GenshinBuilds logo Honkai: Star Rail Honkai: Star Rail
Seele

Seele Quantum

starstarstarstarstar
The Hunt The Hunt

A resident of the Underworld and the backbone of Wildfire. She goes by the alias "Babochka." She has a frank personality, but there is a delicate and sensitive hidden side to her deep in her heart.

hpHP
931
atkATK
640
defDEF
364
speedSPEED
115

Crit Build

Best Light Cone

In the Night
In the Night
starstarstarstarstar

Seele Best Stats

Body: CRIT RateCRIT DMG
Feet: ATK%
Sphere: Quantum DMG
Rope: ATK%

Seele Best Substats

CRIT Rate
starstarstar
CRIT DMG
starstarstar
ATK%
starstar
SPD
starstar

Seele Best Teams

F2P Seele (Asta + Fire Trailblazer + Natasha)

A free-to-play focused team that buffs Seele and keeps her alive. Asta supplies Speed and ATK% while the Fire Trailblazer soaks aggro. Natasha sustains the tank and clears debuffs so Seele can keep dealing damage.

Seele (Sunday + Tingyun + Fu Xuan)

Seele benefits from turn advancement and SP/energy restoration so she can use her Ultimate frequently. Sunday and Tingyun are core here to accelerate Seele; Fu Xuan provides party protection and CRIT Rate support. Many support/utility replacements exist depending on available units and desired tradeoffs between damage and survivability.

Seele (Sparkle + Silver Wolf + Fu Xuan)

This composition leans on Silver Wolf to control enemy elemental/toughness interactions (implanting Quantum weakness). Sparkle advances Seele's turns and buffs damage while Fu Xuan provides protection and CRIT Rate. Silver Wolf is a keystone for this setup; if the enemy is already Quantum-weak another Harmony unit or Sub-DPS can substitute.

Skills

Thwack
Thwack
Basic ATK
Single Target

Deals Quantum DMG equal to 0.5% of Seele's ATK to one designated enemy.

Sheathed Blade
Sheathed Blade
Skill
Single Target

Increases Seele's SPD by 0.25% for 2 turn(s) and deals Quantum DMG equal to 1.1% of Seele's ATK to one designated enemy.

Butterfly Flurry
Butterfly Flurry
Ultimate
Single Target

Seele enters the Amplification state and deals Quantum DMG equal to 2.55% of her ATK to one designated enemy.

Resurgence
Resurgence
Talent
Enhance

Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, the DMG of Seele's attacks increases by 0.4% for 1 turn(s). Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence."

Extra Turn

Gain 1 extra turn that won't expend your remaining turns when taking action. During this extra turn, no Ultimate can be used.

Phantom Illusion
Phantom Illusion
Technique
Enhance

After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering battle by attacking enemies, Seele will immediately enter the Amplification state.

Traces

Eidolon

Extirpating Slash
Extirpating Slash

When dealing DMG to an enemy whose HP percentage is 80% or lower, CRIT Rate increases by 15%.

Dancing Butterfly
Dancing Butterfly

The SPD Boost effect of Seele's Skill can stack up to 2 time(s).

Dazzling Tumult
Dazzling Tumult

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Flitting Phantasm
Flitting Phantasm

Seele regenerates 15 Energy when she defeats an enemy.

Piercing Shards
Piercing Shards

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Shattering Shambles
Shattering Shambles

After Seele uses Ultimate, inflict the attacked enemy with "Butterfly Flurry" for 1 turn(s). Enemies in "Butterfly Flurry" will additionally take 1 instance of Quantum Additional DMG equal to 15% of Seele's Ultimate DMG every time they are attacked. If the target is defeated by the "Butterfly Flurry" state's Additional DMG triggered by other allies' attacks, Seele's Talent will not be triggered. When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed.

Additional DMG

Causes the target being hit to take extra DMG, which is not considered an attack.

Downed State

An ally will be incapacitated once their HP is reduced to 0.