Absolute Zero

Absolute Zero

SSRWeapon
  • ElementIce
  • TypeSUP
  • Attack1062
  • Resistance546
  • HP99200
  • Weapon Effects

    Frost Resonance

    Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

    Frost Benediction

    Increase the entire team's frost ATK by 5% when Benediction Resonance is active.

    Advancements

    1

    After dodging, summon a Healing Bee that follows the user and heals the ally with the lowest percentage of HP within 15 meters. Heal for 25% of ATK and restore 50 weapon charge points each time, lasts for 25 seconds. Cooldown: 25 seconds.

    2

    Increase the current weapon's base HP growth by 16%.

    3

    Use Sanctuary or discharge skills to remove debuffs from targets, can be used while being affected by control effects. Increase shatter and damage dealt for all teammates within range by 20%, and grant them immunity to control effects and shatter.

    4

    Increase the current weapon's base HP growth by 32%.

    5

    Increase healing effect by 15%, plus an additional 20% when healing targets with less than 60% HP.

    6

    Whenever a Healing Bee is summoned or disappears from battle, heal all allies for 100% of the user's ATK. All allies within 10 meters of the Healing Bee also gain 15% all damage and healing boost (cannot stack).

    Normal Skills

    Normal Attack

    Attack x5
    Damage

    While on the ground, swing the staff to attack 5 times in a row. First Attack: Deal damage equal to 59.8% of ATK plus 378. Second Attack: Deal damage equal to 44.9% of ATK plus 284. Third Attack: Deal damage equal to 72.2% of ATK plus 455. Fourth Attack: Deal damage equal to 98.7% of ATK plus 624. Fifth Attack: Deal damage equal to 174.2% of ATK plus 1100.

    Soaring Barrage

    JumpAttack x5
    Damage

    While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to 77.6% of ATK plus 490. Second Attack: Deal damage equal to 55.9% of ATK plus 353. Third Attack: Deal damage equal to 60.6% of ATK plus 383. Fourth Attack: Deal damage equal to 109% of ATK plus 689. Fifth Attack: Deal damage equal to 113.5% of ATK plus 717.

    Moonfall

    JumpHold Attack
    Damage

    Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 136.2% of ATK plus 860 damage.

    Focused Assault

    Attack x3Hold Attack
    Damage

    After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance. First Attack: Pull in enemies in front of the user, strongly suspending them and deal damage equal to 38.4% of ATK plus 242 every 0.3 seconds (up to 4 times). Second Attack: Deal damage equal to 44.4% of ATK plus 281 at the target location and to nearby enemies every 0.3 seconds.

    Dodge Skills

    Dodge

    MovementDash

    Dodge right before getting hit to trigger Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. Become immune to hitstun while dodging for 0.5 seconds.

    Surge

    DashAttack
    Damage

    Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Surge. Each energy pulse deals damage equal to 45.9% of ATK plus 290 to targets. Grant 75 weapon charge points upon use.

    Tesseract

    MovementDashAttack
    Damage

    Use normal attack during the short period after dodging to trigger Evasive Blast. Fire an energy orb forward, dealing damage equal to 66.4% of ATK plus 419 to targets in its path every 0.3 seconds (up to 5 times). Grant 75 weapon charge points upon use.

    Skills

    Sanctuary

    Support

    Create a healing zone that moves with the Wanderer and heals nearby allies for 95% of ATK plus 600 once every 0.5 seconds for 6 seconds. 60-second cooldown.

    Discharge Skills

    Swift Deliverance

    Support

    When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and the staff continues to remove debuffs from the Wanderer and allies, plus heals nearby Wanderers and allies for 118.8% of ATK plus 750 HP for 7 seconds.