
Best Ororon Build: Weapons, Artifacts & Teams (v7.0)
A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.
Best builds for Ororon
Download Build CardOFF-FIELD DPS Build
Weapons
CRIT Rate
The passive directly boosts Elemental Skill and Burst damage, and the ATK% stacks build from Oz's attacks. A premier offensive option for off-field play.
CRIT DMG
A strong CRIT DMG stat stick with an ATK% bonus, though the charged-attack passive is wasted on Oz. Pick only when other five-stars lack coverage.
CRIT DMG
Provides high CRIT DMG and ATK%, but the normal-attack stacking mechanic is unreliable while off-field. It still works as a pure stat bow.
CRIT DMG
CRIT DMG and a passive that increases DMG when enemies are nearby, with no field-time requirement. Fully usable while Oz is the only source of damage.
CRIT Rate
The CRIT Rate and Elemental Mastery can support reaction teams, but the charged-attack passive does nothing for Oz. A situational stat bow.
CRIT Rate
Balanced CRIT stats and a vacuum shard proc that can trigger from Oz's attacks. A flexible, consistent option without conditional bonuses.
CRIT DMG
The CRIT DMG secondary and passive that enhances skill damage align closely with Oz's sustained output. A solid five-star alternative.
ATK%
ATK% and a passive that increases damage after using an Elemental Skill, which lines up with Oz's long uptime. A decent craftable choice.
ATK%
Its passive boosts damage while the character is off-field, making it a tailor-made four-star for this playstyle. Easy to keep active as long as flins stays swapped out.
ATK%
ATK% or CRIT secondary with a passive that relies on aimed shots. Only worthwhile if the team can consistently maintain the conditional, otherwise outclassed.
ATK%
ATK% and a bonus damage effect after being healed. Can work with a healer on the team, but the conditional is less reliable than other options.
Energy Recharge
Focuses on team support: grants Elemental Mastery and ATK% through the passive. Personal damage drops, but reaction teams gain a big boost.
Energy Recharge
The event bow gives ATK% and a rotating damage buff that applies even off-field. A serviceable free-to-play option for sustaining Oz's damage.
Energy Recharge
Purely an energy battery. Sacrifices personal damage for team burst uptime, useful in compositions that need frequent Elemental Bursts.
Artifacts
The 4-piece provides team elemental damage bonus after triggering a reaction, fitting flins as an off-field enabler. Supports overall team damage without requiring field time.
The 4-piece boosts the whole team's ATK after an Elemental Burst, making it a strong support set when the build leans toward buffing teammates alongside Oz.
Increases Energy Recharge and scales Burst damage off it. Good for maintaining burst uptime, but the boost mostly affects the burst rather than Oz's skill damage.
Substats Priority
Talents Priority
Recommended Primary Stats
His A1 triggers off-field hits on Electro-Charged or Nightsoul-aligned attacks (cooldown 1.8s).
A4 grants up to 9 flat Energy per rotation after his Skill, when the active character uses Normal, Charged, or Plunging Attack; Ororon gains this even off-field.
Weapon Choices:
The First Great Magic – ranking at 2 stacks; at 1 stack it performs similarly to Hunter's Path.
Chain Breaker – ranking at 3 stacks.
Range Gauge – worse without a healer to maintain 3 stacks; at R5 comparable to Thundering Pulse.
Song of Stillness – ranking assumes a healer and active passive (overheal counts).
Elegy for the End & Favonius Warbow – team utility over personal damage.
Artifacts:
Scroll of the Hero of Cinder City (4) – excellent synergy despite off-field DPS focus, buffing the team.
Detailed weapon comparisons linked.
Most-used community build
Weapons
Best teams for Ororon
Full team guideOroron Multi-Reactions Team
SSSS Tier multi-reaction team. Chasca's shells adapt to Pyro/Hydro/Electro teammates to trigger multiple reactions, while Ororon's off-field damage and Scroll of the Hero of Cinder City buff, Furina's DMG buff, and Bennett's ATK buff and healing keep the team strong.
Chasca modifies her Shadowhunt Shells based on teammates' elements to trigger multiple reactions; Ororon's off-field Electro-Charged procs and Cinder City buff boost team damage, while Furina and Bennett provide DMG/ATK buffs and sustain.
Team composition: Chasca (Anemo Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Bennett (Pyro Support)
Main DPS. Shadowhunt Shells adapt to teammates' elements, allowing self-triggered reactions.
Weapons: Astral Vulture's Crimson Plumage, Flower-Wreathed Feathers
Artifacts: 4pc Obsidian Codex
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Sub DPS. Skill applies Hydro off-field; Burst boosts DMG as ally HP changes, enabled by healer.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Support. Off-field damage from Electro-Charged/Nightsoul hits; activates Cinder City. Skill restores energy; C6 boosts ATK.
Weapons: Favonius Warbow
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Support. Burst heals and grants a massive ATK buff to the team.
Weapons: Mistsplitter Reforged, The Alley Flash
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > HP%
Ororon Electro-Charged Team #1
SSAn Electro-charged comp with Clorinde as the on-field carry, Furina applying Hydro and buffing damage, Ororon enabling Electro-Charged and Cinder City, and Xilonen shredding RES and healing.
Ororon triggers off-field damage and the Scroll of the Hero of Cinder City buff whenever Electro-Charged or Nightsoul-aligned damage occurs, while Furina’s Burst amplifies damage based on HP fluctuations caused by Xilonen’s healing. Clorinde capitalizes with high-frequency Electro attacks that shred via Bond of Life.
Team composition: Clorinde (Electro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)
Uses Elemental Skill for Electro pistol attacks; Bond of Life mechanics boost pierce and AoE damage.
Weapons: Absolution, The Black Sword
Artifacts: 4pc Fragment of Harmonic Whimsy
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Applies constant Hydro via Elemental Skill; Elemental Burst grants DMG bonus from allies’ HP changes.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Deals off-field Electro damage from Electro-Charged or Nightsoul-aligned hits, activating Cinder City. Clips restore energy; C6 boosts ATK.
Weapons: Favonius Warbow
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Samplers shred enemy elemental RES; she also heals the party, fueling Furina’s Elemental Burst.
Weapons: Peak Patrol Song, Favonius Sword
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge
Ororon Skills
Passive Talents
Nightshade Synesthesia
Ascension Phase 1Ororon can have a maximum of 80 Nightsoul points.
Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.
Nightsoul's Blessing: Ororon
Ororon's Nightsoul's Blessing state lasts 6s.
Aspect Catalyst
Ascension Phase 4Aspect Sigil
When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
Night Realm's Gift: Flowing Fog, Spritely Shadows
PassiveHolding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.
Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.
When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
The Art of Skinchanging
PassiveNot stackable with Passive Talents that provide the exact same effects.
Constellations
Trails Amidst the Forest Fog
C1Additionally, after the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Ascension Talent, "Nightshade Synesthesia." You must first unlock the Ascension Talent "Nightshade Synesthesia."
King Bee of the Hidden Honeyed Wine
C2Spiritual Supersense
Gain 8% Electro DMG Bonus.
Additionally, during this time, every additional opponent hit by the Elemental Burst Dark Voices Echo or Supersonic Oculus will grant Ororon a further 8% Electro DMG Bonus. The maximum that can be gained this way is 32% Electro DMG Bonus.
Roosting Bat's Spiritcage
C3Maximum upgrade level is 15.
As the Mysteries of the Night Wind
C4Additionally, Ororon will restore 8 Energy to himself after using Dark Voices Echo.
A Gift For the Soul
C5Maximum upgrade level is 15.
Ode to Deep Springs
C6Additionally, when you use the Elemental Burst Dark Voices Echo, you will trigger one instance of an effect equivalent to Hypersense, dealing 200% of its original DMG.
You must first unlock the Ascension Talent "Nightshade Synesthesia."
Outfits

Batwing Iris
Ororon's outfit. Those with foresight should know how to conceal themselves. Thus, cape and cowl are his greatest weapons.
Stats
Ascension Materials

Mora
420,000

Vajrada Amethyst Sliver
1

Vajrada Amethyst Fragment
9

Vajrada Amethyst Chunk
9

Vajrada Amethyst Gemstone
6

Mark of the Binding Blessing
46

Glowing Hornshroom
168

Juvenile Fang
18

Seasoned Fang
30

Tyrant's Fang
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Kindling
3

Guide to Kindling
21

Philosophies of Kindling
38

Juvenile Fang
6

Seasoned Fang
22

Tyrant's Fang
31

Lightless Silk String
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Frequently Asked Questions
What is the best artifact set for Ororon?+
The best artifact set for Ororon is the 4-piece Scroll of the Hero of Cinder City set.
What is the best weapon for Ororon?+
The best weapon for Ororon is Polar Star.
What main stats should I focus on for Ororon?+
Prioritize Elemental Mastery, Elemental Mastery, Elemental Mastery on the Sands, Goblet, and Circlet.
What is the talent priority for Ororon?+
Upgrade Ororon's talents in this order: Burst > Skill > Normal Attack.
What are the best teams for Ororon?+
Some of the best teams for Ororon are Ororon Multi-Reactions Team, Ororon Electro-Charged Team #1, Ororon Electro-Charged Team #2, Ororon Electro-Charged Hypercarry, Ayato Ororon Furina Electro-Charged.





