
Best Sigewinne Build: Weapons, Artifacts & Teams (v7.0)
Looking for the ultimate build for Sigewinne? This Sigewinne build guide covers the best weapons, artifacts, main stats, and team compositions in Genshin Impact.
A Melusine and the Fortress of Meropide's head nurse. She cares equally for every convict locked in the undersea prison.
Best builds for Sigewinne
Download Build CardHEAL SUPPORT Build
Weapons
HP%
Signature bow and the default pick. The HP% substat feeds straight into healing scaling, and the passive turns healing output into extra party support, so nothing else reaches the same ceiling.
HP%
HP% on a bow, plus a passive built around staying off-field between casts, so healing scales without competing for substats elsewhere.
HP%
Budget HP% stat stick. No passive worth building around, but it is free and keeps healing scaling respectable during early progression.
Energy Recharge
Energy Recharge substat plus particles on CRIT hits, fixing Burst uptime on a unit that generates very little energy alone.
Energy Recharge
High Energy Recharge with a party-wide Elemental Mastery and ATK buff on Skill or Burst hits. Converts the sustain slot into a Hyperbloom and Vaporize enabler.
Energy Recharge
Energy Recharge substat and a chance to reset the Skill, doubling heal uptime and particle generation inside a single rotation.
Artifacts
Healing converts into Bubble damage, so overheal is not wasted. Best when the team needs both sustain and extra off-field chip damage from a single slot.
Records healing and converts it into a flat damage bonus on the party's next hits. Strongest in short, burst-heavy rotations where the buff window overlaps a carry's combo.
A triggered Pyro-class reaction grants the party an elemental DMG Bonus, letting the healer slot double as a buffer when the team can proc the condition reliably.
Two-piece HP% scales healing, and the four-piece buffs party ATK and shield strength whenever the Skill hits. Trivial uptime on an off-field support.
Two-piece HP% scales healing, and the four-piece buffs party ATK and shield strength whenever the Skill hits. Trivial uptime on an off-field support.
Substats Priority
Talents Priority
Recommended Primary Stats
At C1, Sigewinne instead gains 18 Convalescence stacks.
SUPPORT
Sigewinne centers on teamwide healing through her Elemental Skill. She spawns Sourcewater Droplets; absorbing them grants a Bond of Life, and clearing it refunds Energy for herself. A1 grants 10 Convalescence stacks on skill cast, boosting Off-Field Elemental Skill DMG — stacks consumed cannot buff her own damage. Best slotted into Furina-centric teams.
Weapon Choices
Favonius Warbow: ranks higher when the team needs the Energy; run some CRIT Rate to proc the passive. No need to level it if her Burst goes unused.
Elegy for the End: its Energy Recharge is unnecessary here, but the passive earns it a slot in some teams. Also not worth leveling if the Burst is ignored.
Sacrificial Bow: at R5 it enables shorter rotations and better Convalescence uptime. Casting Skill twice in quick succession does not double the stacks. No leveling needed if the Burst is ignored.
Artifact Sets
Tenacity of the Millelith (4): use in teams with meaningful ATK-scaling damage; generally beats 2pc mixed sets there.
Most-used community build
Best teams for Sigewinne
Discover the best teams for Sigewinne, including F2P-friendly team comps for every playstyle.
Pure Hydro
SSSS Tier team that overwhelms enemies with raw Hydro DMG. Furina and Yelan provide sustained off-field and on-field damage while Kazuha groups and buffs, and Sigewinne keeps everyone healthy.
Pure Hydro team built around Furina's off-field damage and buffs, Kazuha's Anemo support, and Sigewinne's healing to sustain Yelan's on-field damage.
Team composition: Yelan (Hydro Main DPS), Kaedehara Kazuha (Anemo Support), Furina (Hydro Sub DPS), Sigewinne (Hydro Support)
Main on-field Hydro DPS. High HP% and CRIT stats make her shots hit hard.
Weapons: Aqua Simulacra
Artifacts: 4pc Marechaussee Hunter
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Groups enemies, shreds Hydro RES, and boosts team DMG with Elemental Mastery.
Weapons: Xiphos' Moonlight, Favonius Sword
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate
Off-field Hydro application via Skill. Burst boosts DMG based on HP changes; HP drain is healed by Sigewinne.
Weapons: Splendor of Tranquil Waters, Wolf-Fang
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Healer. Skill heals all allies and increases the DMG of their Skill.
Weapons: Silvershower Heartstrings, Recurve Bow
Artifacts: 2pc Tenacity of the Millelith + 2pc Vourukasha's Glow
Substats: HP% > HP
cap-test2 For Fun
SFor-fun team centered on Geo Construct resonance. Furina adds off-field <hydro>Hydro</hydro> and DMG buffs, while Sigewinne heals.
Geo Construct resonance between Traveler and Zhongli is the main DMG source and accelerates Sigewinne's passive. Furina provides off-field <hydro>Hydro</hydro> application and DMG buffs via HP fluctuations.
Team composition: Sigewinne (Hydro Support), Furina (Hydro Sub DPS), Traveler (Geo) (Geo Main DPS), Zhongli (Geo Support)
Elemental Skill heals allies and increases their Skill DMG.
Weapons: Silvershower Heartstrings, Recurve Bow
Artifacts: 4pc Tenacity of the Millelith
Substats: HP% > HP
Off-field <hydro>Hydro</hydro> applier for Bloom; Burst boosts DMG based on ally HP changes.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Geo constructs from Skill and Burst resonate with Zhongli's, dealing DMG and accelerating Sigewinne's passive.
Weapons: Primordial Jade Cutter, Wolf-Fang
Artifacts: 2pc Gladiator's Finale + 2pc Shimenawa's Reminiscence
Substats: CRIT DMG > CRIT Rate > ATK% > HP%
Shield grants a safe environment; Geo construct resonates with Traveler's for extra DMG.
Weapons: Staff of Homa
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > ATK% > HP%
Sigewinne Skills
Passive Talents
Requires Appropriate Rest
Ascension Phase 1Detailed Diagnosis, Thorough Treatment
Ascension Phase 4Emergency Dose
PassiveConstellations
"Can the Happiest of Spirits Understand Anxiety?"
C1The Ascension Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Ascension Talent "Requires Appropriate Rest."
"Can the Most Merciful of Spirits Defeat Its Foes?"
C2Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
"Can the Healthiest of Spirits Cure Fevers?"
C3Maximum upgrade level is 15.
"Can the Loveliest of Spirits Keep Decay at Bay?"
C4"Can the Most Joyful of Spirits Alleviate Agony?"
C5Maximum upgrade level is 15.
"Can the Most Radiant of Spirits Pray For Me?"
C6Outfits

Sweetness of the Sea
Sigewinne's outfit. Its brilliant colors epitomize Head Nurse Sigewinne herself — a welcome ray of sunshine brightening life down in the gloomy depths.
Stats
Ascension Materials

Mora
420,000

Varunada Lazurite Sliver
1

Varunada Lazurite Fragment
9

Varunada Lazurite Chunk
9

Varunada Lazurite Gemstone
6

Water That Failed To Transcend
46

Romaritime Flower
168

Transoceanic Pearl
18

Transoceanic Chunk
30

Xenochromatic Crystal
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Equity
3

Guide to Equity
21

Philosophies of Equity
38

Transoceanic Pearl
6

Transoceanic Chunk
22

Xenochromatic Crystal
31

Lightless Eye of the Maelstrom
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Frequently Asked Questions
What is the best artifact set for Sigewinne?+
The best artifact set for Sigewinne is the 4-piece Ocean-Hued Clam set.
What is the best weapon for Sigewinne?+
The best weapon for Sigewinne is Silvershower Heartstrings.
What main stats should I focus on for Sigewinne?+
Prioritize HP%, HP%, HP% on the Sands, Goblet, and Circlet.
What is the talent priority for Sigewinne?+
Upgrade Sigewinne's talents in this order: Skill > Burst > Normal Attack.
What are the best teams for Sigewinne?+
Some of the best teams for Sigewinne are Pure Hydro, cap-test2 For Fun, Alhaitham Nilou Bountiful Bloom.





