
[ Combat ]
Skills
Skill Values
Onomatopoeia (Battle Skill)
A lance thrust that fires a stream of freezing sound waves that deal Cryo DMG and apply Cryo Infliction to all enemies along its straight path.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| DMG Multiplier | 156% | 171% | 187% | 202% | 218% | 234% | 249% | 265% | 280% | 300% | 323% | 350% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Tremolo (Ultimate)
Estella expends all her strength to unleash a powerful slam of the spear shaft, dealing Physical DMG to all enemies in a circular area around self. To enemies with Physical Susceptibility, the skill forcibly applies Lift to them.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |
| Cooldown | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
| DMG Multiplier | 489% | 538% | 586% | 635% | 684% | 733% | 782% | 831% | 880% | 941% | 1014% | 1100% |
| Stagger | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 20 | 20 | 20 |
Raw parameters (Lv 12)
Distortion (Combo Skill)
COMBO TRIGGER: When an enemy suffers Solidification.
Quickly moves to the enemy's side to deal Physical DMG and forcibly Lift enemies in a small area. If the skill hits a target with Solidification, the skill deals additional DMG and applies Physical Susceptibility.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
| DMG Multiplier Against Non-Solidified Enemies | 160% | 176% | 192% | 208% | 224% | 240% | 256% | 272% | 288% | 308% | 332% | 360% |
| DMG Multiplier Against Solidified Enemies | 280% | 308% | 336% | 364% | 392% | 420% | 448% | 476% | 504% | 539% | 581% | 630% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Physical Susceptibility Multiplier | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 15% | 15% | 15% |
| Physical Susceptibility Duration | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 25% | 28% | 30% | 33% | 35% | 38% | 40% | 43% | 45% | 48% | 52% | 56% |
| BATK SEQ 2 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 3 Multiplier | 35% | 39% | 42% | 46% | 49% | 53% | 56% | 60% | 63% | 67% | 73% | 79% |
| BATK SEQ 4 Multiplier | 40% | 44% | 48% | 52% | 56% | 60% | 64% | 68% | 72% | 77% | 83% | 90% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Habitual Delay
Combo skill Distortion improved: Physical Susceptibility duration +3s.
P2Lowered Expectations
Ultimate Tremolo improved: Ultimate Energy cost -{1-costValue:0%}.
P3Delayed Work
Battle skill Onomatopoeia improved: Freezing sound wave range +50% and DMG Dealt +40% to the first enemy hit.
P4Life Over Mission
Will +10, Strength +10.
P5Survival is a Win
After applying Solidification to an enemy, Estella gains 5 Ultimate Energy. Effect can only trigger once every 1s.
Talents
When triggering Shatter, the next battle skill Onomatopoeia cast returns 15 SP. This effect cannot stack.
Ignores Cryo Infliction and takes -20% Cryo DMG.
[ Data ]
Stats & Promotion
Estella Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Loadout ]
Advanced Builds
Weapon
Gear
armor
type 50 yinglung light armor
gloves
swordmancer tac gauntlets
core 1
type 50 yinglung radar
core 2
type 50 yinglung radar
Explanation
Notes
- Weapon essences should be pushed in the order Will Boost, then Physical DMG Boost, then Infliction.
- The gloves are an off-set slot chosen for Strength, Will and Physical DMG Bonus instead of a set bonus.
- JET is a fine stand-in until OBJ Razorhorn's essences are invested, after which it falls behind.
Gear
armor
mordvolt resistant vest
gloves
miner gauntlets t1
core 1
mordvolt resistant wrench
core 2
mordvolt resistant wrench
Explanation
Notes
- OBJ Razorhorn stays equipped here too; being a lower rarity weapon makes it far easier to acquire early on.
- Mordvolt Resistant pieces are taken mostly for the Will increase, while several individual pieces also add Attack.
- Miner Gauntlets T1 is used as the glove off-piece simply for extra Attack.
Build Insights
Core Mechanics
- Onomatopoeia pushes a lance thrust that deals Cryo damage along a straight line and applies Cryo Infliction, opening the door to Solidification reactions.
- Distortion only becomes available once an enemy is suffering Solidification; it hits for Physical damage, force-Lifts enemies in a small area, and adds bonus damage plus Physical Susceptibility if the target is still solidified.
- Tremolo is an area slam that deals Physical damage around Estella and applies Lift to any enemy already carrying Physical Susceptibility.
- Talent Commiseration returns SP to the next Onomatopoeia cast after a Shatter occurs, while Laziness Pays Off Now merely reduces incoming Cryo damage and is highly situational.
Scaling
- Her output curves toward the extra hit on Distortion and toward Tremolo, so stat investment leans on Will and Physical DMG rather than raw Attack alone.
- In the early game cheap gear is enough because she mostly exists to enable reactions; her ceiling stays modest no matter the investment.
- She is heavily team dependent: without a reliable way to reach Solidification, her Susceptibility application and combo trigger rarely happen.
Character Notes
Playstyle
- Follow the intended order: land Onomatopoeia for Cryo Infliction, then trigger Distortion once Solidification appears, and finally use Tremolo to convert Susceptibility into Lift.
- Keep an eye on the Solidification window, since the combo skill can only be used while an enemy is affected by it.
- Hold the ultimate until Physical Susceptibility is already on the target so the forced Lift actually applies.
- Basic attacks have low multipliers and are mostly filler; treat skill uptime as the priority instead of auto-attack weaving.
Strengths
- Provides Physical Susceptibility, which raises the Physical damage the whole team inflicts on that target.
- Native Cryo Infliction from her battle skill lets her enable Solidification without outside help.
- Combo skill and ultimate have strong multipliers and double as crowd control through forced Lift.
- Talent Commiseration refunds SP after Shatter triggers, easing her energy loop.
Weaknesses
- Her combo skill is unusable unless an enemy is under Solidification, making her dependent on reaction support.
- Shatter-oriented teams are currently weaker than Physical compositions, so her niche is narrow.
- Basic attack strings contribute very little damage.
- Talent Laziness Pays Off Now is highly situational and rarely worth investment.
[ Guide ]
Team Guide
Explanation
Strengths
- A clean setup chain: Cryo Infliction into Solidification into easy Physical Susceptibility.
- Susceptibility and Vulnerable stack together, so the Crush finisher lands very hard.
- Alesh supplies SP so the rotation can be repeated without long downtime.
Rotation
- 1Open with Estella's Battle Skill or Alesh's Ultimate so
Cryo Infliction lands on the target. - 2Spend those Cryo Infliction stacks with Alesh's Battle Skill to forcibly apply Solidification.
- 3Fire Estella's Combo Skill for Lift plus Physical Susceptibility, and slip in her Ultimate if it is charged for one more Vulnerability stack.
- 4Follow up with Endministrator's Combo Skill to plant Originium Crystals, then her Ultimate if ready to consume them for added burst; otherwise keep going.
- 5Trigger Chen Qianyu's Combo Skill to place an additional Vulnerable stack on the enemy.
- 6Use Alesh's Combo Skill to regain SP for the rest of the sequence.
- 7Cast Chen Qianyu's Battle Skill for yet another Vulnerable stack before the finisher.
- 8With SP in hand, use Endministrator's Battle Skill to consume all Vulnerable stacks at once and convert them into Crush damage; wait on SP refunds before repeating it.
Explanation
Strengths
- Same reliable Solidification into Physical Susceptibility setup chain.
- Mi Fu's Crush cashes in both Susceptibility and Vulnerable for heavy burst.
Team Insights
Synergy Patterns
- Estella's Cryo Infliction is the resource Alesh needs to force Solidification.
- That Solidification activates Estella's Combo Skill, which applies Physical Susceptibility for the main DPS.
- Chen Qianyu's Vulnerable stacks get consumed by the DPS's Crush for a big burst payoff.
- Alesh's Combo Skill restores SP, letting the burst pattern repeat instead of ending after one window.
Tips
- Apply Cryo Infliction before spending Alesh's Battle Skill, otherwise Solidification will not trigger.
- Hold Estella's Ultimate for a moment when you want an extra Vulnerability stack on top of her Combo Skill.
- Do not fire the DPS's Battle Skill too early — bank Vulnerable stacks first so Crush consumes as many as possible.
- If SP runs dry, wait for Alesh's refund before casting the DPS's Battle Skill to trigger Crush again.
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Estella GENDER: Female AUTHENTICATION: Endfield Industries DOB: April 9 RACE: Feline [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Normal COMBAT SKILL: Standard TACTICAL ACUMEN: Excellent ORIGINIUM ARTS ASSIMILATION: Standard Given the results from Miss Estella's latest physical examinations, we recommend raising the intensity of her endurance training to improve her muscular stamina. Should the results of the next PE fall below average, a probationary training regimen shall be administered and monitored by the Capitan of Operations Team Z7.
Affiliation: ENDFIELD INDUSTRIES
Voice Actors
[ Meta ]
Availability
Featured Banners
Potentials
- Habitual Delay: extends the Physical Susceptibility duration from
Distortion by 3 seconds. - Lowered Expectations: reduces the energy cost of
Tremolo by 10%. - Delayed Work: widens the freezing sound wave of
Onomatopoeia by 50% and adds 40% damage to the first enemy struck. - Life Over Mission: grants +10 Will and +10 Strength.
- Survival is a Win: applying Solidification to an enemy gives Estella 5 Ultimate Energy, up to once per second.
Best Gifts
The Surfing Festival Ticket is her outright favourite; the remaining items are accepted alternatives if the favourite is unavailable.