Vermilion Bird

Vermilion Bird

SSRWeapon
  • ElementFlame
  • TypeTank
  • Attack1304
  • Resistance468
  • HP86400
  • Weapon Effects

    Flame Resonance

    Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

    Advancements

    1

    Vermilion Strength: When equipping Vermilion Bird, the ammo costs, damage, charge, and shatter effects of other weapons are multiplied by Polyfeather Parasol. Glowing Fire: When nearby targets trigger burn tally or take damage from Fiery Crash, 30% of the damage is transferred to the 3 highest HP percentage units near the target (including the target itself).

    2

    Increase the current weapon's base HP growth by 16%.

    3

    Passive 1: When using any weapon discharge attack or shatter, all parasols in the vicinity trigger 1 Fiery Crash at 30% effectiveness. Reduce the ATK of enemies near the parasols by 15%. When in combat, spawn 3 parasols near the target immediately after dealing damage for the first time.

    4

    Increase the current weapon's base ATK growth by 32%.

    5

    Fiery Crash and the transferred damage ignore 60% of the target's flame resistance. Flame damage dealt by Corrosion is increased by 10%.

    6

    Increase the damage dealt by Dancing Flames and Soaring Strike by 50%. When calculating the effects of spinning parasols, Phoenix Sweep, and Fiery Crash add 2 to Polyfeather Paraso.

    Normal Skills

    Dancing Flames

    Attack x5
    Damage

    While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 94.8% of ATK plus 599 and knock the target back a short distance. Second Attack: Deal damage equal to 129.8% of ATK plus 820 and knock the target back significantly. Third Attack: Deal damage equal to 221.3% of ATK plus 1398 and suspend the target. Fourth Attack: Deal damage equal to 241.3% of ATK plus 1524 and knock the target down. Fifth Attack: Deal damage equal to 304.1% of ATK plus 1921 and knock the target back.

    Soaring Strike

    JumpAttack x5
    Damage

    While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 106.3% of ATK plus 671. Second Attack: Deal damage equal to 129.8% of ATK plus 820. Third Attack: Deal damage equal to 158.1% of ATK plus 999. Fourth Attack: Deal damage equal to 165.3% of ATK plus 1044. Fifth Attack: Deal damage equal to 296.3% of ATK plus 1871.

    Blazing Wings

    AttackHold Attack
    Damage

    While on the ground, tap and hold normal attack during the second to the fifth normal attack to trigger Blazing Wings. Dash forward quickly and suspend self, dealing damage equal to 125% of ATK plus 789 to nearby targets and strongly suspending them.

    Molten Heart

    JumpHold Attack
    DamageHyperbody

    While airborne, tap and hold normal attack to trigger Molten Heart. Then, continue to consume endurance and gain hyperbody. Control Vermilion Bird and deal damage equal to 25% of ATK plus 158 to nearby targets, and command the parasols to spin rapidly. Release normal attack to fall. While falling, each attack that lands on the target deals damage equal to 50% of ATK plus 316, and knocks down the target. Passive: When the parasols are spinning rapidly, the feathers consumed every second by Flame Vortex is multiplied by Polyfeather Parasol, and the damage, charge, and shatter effects from Flame Vortex are also multiplied by Polyfeather Parasol. Feathers: Gain 1 automatically every second, and 1 for every time damage is dealt. Cooldown: 0.5 seconds. Feathers can be stored up to 30. Polyfeather Parasol = 1 plus the number of parasols.

    Summon Parasol

    Hold Attack
    Support

    While not in combat, tap and hold normal attack on the ground to spawn a parasol at the designated location for 15 seconds, or until combat starts. While not in combat, use the skill to move to where the parasol is, and use double-jump to glide. Cooldown: 6 seconds.

    Dodge Skills

    Dodge

    MovementDash

    Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.

    Skills

    Devastating Glide

    DamageHyperbody

    Fly toward the parasols in the same order that they spawned, and return to the original position. The flying trail lasts 5 seconds, and targets near the trail are slowed by 50%. While gliding, become immune to damage (unavailable in Apex League). Cooldown: 12 seconds. Every time the Wanderer passes through a parasol, deal area damage equal to 220% of ATK plus 1389 and make the parasol spin rapidly for 5 seconds.

    Parasol

    SupportDebuff

    When a weapon's normal attack or a dodge attack hits, 1 parasol spawns near the target for 20 seconds. Cooldown: 1.5 seconds. Up to 3 parasols can be active at the same time. Fiery Crash: While using Devastating Glide, for each parasol passed through, deal additional damage equal to 64.8% of ATK multiplied by Polyfeather Parasol. Corrosion: Targets near the parasols take 6% more flame damage and 8% more damage from charged attacks. Radiant Flames: Parasols burn nearby targets, dealing damage equal to 105% of ATK every second for 4 seconds. Flame Vortex: Active parasols consume 1 feather every second and deal area damage equal to 54% of ATK plus 341 (damage and feather cost from multiple parasols don't stack).

    Vermilion Domain

    DamageHyperbody

    While using Devastating Glide, pass through 3 parasols before returning to the original position to gain Vermilion Domain, which grants hyperbody and a 40% damage reduction for 8 seconds. While diving, Vermilion Domain deals damage equal to 50% of ATK plus 316 to targets in the area every second and increases the Wanderer's speed by 30%.

    Fortitude

    Control

    After activating Fortitude Resonance: Successfully using any weapon skill will taunt nearby targets for 2.5 seconds. When using Devastating Glide, the Vermilion Domain expands, granting 20% damage reduction to nearby teammates. When using Molten Heart, Vermilion Domain's timer is stopped.

    Discharge Skills

    Phoenix Sweep

    DamageSupport

    When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer, dealing damage equal to 849.6% of ATK plus 5366 to the target, during which damage immunity lasts for 1.5 seconds (unavailable in Apex League). Passive: A successful hit increases flame damage by 1.2% of Polyfeather Parasol for 20 seconds.