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Yanqing

Yanqing Ice

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The Hunt The Hunt

General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age. No one can best Yanqing when he holds a sword in hand.

hpHP
893
atkATK
679
defDEF
412
speedSPEED
109

Ice Main Dps

Yanqing Best Stats

Body: crit-dmg
Feet: spd
Sphere: ice-dmg
Rope: atk%

Yanqing Best Substats

crit-dmg
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atk%
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crit-rate
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spd
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Yanqing Best Teams

Yanqing F2P Taunt Team

This Yanqing F2P team specializes in high single-target damage. The Fire Trailblazer is needed to keep enemies taunted while Lynx can increase the chances of the Trailblazer being targeted.

Yanqing Ultimate Focus Team

This Yanqing team provides a ton of DMG through the use of his Ultimate. Tingyun can provide attacks buffs and restore Yanqing's energy to let him frequently use his Ultimate. Sparkle advances Yanqing's turns and buffs his DMG.

Yanqing Freeze Team (Path Of Remembrance)

This Yanqing team focuses on freezing enemies and is effective in Simulated Universe's Path of Remembrance. Ruan Mei boosts Break Efficiency.

Yanqing Quantum Weakness Team

This Yanqing team comp works well where enemies are weak to Quantum but not Ice. Silver Wolf is essential to implant Ice Weakness.

Skills

Frost Thorn
Frost Thorn
Basic ATK
Single Target

Deals Ice DMG equal to 0.5% of Yanqing's ATK to one designated enemy.

Darting Ironthorn
Darting Ironthorn
Skill
Single Target

Deals Ice DMG equal to 1.1% of Yanqing's ATK to one designated enemy and activates "Soulsteel Sync" for 1 turn.

Amidst the Raining Bliss
Amidst the Raining Bliss
Ultimate
Single Target

Increases Yanqing's CRIT Rate by 0.6%. When "Soulsteel Sync" is active, increases Yanqing's CRIT DMG by an extra 0.3%. This buff lasts for one turn. Afterwards, deals Ice DMG equal to 2.1% of Yanqing's ATK to one designated enemy.

Buff

Can buff combat ability for a period of time, which can be dispelled unless otherwise specified.

One With the Sword
One With the Sword
Talent
Single Target

When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15% and his CRIT DMG increases by 0.15%. After Yanqing attacks an enemy, there is a 0.5% fixed chance to launch Follow-up ATK, dealing Ice DMG equal to 0.25% of Yanqing's ATK to the enemy, which has a 0.65% base chance to Freeze the enemy for 1 turn. The Frozen target cannot take action and receives Ice Additional DMG equal to 0.25% of Yanqing's ATK at the beginning of each turn. When Yanqing receives DMG, the Soulsteel Sync effect will disappear.

Fixed Chance

Fixed chance will not be affected by any factor.

Follow-up ATK

Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.

Base Chance

The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.

Additional DMG

Causes the target being hit to take extra DMG, which is not considered an attack.

The One True Sword
The One True Sword
Technique
Enhance

After using his Technique, at the start of the next battle, Yanqing deals 0.3% more DMG for 2 turn(s) to enemies whose current HP percentage is 0.5% or higher.

Traces

Eidolon

Svelte Saber
Svelte Saber

When Yanqing attacks a Frozen enemy, he deals Ice Additional DMG equal to 60% of his ATK.

Additional DMG

Causes the target being hit to take extra DMG, which is not considered an attack.

Supine Serenade
Supine Serenade

When Soulsteel Sync is active, Energy Regeneration Rate increases by an extra 10%.

Sword Savant
Sword Savant

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Searing Sting
Searing Sting

When the current HP percentage is 80% or higher, this unit's Ice RES PEN increases by 12%.

RES PEN

When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.

Surging Strife
Surging Strife

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Swift Swoop
Swift Swoop

If the buffs from "Soulsteel Sync" or the Ultimate are in effect when an enemy is defeated, the duration of these buffs is extended by 1 turn.

Buff

Can buff combat ability for a period of time, which can be dispelled unless otherwise specified.