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Sakiri
S

Eibon Record

Sakiri

IncantationEibon Antique Shop

Sakiri provides both reliable crowd-control with her held skill and considerable ATK% buffs with her Ultimate. When paired with her Best-in-Slot Arc and Cartridge, this ATK bonus is amplified even further. These points, combined with her rather universal use case, solidify her as an S-tier character welcome on most teams alongside most DPS units.

Build Guide

Strengths

  • Excellent crowd control with held skill (groups and airborne enemies).
  • Provides team-wide ATK% buff from Ultimate and Good Boy's Grand Adventure.
  • Universal buffer that fits into many team compositions.
  • Can trigger Esper Cycles easily with grouped enemies.

Weaknesses

  • Personal damage is not top-tier without sub-DPS Cartridges.
  • Devour ability on hold basic attack has a long cooldown (180s) and is situational.
  • Relies on team synergy to maximize utility.

Module Layout

Speedy HedgehogCartridge
1Cycle Intensity ★★★2Break Intensity ★★3DMG ★★4ATK% ★★5ATK ★

Best Teams

Blossom-Hexed Team

In most teams, Sakiri serves as a universal ATK buffer and crowd-controller, often paired with high-power DPS units like Nanally. In this team, Esper Zero serves as the burst sub-DPS, taking advantage of airborne enemies after Sakiri's buffs. Adler provides shielding and Incantation DoT to help trigger Hexed.

Use Adler's skill for shielding before engaging.

Cast Sakiri's hold skill to group and airborne enemies.

Use Sakiri's Ultimate to buff team ATK and suppress enemies.

Swap to Zero to deal burst damage on airborne targets.

Finally, use Nanally to trigger Hexed and finish off enemies.

Skill Priority

2

Kiroumaru Headbutt (Basic Attack)

Sakiri's Basic Attack can be saved for last or ignored altogether since she will not be using this attack most of the time.

3

Squash! (Support Skill)

Her Support Skill offers an extra instance of AoE Incantation DMG, which is welcome in most combat scenarios. Level this third.

4

Feast of Gluttony (Ultimate)

Despite Sakiri's Ultimate being her best ability, the only thing it scales with when leveled is its DMG, which makes it viable to be maxed second as she will frequently use this ability, but not as frequently as her Skill.

5

Devour Whole (Skill)

Sakiri's Skill should be maxed first to improve its damage, which Sakiri will often be using in combat.

How to Play

Cast your Skill in its hold form to draw enemies in and knock them airborne. Use your Ultimate to suppress enemies and increase team ATK. Swap to your now-buffed DPS units to run damage rotations on grouped and debuffed opponents.

Rotations

  1. 1Shielder/Mitigation Unit Skill → Sakiri Hold Skill → Sakiri Ultimate → Swap to DPS

Tips

  • Use Skill (hold) to stun enemies and set up Esper Cycles.
  • Team up with Anima or Chaos characters for Hexed or Scorch team comps (Hexed is more accessible).
  • Ultimate not only raises team ATK but also suppresses enemies for 3 seconds (6s with Awakening 3).
  • Can instantly kill low-level enemies with hold basic attack's devour (180s cooldown, separate from abilities).

Skills

ProactiveKiroumaru Headbutt

Basic Attack: Ram
Sakiri wields Kiroumaru and performs up to 5 consecutive attacks.

Basic Attack: Eating Mode
Hold to activate Eating mode with Kiroumaru.
Kiroumaru opens its mouth to continuously pull targets nearby within a cone. Movable objects in the scene will be destroyed, and weak enemies will be devoured.
Each devoured enemy takes 180s to be digested and only 1 target can be digested at a time.
When enemies being digested reach the limit, Kiroumaru remains free to move but can't pull or devour anymore.
Release to exit the mode.

Basic Attack: Swallow
Sakiri wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact.

ProactiveDevour Whole

Redirect Skill: Burp
Press to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then inflates and knocks down the enemy.

Redirect Skill: Gravity Eater
Hold to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then bites through the ground, devouring the gravity in that area, levitating enemies there (not effective against Boss).

ProactiveGA_Sagiri_UltraSkill_name

GA_Sagiri_UltraSkill_des

ProactiveSquash!

Let's see which unlucky soul is about to get squashed? Sakiri slams the enlarged Kiroumaru heavily onto the target, dealing 1 instance of Incantation DMG to an area.

Passives

Can I Eat This?

Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.

Impish Trick

Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.

Awakening

1Diffusive Haze

Extends the immovable effect inflicted by Feast of Gluttony to 6s.

2Dextrous Separation

Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.

3Adhesive Grip

Increases Devour Whole and Feast of Gluttony damage by 6% for each enemy defeated by the Team over the next 15s, up to 60%. Resets when out of combat.

4Wishful Reliance

Increases Team ATK (excluding Sakiri) by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.

5Sensory Collapse

Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.

6Gluttonous Dissolution

Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.

7Insatiable Appetite

Increases the skill level of Kiroumaru Headbutt, Devour Whole, and Feast of Gluttony by 1.

8Fog Penetration

For each negative effect on the target, Sakiri deals 3% increased damage to the target, up to 12%.

Voice Actors

CN

蔡书瑾

EN

Brianna Knickerbocker

JA

伊藤美来

KO

김나율