Thunderblades

Thunderblades

SSRWeapon
  • ElementThunder
  • TypeDPS
  • Attack1404
  • HP92800
  • Crit1000
  • Weapon Effects

    Advancements

    1

    Attacking targets from behind increases crit rate of all dual blade attacks by 40%. Backstabbing an electrified target increases crit rate by 100% and crit damage by 30%.

    2

    Increase the current weapon's base ATK growth by 16%.

    3

    Increase damage by 30% to targets with less than 60% HP.

    4

    Increase the current weapon's base HP growth by 32%.

    5

    Triggering a Back Attack grants a 100% crit chance for the next 4 seconds and increases crit damage by 50%. Cooldown: 10 seconds.

    6

    After using a skill, increase volt damage dealt to the target by 20% for 20 seconds.

    Normal Skills

    Twin Blades

    Attack x5
    Damage

    While on the ground, brandish the pair of dual blades to launch up to 5 consecutive attacks. First Attack: Deal damage equal to 66.1% of ATK plus 418 and knock the target back a short distance. Second Attack: Deal damage equal to 80.3% of ATK plus 507 and knock the target back a short distance. Third Attack: Deal damage equal to 120.6% of ATK plus 631 and knock the target back a short distance. Fourth Attack: Deal damage equal to 106.5% of ATK plus 672 and knock the target back a short distance. Fifth Attack: Deal damage equal to 222.4% of ATK plus 1405 and knock the target back a short distance.

    Sky Flurry

    JumpAttack x4
    Damage

    While airborne or after jumping once, use normal attack to attack 4 times in a row. First Attack: Deal damage equal to 72.2% of ATK plus 455. Second Attack: Deal damage equal to 42.2% of ATK plus 267. Third Attack: Deal damage equal to 101.2% of ATK plus 639. Fourth Attack: Deal damage equal to 151.8% of ATK plus 959.

    Rapid Lunge

    Attack x3Hold Attack
    Damage

    After the third normal attack, hold the normal attack button to trigger Rapid Lunge. Upon hit, strongly suspend the target, dealing total damage equal to 127.2% of ATK plus 812.

    Spiral Drive

    DashAttack
    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Spiral Drive. While falling, deal damage equal to 44% of ATK plus 265 each hit. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.

    Sneak Attack

    DashAttack
    Damage

    Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to 627% of ATK plus 3960.

    Dodge Skills

    Flying Blades

    MovementDashAttack
    Damage

    Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Flying Blades. Slash a target 5 times, each dealing damage equal to 29% of ATK plus 184. Grant immunity to control effects while phasing.

    Dodge

    MovementDash

    Dodge right before getting hit to trigger Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. Become immune to hitstun while dodging for 0.5 seconds.

    Skills

    Returning Blades

    DamageHyperbody

    Fire 6 returning blades, each dealing damage equal to 52.8% of ATK plus 333. Gains hyperbody for up to 8 seconds, and the effect is removed when the blades return. 45 -second cooldown.

    Discharge Skills

    Orbiting Blades

    Damage

    When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and dash to the target location, dealing damage equal to 86.9% of ATK plus 549 and electrocuting the target (after 5 seconds, deals volt damage equal to 15% of damage dealt, up to 350% of the Wanderer's ATK. This is an abnormal status that can be dispelled). Also spawn 3 blades that orbit around the Wanderer, dealing damage equal to 65.2% of ATK plus 412 to those that touch them.