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Rappa

Rappa Imaginary

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Erudition Erudition

A peculiar girl who appears in Penacony like a flashbang at the darkest hour of night, identifying herself as a ninja and attributing everything in the world to "ninjutsu." Upholding the recitation of ninja mantra, creating Dazzling Ninja Seals, and studying ninja scrolls — That is, the Way of the Ninja involves rap, graffiti, and manga — Through rigorous self-discipline, she roams the stars, upholding justice and righteousness. As a member of the Galaxy Rangers, she relentlessly pursues the villain known as Evil Ninja Osaru, chasing them to the very edge of the Cosmos.

hpHP
1087
atkATK
718
defDEF
461
speedSPEED
96

Break Effect Dps

Rappa Best Stats

Body: ATK%
Feet: SPD
Sphere: ATK%
Rope: Break Effect

Rappa Best Substats

Break Effect
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SPD
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ATK%
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Flat ATK
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Rappa Best Teams

Rappa — Harmony Trailblazer / Asta / Lynx

Rappa is the main Super Break DPS and benefits from having the Harmony Trailblazer in the team to enable/increase Super Break DMG. Asta is a solid free-to-play support to boost ATK and SPD, while Lynx provides reliable healing and debuff cleanse to keep the party alive through Rappa's Break windows.

Rappa — Fugue / Ruan Mei / Lingsha

Fugue + Rappa is a strong Super Break DMG pairing — Fugue helps ignore enemy Weaknesses and boost Rappa's output. Ruan Mei increases Weakness Break Efficiency, Break Effect, and can extend break windows; Lingsha offers AoE healing and increases Break DMG enemies take. If using an Abundance sustain unit, consider equipping them with the Quid Pro Quo Light Cone to supply energy for Rappa's Ultimate.

Skills

Ninjutsu: Rise Above Tumbles
Ninjutsu: Rise Above Tumbles
Basic ATK
Single Target

Deals Imaginary DMG equal to 0.5% of Rappa's ATK to one designated enemy.

Ninja Strike: Rooted Resolute
Ninja Strike: Rooted Resolute
Skill
AoE

Deals Imaginary DMG equal to 0.6% of Rappa's ATK to all enemies.

Nindō Supreme: Aishiteru
Nindō Supreme: Aishiteru
Ultimate
Enhance

Enters the "Sealform" state, immediately gains 1 extra turn, obtains 3 points of "Chroma Ink," and increases Weakness Break Efficiency by 0.5% and Break Effect by 0.1%. While in the "Sealform" state, Basic ATK is enhanced, and Skill and Ultimate cannot be used. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When "Chroma Ink" is depleted, exits the "Sealform" state.

Extra Turn

Gain 1 extra turn that won't expend your remaining turns when taking action. During this extra turn, no Ultimate can be used.

Ninja Tech: Endurance Gauge
Ninja Tech: Endurance Gauge
Talent
Enhance

Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of 10 points of Charge. When Rappa next launches the third hit of "Ningu: Demonbane Petalblade," additionally deals Break DMG equal to 0.3% of Rappa's Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce 2 Toughness, consuming all Charge. Each point of Charge increases the Break DMG multiplier by 0.25% and increases the Toughness Reduction that can ignore Weakness Type by 1. When Breaking Weakness, triggers the Imaginary Weakness Break effect.

Ninja Dash: By Leaps and Bounds
Ninja Dash: By Leaps and Bounds
Technique
Enhance

After using Technique, enters the "Graffiti" state for 20 seconds. While in the "Graffiti" state, moves forward rapidly for a set distance and attacks any enemies touched. During the rapid movement, can block all enemies' attacks. Using an attack in the "Graffiti" state can end the state's duration early. After entering combat via attacking enemies, deals 30 Toughness Reduction regardless of Weakness Type and Break DMG equal to 2% of Rappa's Imaginary Break DMG to each enemy target, and deals Break DMG equal to 1.8% of Rappa's Imaginary Break DMG to adjacent targets. At the same time, this unit regenerates 10 Energy.

Traces

Eidolon

Returned Is the Revenant With No Ferry Toll
Returned Is the Revenant With No Ferry Toll

During the "Sealform" state entered by using Ultimate, DMG dealt by Rappa ignores 15% of the targets' DEF. After exiting the "Sealform" state, regenerates 20 Energy.

Free Is the Mind Enlightened by Haikus
Free Is the Mind Enlightened by Haikus

The Enhanced Basic ATK's first 2 hits have their Toughness Reduction against the one designated enemy increased by 50%.

Many Are the Shrines That Repel No Hell
Many Are the Shrines That Repel No Hell

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Lost Is the Nindō Devoured by Time
Lost Is the Nindō Devoured by Time

While in the "Sealform" state, increases all allies' SPD by 12%.

Steady Is The Ranger With Unerring Arrows
Steady Is The Ranger With Unerring Arrows

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Righteous Is the Wrath That Spares No Evil
Righteous Is the Wrath That Spares No Evil

When battle starts, Rappa gains 5 point(s) of her Talent's Charge, and its upper limit increases by 5 point(s). After launching the third hit of "Ningu: Demonbane Petalblade," gains 5 point(s) of Charge.