
Eibon Record
「零」
Esper Zero is a burst-oriented Sub-DPS who frontloads damage into their Ultimate and Skill, giving them strong burst potential as they naturally stack Awakening effects over time. Because that burst window is also their main and usually best damage source, Zero shines as a carry-through-the-game Sub-DPS rather than an endgame hypercarry, which lands them in A tier.
Build Guide
Strengths
- Skill instantly fills Cycle Energy, letting Zero trigger Esper Cycles on demand
- Ultimate and Skill deal huge burst damage, especially with Awakening effects online
- Flexible pairing with both Lakshana and Anima teams to access Remora, Blossom, and Charge
- Solid free-Arc options like Day Off and The Forgotten keep them budget-friendly
- Scales well over time as Awakening bonuses accumulate
Weaknesses
- Damage is heavily frontloaded into Ultimate and Skill, so downtime feels weak
- Not an endgame hypercarry — better suited to Sub-DPS roles
- Best Arc, The Rain That Shook the World, is paid-only
- Basic Attack is low priority unless built as the Main DPS
- Skill loses damage against enemies at or above Zero's level
Best Arcs
Hypervortex: deals 30% increased Cosmos DMG with the wearer's Redirect Skill and Ultimate. Increases the wearer's Cycle Intensity by 36 for 15s after casting a Redirect Skill, resetting the duration when triggered again.
Eclipse: increases wearer's ATK by 30% and unlocks Arc: Eclipse. Arc: Eclipse creates a 40s Eclipse; during the Eclipse, each enemy defeated restores 6 Ultimate Energy, up to 5 times (cooldown: 300s).
Picture Frame: increases ATK by 20% when the wearer's HP is above 50%; increases DEF by 20% when HP is below 50%.
Best Cartridge
Module Layout
Best Teams
Zero takes the Sub-DPS slot alongside Jiuyuan to deal damage behind Main DPS Nanally. The trio easily triggers the Blossom Esper Cycle, which Jiuyuan can empower, while Sakiri provides crowd control, ATK buffs, and access to the Hexed Esper Cycle.
Open with Jiuyuan's Skill, then Sakiri's Hold Skill and Ultimate to set up buffs and crowd control
Use Esper Zero's Skill followed by their Ultimate to dump burst damage
Swap to Nanally to trigger Blossom, then use Nanally's Skill and Ultimate and spam Normal Attacks
Close the rotation with Jiuyuan's Ultimate to keep Lethal Rose Pact active
If running Mint instead of Nanally, spam Mint's Skill thanks to its low cooldown; the rest of the rotation is unchanged
Skill Priority
Appraisal (Basic Attack)
Can be leveled later as a burst unit, but is worth leveling alongside the Skill if you play Zero as the Main DPS.
Rift Blossom (Support Skill)
Nice for bonus DMG but leveled last, since most of Zero's damage comes from other sources.
Appraise and Engrave (Skill)
Level next since Zero uses this about as frequently as the Ultimate, and it instantly fills Cycle Energy.
Divice by Zero (Ultimate)
Max this first — most of Zero's damage comes from using the Ultimate as often as possible.
How to Play
Zero plays as a quickswap burst Sub-DPS: use their Skill to instantly refill Cycle Energy, dump the Ultimate for massive damage, then swap into a Lakshana or Anima teammate to trigger Remora or Blossom. Pairing with both reaction types unlocks Charge, which converts hits on Remora-affected enemies into Ultimate Energy for your DPS.
Rotations
- 1If a Lakshana or Anima teammate has full Cycle Energy, start combat with them active, then swap to Esper Zero to immediately trigger Remora or Bloom
- 2Use Esper Zero's Skill to immediately fill Cycle Energy; cast the Ultimate if available for massive damage
- 3After using the Skill and filling Cycle Energy, swap to a Lakshana or Anima teammate to trigger Remora or Bloom
- 4If you have both a Lakshana and an Anima teammate and already triggered one reaction, trigger the other to activate Charge and gain Ultimate Energy
- 5Sample full rotation: Jiuyuan Skill → Sakiri Hold Skill → Sakiri Ultimate → Esper Zero Skill → Esper Zero Ultimate → Swap to Nanally (Blossom Trigger) → Nanally Skill → Nanally Ultimate → Spam Normal Attacks → Jiuyuan Ultimate
Tips
- Use Skill to quickly trigger Esper Cycles — Appraise and Engrave deals damage and fully charges Cycle Energy
- Level Zero to the cap whenever possible; their Skill deals an extra instance of damage to enemies below their level
- Team up with Lakshana characters to apply Remora, lowering enemy movement and attack speed
- Team up with Anima characters to trigger Blossom, placing Vita Buds that fire Vita Pistils at enemies
- Use both Lakshana and Anima to access Charge, granting Ultimate Energy when Vita Pistils hit Remora-affected enemies
- Use the Ultimate to deal massive damage, especially once the correct Awakening effects are unlocked
Skills
GA_Female046_Melee_des
GA_Female046_Skill_des
GA_Female046_UltraSkill_des
GA_Female046_QTE_des
Passives
創造強化: 各「創造の花」は 2 個の花に分裂し、範囲内のターゲットに向かって一緒に飛んで爆発します。
「奇零退散」のダメージ+30%
Awakening
「バイレールスキル:鑑痕の極み」が最初に命中した敵(自身のレベル以下)に、攻撃力の200%にあたる追加ダメージを1回与える。このダメージは、ターゲットの防御力を75%無視する。
「バイレールスキル:鑑痕の極み」を発動すると、自身は追加で終結エネルギーを8獲得する。
「EXレール終結:奇零退散」のクリティカル率+50%
零の基礎攻撃力1ごとに「EXレール終結:奇零退散」が与えるダメージ+0.1%(最大+25%)
零が「サポートスキル」を発動させると、自身の攻撃力+10%(20秒持続)
「バイレールスキル:鑑痕の極み」の追加ダメージ倍率が、攻撃力の300%まで増加する。
「鑑痕」「鑑痕の極み」「奇零退散」のスキルレベル+1
零が光異能連環を発生させると、チーム全員の攻撃力+12%(20秒持続)
Voice Actors
CN
马洋
EN
Hunter McCoy
JA
内田雄馬
KO
박기욱



