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Ororon

Best Ororon Build: Weapons, Artifacts & Teams (v7.0)

Electro
BowBowElectroElectroMictlan14/10Vampyrum SpectrumBlazing Ruins
A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.

Best builds for Ororon

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OFF-FIELD DPS Build

Weapons

1
Polar Star
Polar Star

CRIT Rate

The passive directly boosts Elemental Skill and Burst damage, and the ATK% stacks build from Oz's attacks. A premier offensive option for off-field play.

2
The First Great Magic
The First Great Magic

CRIT DMG

A strong CRIT DMG stat stick with an ATK% bonus, though the charged-attack passive is wasted on Oz. Pick only when other five-stars lack coverage.

3
Thundering Pulse
Thundering Pulse

CRIT DMG

Provides high CRIT DMG and ATK%, but the normal-attack stacking mechanic is unreliable while off-field. It still works as a pure stat bow.

4
Aqua Simulacra
Aqua Simulacra

CRIT DMG

CRIT DMG and a passive that increases DMG when enemies are nearby, with no field-time requirement. Fully usable while Oz is the only source of damage.

5
Hunter's Path
Hunter's Path

CRIT Rate

The CRIT Rate and Elemental Mastery can support reaction teams, but the charged-attack passive does nothing for Oz. A situational stat bow.

6
Skyward Harp
Skyward Harp

CRIT Rate

Balanced CRIT stats and a vacuum shard proc that can trigger from Oz's attacks. A flexible, consistent option without conditional bonuses.

7
Astral Vulture's Crimson Plumage
Astral Vulture's Crimson Plumage

CRIT DMG

The CRIT DMG secondary and passive that enhances skill damage align closely with Oz's sustained output. A solid five-star alternative.

8
Chain Breaker
Chain BreakerR5

ATK%

ATK% and a passive that increases damage after using an Elemental Skill, which lines up with Oz's long uptime. A decent craftable choice.

9
Alley Hunter
Alley HunterR5

ATK%

Its passive boosts damage while the character is off-field, making it a tailor-made four-star for this playstyle. Easy to keep active as long as flins stays swapped out.

10
Range Gauge
Range Gauge

ATK%

ATK% or CRIT secondary with a passive that relies on aimed shots. Only worthwhile if the team can consistently maintain the conditional, otherwise outclassed.

11
Song of Stillness
Song of StillnessR5

ATK%

ATK% and a bonus damage effect after being healed. Can work with a healer on the team, but the conditional is less reliable than other options.

12
Elegy for the End
Elegy for the End

Energy Recharge

Focuses on team support: grants Elemental Mastery and ATK% through the passive. Personal damage drops, but reaction teams gain a big boost.

13
Fading Twilight
Fading TwilightR5

Energy Recharge

The event bow gives ATK% and a rotating damage buff that applies even off-field. A serviceable free-to-play option for sustaining Oz's damage.

14
Favonius Warbow
Favonius Warbow

Energy Recharge

Purely an energy battery. Sacrifices personal damage for team burst uptime, useful in compositions that need frequent Elemental Bursts.

Artifacts

The 4-piece provides team elemental damage bonus after triggering a reaction, fitting flins as an off-field enabler. Supports overall team damage without requiring field time.

The 4-piece boosts the whole team's ATK after an Elemental Burst, making it a strong support set when the build leans toward buffing teammates alongside Oz.

Increases Energy Recharge and scales Burst damage off it. Good for maintaining burst uptime, but the boost mostly affects the burst rather than Oz's skill damage.

Substats Priority

1Energy Recharge
2CRIT Rate
3CRIT DMG
4ATK%
5Elemental Mastery

Talents Priority

1QBurst
2ESkill
3NANormal Attack

Recommended Primary Stats

Sands
Elemental MasteryEnergy Recharge
Goblet
Elemental Mastery
Circlet
Elemental Mastery

Ororon deals damage off-field mainly via his Burst.
His A1 triggers off-field hits on Electro-Charged or Nightsoul-aligned attacks (cooldown 1.8s).
A4 grants up to 9 flat Energy per rotation after his Skill, when the active character uses Normal, Charged, or Plunging Attack; Ororon gains this even off-field.

Weapon Choices:
The First Great Magic – ranking at 2 stacks; at 1 stack it performs similarly to Hunter's Path.
Chain Breaker – ranking at 3 stacks.
Range Gauge – worse without a healer to maintain 3 stacks; at R5 comparable to Thundering Pulse.
Song of Stillness – ranking assumes a healer and active passive (overheal counts).
Elegy for the End & Favonius Warbow – team utility over personal damage.

Artifacts:
Scroll of the Hero of Cinder City (4) – excellent synergy despite off-field DPS focus, buffing the team.
Detailed weapon comparisons linked.

Best teams for Ororon

Full team guide
1

Ororon Multi-Reactions Team

SS

SS Tier multi-reaction team. Chasca's shells adapt to Pyro/Hydro/Electro teammates to trigger multiple reactions, while Ororon's off-field damage and Scroll of the Hero of Cinder City buff, Furina's DMG buff, and Bennett's ATK buff and healing keep the team strong.

Chasca modifies her Shadowhunt Shells based on teammates' elements to trigger multiple reactions; Ororon's off-field Electro-Charged procs and Cinder City buff boost team damage, while Furina and Bennett provide DMG/ATK buffs and sustain.

Team composition: Chasca (Anemo Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Bennett (Pyro Support)

Chasca·Anemo Main DPS

Main DPS. Shadowhunt Shells adapt to teammates' elements, allowing self-triggered reactions.

Weapons: Astral Vulture's Crimson Plumage, Flower-Wreathed Feathers

Artifacts: 4pc Obsidian Codex

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery

Furina·Hydro Sub DPS

Sub DPS. Skill applies Hydro off-field; Burst boosts DMG as ally HP changes, enabled by healer.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Support. Off-field damage from Electro-Charged/Nightsoul hits; activates Cinder City. Skill restores energy; C6 boosts ATK.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Bennett·Pyro Support

Support. Burst heals and grants a massive ATK buff to the team.

Weapons: Mistsplitter Reforged, The Alley Flash

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > HP%

2

Ororon Electro-Charged Team #1

SS

An Electro-charged comp with Clorinde as the on-field carry, Furina applying Hydro and buffing damage, Ororon enabling Electro-Charged and Cinder City, and Xilonen shredding RES and healing.

Ororon triggers off-field damage and the Scroll of the Hero of Cinder City buff whenever Electro-Charged or Nightsoul-aligned damage occurs, while Furina’s Burst amplifies damage based on HP fluctuations caused by Xilonen’s healing. Clorinde capitalizes with high-frequency Electro attacks that shred via Bond of Life.

Team composition: Clorinde (Electro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)

Clorinde·Electro Main DPS

Uses Elemental Skill for Electro pistol attacks; Bond of Life mechanics boost pierce and AoE damage.

Weapons: Absolution, The Black Sword

Artifacts: 4pc Fragment of Harmonic Whimsy

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery

Furina·Hydro Sub DPS

Applies constant Hydro via Elemental Skill; Elemental Burst grants DMG bonus from allies’ HP changes.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Deals off-field Electro damage from Electro-Charged or Nightsoul-aligned hits, activating Cinder City. Clips restore energy; C6 boosts ATK.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Xilonen·Geo Support

Samplers shred enemy elemental RES; she also heals the party, fueling Furina’s Elemental Burst.

Weapons: Peak Patrol Song, Favonius Sword

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge

Ororon Skills

Passive Talents

Nightshade Synesthesia

Nightshade Synesthesia

Ascension Phase 1
After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration.
Ororon can have a maximum of 80 Nightsoul points.

Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.

Nightsoul's Blessing: Ororon
Ororon's Nightsoul's Blessing state lasts 6s.
Aspect Catalyst

Aspect Catalyst

Ascension Phase 4
After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s.

Aspect Sigil
When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
Night Realm's Gift: Flowing Fog, Spritely Shadows

Night Realm's Gift: Flowing Fog, Spritely Shadows

Passive
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party.

Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.

Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.
When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
The Art of Skinchanging

The Art of Skinchanging

Passive
Increases gliding SPD for your own party members by 15%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

Trails Amidst the Forest Fog

Trails Amidst the Forest Fog

C1
The Elemental Skill Night's Sling's Spirit Orb can bounce 2 additional times.
Additionally, after the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Ascension Talent, "Nightshade Synesthesia." You must first unlock the Ascension Talent "Nightshade Synesthesia."
King Bee of the Hidden Honeyed Wine

King Bee of the Hidden Honeyed Wine

C2
After using his Elemental Burst, Dark Voices Echo, Ororon will obtain the Spiritual Supersense effect for 9s.

Spiritual Supersense
Gain 8% Electro DMG Bonus.
Additionally, during this time, every additional opponent hit by the Elemental Burst Dark Voices Echo or Supersonic Oculus will grant Ororon a further 8% Electro DMG Bonus. The maximum that can be gained this way is 32% Electro DMG Bonus.
Roosting Bat's Spiritcage

Roosting Bat's Spiritcage

C3
Increases the Level of Dark Voices Echo by 3.
Maximum upgrade level is 15.
As the Mysteries of the Night Wind

As the Mysteries of the Night Wind

C4
The Supersonic Oculus summoned by the Elemental Burst Dark Voices Echo rotates 25% faster.
Additionally, Ororon will restore 8 Energy to himself after using Dark Voices Echo.
A Gift For the Soul

A Gift For the Soul

C5
Increases the Level of Night's Sling by 3.
Maximum upgrade level is 15.
Ode to Deep Springs

Ode to Deep Springs

C6
After triggering Hypersense through the Ascension Talent, Nightshade Synesthesia, your current active character's ATK is increased by 10% for 9s. Max 3 stacks, each stack is counted independently.
Additionally, when you use the Elemental Burst Dark Voices Echo, you will trigger one instance of an effect equivalent to Hypersense, dealing 200% of its original DMG.
You must first unlock the Ascension Talent "Nightshade Synesthesia."

Outfits

Batwing Iris

Batwing Iris

Batwing Iris icon
Default

Ororon's outfit. Those with foresight should know how to conceal themselves. Thus, cape and cowl are his greatest weapons.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
775
Base ATK
-
20
Base DEF
-
49
ATK%
-
0.0%

Ascension Materials

Mora

420,000

Vajrada Amethyst Sliver

1

Vajrada Amethyst Fragment

9

Vajrada Amethyst Chunk

9

Vajrada Amethyst Gemstone

6

Mark of the Binding Blessing

46

Glowing Hornshroom

168

Juvenile Fang

18

Seasoned Fang

30

Tyrant's Fang

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Kindling

3

Guide to Kindling

21

Philosophies of Kindling

38

Juvenile Fang

6

Seasoned Fang

22

Tyrant's Fang

31

Lightless Silk String

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1

Frequently Asked Questions

What is the best artifact set for Ororon?+

The best artifact set for Ororon is the 4-piece Scroll of the Hero of Cinder City set.

What is the best weapon for Ororon?+

The best weapon for Ororon is Polar Star.

What main stats should I focus on for Ororon?+

Prioritize Elemental Mastery, Elemental Mastery, Elemental Mastery on the Sands, Goblet, and Circlet.

What is the talent priority for Ororon?+

Upgrade Ororon's talents in this order: Burst > Skill > Normal Attack.

What are the best teams for Ororon?+

Some of the best teams for Ororon are Ororon Multi-Reactions Team, Ororon Electro-Charged Team #1, Ororon Electro-Charged Team #2, Ororon Electro-Charged Hypercarry, Ayato Ororon Furina Electro-Charged.