sundered_prince
6-STARClaymores
Skills
AT
Strength Boost [L]
attr strStrength +{str}
| Lv | str |
|---|---|
| 1 | 20 |
| 2 | 36 |
| 3 | 52 |
| 4 | 68 |
| 5 | 84 |
| 6 | 100 |
| 7 | 116 |
| 8 | 132 |
| 9 | 156 |
AT
Critical Rate Boost [L]
attr crirateCritical Rate +{crirate:0.0%}
| Lv | crirate |
|---|---|
| 1 | 0.025 |
| 2 | 0.045 |
| 3 | 0.065 |
| 4 | 0.085 |
| 5 | 0.105 |
| 6 | 0.125 |
| 7 | 0.145 |
| 8 | 0.165 |
| 9 | 0.195 |
SM
Crusher: Princely Deterrence
smashWhen the wielder performs a Final Strike on the enemy, the wielder gains ATK +{atk_up:0.0%} for {duration:0}s.
If the wielder is also the controlled operator, double the ATK increase gained and buff the Final Strike so that it deals Stagger +{poise_up:0.0%} to the enemy.
Effects of the same name cannot stack.
| Lv | atk up | poise up | duration |
|---|---|---|---|
| 1 | 0.1 | 0.12 | 8 |
| 2 | 0.12 | 0.144 | 8 |
| 3 | 0.14 | 0.168 | 8 |
| 4 | 0.16 | 0.192 | 8 |
| 5 | 0.18 | 0.216 | 8 |
| 6 | 0.2 | 0.24 | 8 |
| 7 | 0.22 | 0.264 | 8 |
| 8 | 0.24 | 0.288 | 8 |
| 9 | 0.28 | 0.336 | 8 |
Best Characters
Characters whose builds recommend this weapon.
Claymores Characters
All characters that can equip this weapon type.
Build Notes
Rank #3
This endgame setup abandons Catcher's shaky support identity and leans fully into personal Physical damage. Exemplar is the weapon of choice because his spammable Battle Skill keeps stacking Suppression, and the Aethertech set turns every Vulnerability application into additional Physical DMG, ending with a big burst once the target already carries four stacks. Aethertech Plating and a duplicated Aethertech Analysis Band keep the set online, with Swordmancer TAC Gloves rounding out the slots for matching attributes and extra Physical DMG. The build scales with Strength, Will and ATK, so it pays off most for players who can reliably parry and keep the Battle Skill cycling rather than sitting on cooldown. Because his sustain is not the goal here, the kit's SP refund and low-HP shield requirement matter less, and the whole point becomes feeding the Physical DMG multipliers.
Exemplar is the pick because Catcher's Battle Skill stacks Suppression quickly, which converts into a sizeable Physical DMG bonus.
The Aethertech set is chosen for its Vulnerability payoff, giving extra Physical DMG every time Catcher applies a Vulnerability stack, capping out with an additional burst of Physical DMG when the target is already loaded with stacks.
Aethertech Analysis Band is used twice so the full set bonus stays online, while Swordmancer TAC Gloves serves as the off-piece for matching stats and more Physical DMG.
Amaranthine Tassel is close behind in raw output, but Catcher cannot make use of its Combative buffs since he neither applies Physical Susceptibility nor triggers Crush.
Sundered Prince works as another option, though its Crusher effect only pays off while Catcher is the operator you are actively controlling.
OBJ Heavy Burden remains the budget fallback, with its Efficacy effect feeding DEF and Will, which is the only weapon option that meaningfully enlarges his Combo Skill shield.
- Exemplar's Suppression effect stacks every time you press the Battle Skill, reaching a large Physical DMG bonus at full stacks even without duplicates.
- The Aethertech set rewards repeated Vulnerability application, and Rigid Interdiction triggers it constantly during drawn-out fights.
- Swordmancer TAC Gloves fills the free slot because its attributes line up with the rest of the set and add extra Physical DMG.
- This setup asks you to parry well so the Physical DMG buffs keep rolling through the encounter.
Rank #2
The endgame Last Rite setup pairs Khravengger with the Tide Surge set to maximize Skill and Arts damage. Khravengger contributes Skill DMG, Cryo DMG, Strength and Attack, while Tide Surge rewards her cheap Cryo Infliction with a long-lasting Arts DMG buff that stays active through most of a fight. Swordmancer Light Armor fills the off-piece slot for its matching attributes and Ultimate Gain, which keeps her expensive Ultimate cycling every other rotation when she reliably consumes 4 Cryo stacks; in Yvonne teams where she never spends stacks, that Ultimate comes up roughly every third rotation. The remaining slots use Hanging River O2 Tubes for stable stats. If she reaches Potential 4 or fights where 4-stack Combo Skills are guaranteed, the armor can be replaced with Type 50 Yinglung Light Armor for more damage.
Weapon choice: Khravengger is taken for its Skill DMG and Cryo DMG bonuses alongside Strength and Attack, all of which translate directly into her damage.
Alternative weapons: Sundered Prince adds Strength and Attack but only pays off with on-field play, Seeker of Dark Lung is a lower-rarity Strength and Ultimate Gain option, and Industry 0.1 serves as a placeholder.
Gear logic: Tide Surge converts her frequent Cryo Infliction into a 15-second Arts DMG buff, and the Swordmancer off-piece adds Ultimate Gain so her Ultimate cycle stays smooth.
Situational swap: at Potential 4 the reduced Ultimate cost frees her to drop the Swordmancer armor for Type 50 Yinglung and chase a higher damage ceiling.
- Khravengger with the Tide Surge set is the top pairing because both push her Skill and Arts damage at once.
- Swordmancer Light Armor supplies the Ultimate Gain she needs to land her 240-cost Ultimate every other rotation.
- Once she is at Potential 4, or when 4-stack Combo Skills are consistent, the armor can be swapped for Type 50 Yinglung.
- Sundered Prince is usable but expects her to stay on-field to get value from its Stagger bonus.