Encore

Wuthering Waves Encore Build Guide

Element:Fusion typeFusion
Weapon Type:Rectifier typeRectifier
Birth:March 21st
Birthplace:New Federation
Affiliation:The Black Shores
Combat Roles:Main Damage Dealer tagBasic Attack DMG tag

A girl accompanied by one black and one white Wooly. Encore, consultant from the Black Shores, dreams of creating happy stories with candies, fairy tales, and her imagination.

Encore Ascension Materials

Shell Credit
170000
LF Whisperin Core
4
MF Whisperin Core
12
HF Whisperin Core
12
FF Whisperin Core
4
Rage Tacet Core
46
Pecok Flower
60

Encore Talent Level-Up Materials

Shell Credit
LF Whisperin Core
MF Whisperin Core
HF Whisperin Core
FF Whisperin Core
Unending Destruction
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Encore

Molten Rift
5pc
Molten Rift

The 5-pc Sonata Skill for Molten Rift increases Fusion DMG after using a Resonance Skill, which Encore will do a lot.

Molten Rift
2pc
Molten Rift
Moonlit Clouds
2pc
Moonlit Clouds

Increases Encore's Energy Regen together with her Fusion DMG. Increases the uptime of her Ult so you can deal more damage.

Lingering Tunes
5pc
Lingering Tunes

Third best option if you don't have the first two. Increases both Encore's Fusion DMG and ATK to maximize the damage dealt.

Encore's Best Primary Echo

Nightmare: Inferno Rider

Nightmare: Inferno Rider

・Passively increases Encore's Fusion DMG and Resonance Skill DMG.
・No need to use Echo Skill to receive damage buff.
・Use Inferno Rider if you have no access to Rinascita yet.

Encore Best Echo StatsBest Stats for Encore Echoes

4 Cost: CRIT Rate or CRIT DMG
3 Cost: Fusion DMG
1 Cost: ATK% or Energy Regen

Best Substats for Encore Echoes

1
CRIT Rate ★★★
2
CRIT DMG ★★★
3
ATK% ★★
4
Energy Regen % ★★
5
Basic Attack DMG Bonus ★★
6
Flat ATK ★

Best Weapons for Encore

Best Tips & Tricks for Encore

Keep Encore's Ultimate active for maximizing damage output.
Utilize Resonance Skill effectively to trigger high damage bursts.
Prioritize upgrading Resonance Liberation over other skills for optimal playstyle.
Make sure to manage Dissonance for defensive benefits during heavy attacks.

Best Teams for Encore

Encore Double DPS Team

Start with Shorekeeper to build Resonance Liberation and Concerto Energy., Swap to Changli, cast her Intro Skill to gain Forte., Execute optimal combos for stacks of Forte to activate enhanced Heavy Attack., After using Changli's Resonance Liberation, switch to Encore to boost her damage., Return to Shorekeeper to detonate Stellarealm and deal burst damage., Repeat until the enemy is defeated.

Encore Time Stop Team

Start with Rover to charge Concerto Energy., Switch to Encore when ready, triggering Rover's Time Stop outro skill., Use Encore's Resonance Skill and Ultimate for maximum damage., If healing is needed, switch to the healer after Concerto Energy is full., Repeat until the enemy is defeated.

Encore DPS-Buffed Team

Start the battle with the Sub-DPS to charge Concerto Energy., Switch to Encore when ready to trigger the outro skill of Yangyang or Sanhua., Use Encore's Resonance Skill and Ultimate for damage., Switch to the Sub-DPS once Concerto Energy is charged., If healing is needed, switch to the healer for a quick heal., Repeat until the enemy is defeated.

Encore Skills

Wooly Attack

Wooly Attack

Basic Attack
Encore performs up to 4 consecutive attacks, dealing Fusion DMG.

Basic Attack: Wooly Strike
After Basic Attack 4, press the Normal Attack button to attack the target, dealing Fusion DMG.

Heavy Attack
Encore consumes STA to attack the target, dealing Fusion DMG.

Mid-air Attack
Encore consumes STA to perform a Mid-Air Plunging Attack, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Flaming Woolies

Flaming Woolies

Flaming Woolies

Encore summons Cloudy and Cosmos to attack with burning rays, dealing Fusion DMG.



Energetic Welcome

After casting Flaming Woolies, use Resonance Skill to perform Energetic Welcome, dealing Fusion DMG.

Cosmos Rave

Cosmos Rave

As Encore loses control, Cosmos breaks free and wreaks havoc on its surroundings.

Basic Attack: Cosmos - Frolicking
During Cosmos Rave, the Basic Attack is replaced with Cosmos - Frolicking, which performs up to 4 consecutive attacks, dealing Fusion DMG, considered as Basic Attack DMG.

Cosmos: Heavy Attack
During Cosmos Rave, the Heavy Attack is replaced with Cosmos - Heavy Attack, consuming STA to attack the target, dealing Fusion DMG, considered as Heavy Attack DMG.

Resonance Skill: Cosmos - Rampage
During Cosmos Rave, Flaming Woolies is replaced with Cosmos - Rampage, dealing Fusion DMG, considered as Resonance Skill DMG.

Cosmos: Dodge Counter
During Cosmos Rave, use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG, considered as Basic Attack DMG.

Angry Cosmos

Angry Cosmos

During the Resonance Liberation Cosmos Rave, when Encore's HP is above 70%, DMG dealt is increased by 10%.

Woolies Cheer Dance

Woolies Cheer Dance

When Resonance Skill Flaming Woolies or Resonance Skill Cosmos - Rampage is cast, Encore's Fusion DMG Bonus is increased by 10% for 10s.

Woolies Helpers

Woolies Helpers

Encore pounces at the enemies with Cosmos, dealing Fusion DMG.

Black & White Woolies

Black & White Woolies

Heavy Attack: Cloudy Frenzy
When Encore's "Mayhem" is full, after casting a Heavy Attack, Encore will consume all "Mayhem" to enter the Mayhem state, reducing damage taken by 70%. Switching Characters does not interrupt the Mayhem state.
After the Mayhem state ends, Encore will cast Cloudy Frenzy, dealing Fusion DMG, considered as Resonance Liberation damage.

Heavy Attack: Cosmos Rupture
During Cosmos Rave, when casting Heavy Attack, if "Mayhem" is full, Encore will consume all "Mayhem" to enter Cosmos' Mayhem state, reducing damage taken by 70%. Switching Characters does not interrupt the Cosmos' Mayhem state.
After Cosmos' Mayhem state ends, Encore will cast Cosmos Rupture, dealing Fusion DMG, considered as Resonance Liberation DMG.
Mayhem
Encore can hold up to 100 "Mayhem".
When Normal Attack Wooly Attack hits a target, Encore restores "Mayhem".
When Resonance Skill Flaming Woolies hits a target, Encore restores "Mayhem".
When Resonance Skill Energetic Welcome hits a target, Encore restores "Mayhem".
When Intro Skill Woolies Helpers hits a target, Encore restores "Mayhem".
During the duration of Resonance Liberation Cosmos Rave, Encore restores "Mayhem" when hitting a target.

Thermal Field

Thermal Field

Encore generates a Thermal Field centered around skill target, with a radius of 3m. Targets inside the Thermal Field are continuously burned, suffering Fusion DMG equal to 176.76% of Encore's ATK every 1.5s for 6s.

Encore Resonance Chain

Wooly's Fairy Tale

Wooly's Fairy Tale

When Basic Attack hits a target, Encore's Fusion DMG Bonus is increased by 3%, stacking up to 4 time(s) for 6s.

Sheep-counting Lullaby

Sheep-counting Lullaby

Encore additionally restores 10 Resonance Energy when casting Basic Attack Wooly Strike or Resonance Skill Energetic Welcome. This can be triggered once every 10s.

Fog? The Black Shores!

Fog? The Black Shores!

The DMG multiplier of Heavy Attack Cloudy Frenzy and Heavy Attack Cosmos Rupture is increased by 40%.

Adventure? Let’s go!

Adventure? Let’s go!

Heavy Attack Cosmos Rupture increases the Fusion DMG Bonus of all team members by 20% for 30s.

Hero Takes the Stage!

Hero Takes the Stage!

Resonance Skill DMG Bonus is increased by 35%.

Woolies Save the World!

Woolies Save the World!

During Resonance Liberation Cosmos Rave, Encore gains 1 stack(s) of "Lost Lamb" every time she deals damage, each stack increasing her ATK by 5% for 10s, stacking up to 5 time(s).

Encore Special Food

Baa Baa Crisp

Baa Baa Crisp

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Increases DEF of all Resonators in the team by 40%, lasting for 30m. Only effective on your own Resonators in Co-op Mode.