Zero's Skill to fill Cycle Energy and then swap to trigger the Cycle reaction for Charge or Blossom.
  • Level Zero to cap — Skill deals an extra instance of damage on enemies lower than their level, so maxing is worth it.
  • Use Lost Radiance's 4pc: cast Ultimate to activate the DEF‑ignore window, then use Redirect Skills while it lasts.

Skills

Proactive GA_Female051_Melee_name

GA_Female051_Melee_des

Proactive GA_Female051_Skill_name

GA_Female051_Skill_des

Proactive GA_Female051_UltraSkill_name

GA_Female051_UltraSkill_des

Proactive GA_Female051_QTE_name

GA_Female051_QTE_des

Passives

Spécialiste

Amélioration de la création : Chaque « Fleur de création » se divisera en 2 fleurs qui volent ensemble vers la cible à portée et explosent.

Perception des anomalies

Augmente de 30 % les dégâts infligés par la compétence Diviser par Zéro.

Awakening

1 Regard rayonnant

Inflige 1 coup supplémentaire égal à 200 % de l’ATQ aux ennemis de niveau inférieur au premier coup. Ces dégâts ignorent 75 % de la DÉF de la cible.

2 Trouver la voie

Confère 8 points d’énergie d’ultime supplémentaires après avoir lancé Évaluation et gravure avec succès.

3 Archive sur les anomalies

Les chances de CRT de l’ultime Diviser par Zéro augmentent de 50 %.

4 Facteurs incertains

1 point d’ATQ de base de Zéro augmente les dégâts de l’ultime Diviser par Zéro de 0,1 %, jusqu’à un maximum de 25 %.

5 Theopneustos

Augmente l’ATQ de Zéro de 10 % pendant 20s en déclenchant Compétence de Soutien.

6 Libération trompeuse

Augmente le Ratio de DÉG supplémentaires d’Évaluation et gravure à 300 % de l’ATQ.

7 Discernement

Augmente le niveau des compétences Évaluation, Évaluation et gravure et Diviser par Zéro de 1.

8 Affichage Zéro

L’équipe gagne 12 % d’ATQ pendant 20 s Lorsque Zéro déclenche un cycle d’Esper de cosmos.

Voice Actors