《原神》白朮 構建
藥廬「不卜廬」的主人,隨身懸著名為「長生」的白蛇。精於藥石,深於城府。
最佳 白朮 構建
HEAL SUPPORT配置
武器
生命值%
High base ATK and HP% substat boost healing. Signature weapon provides Energy Recharge and team ATK% after using Burst.
生命值%
Craftable option that regenerates energy and heals the whole party on Burst. Excellent for budget builds.
元素充能效率
Generates white energy particles on CRIT, helping battery the team. Prioritize CRIT Rate to trigger reliably.
元素充能效率
If paired with Electro characters, this weapon boosts team Electro DMG% after an Electro-related reaction.
生命值%
Swapping to an ally after equipping this provides a massive ATK% buff. No personal stats needed.
元素精通
Shares Elemental Mastery with teammates based on party elements. Good for reaction-heavy teams.
神器
4pc shreds Dendro RES by 30% when Skill or Burst hits. Best for Dendro main DPS teams.
4pc converts healing into a physical bubble that damages nearby enemies. Ideal when no other set is needed.
4pc increases whole party's Elemental Mastery by 120 after triggering a reaction. Strong for transformative reaction comps.
4pc boosts party ATK% by 20% after using Burst. Universal support set.
子統計優先級
人才優先
推薦的主要統計數據
生命值% / 元素充能效率
生命值%
生命值% / 治療加成
Baizhu's
Pre-cast the
Baizhu provides teamwide healing via Skill and heals the active character from Burst. Shields from Burst offer interrupt resistance, not reliable damage mitigation except for Bloom-related damage. As a Dendro catalyst, he fits many Dendro team archetypes.
Hakushin Ring: Best in Quicken teams if Baizhu maintains high buff uptime.
Prototype Amber: Provides flat energy and significant teamwide healing with Healing Bonus. Great with Furina for building Fanfare from second rotation onward.
Favonius Codex: Build some CRIT Rate to trigger passive consistently.
A Thousand Floating Dreams: Offers modest Elemental Mastery team buff, but generally better used elsewhere.
Deepwood Memories (4): In AoE, let another member hold it due to Baizhu’s weaker AoE.
Instructor (4): Elemental Mastery gain outweighs reduced A4 passive from lower HP main stats.
Noblesse Oblige (4): In teams benefiting from ATK%, run over Instructor if higher HP sustain preferred.
Build high HP (up to 50k) to maximize A4 buff. Consider Healing Bonus circlet over HP% if more healing valuable (e.g., with Furina for faster Fanfare). Healing Bonus also synergizes with Prototype Amber.
最佳 白朮 團隊
Baizhu Bloom Team #1
SSThe team triggers Bloom reactions primarily. Nilou's passive transforms cores into Bountiful Cores for larger AoE DMG. Baizhu provides healing and shields.
Trigger Bloom reactions using <element hydro>Hydro</element> from Ayato and Nilou and <element dendro>Dendro</element> from Nahida and Baizhu. Nilou's passive creates Bountiful Cores for massive AoE DMG, while Baizhu heals and boosts Bloom DMG.
Team composition: 神里綾人 (Hydro Main DPS), 妮露 (Hydro Sub DPS), 納西妲 (Dendro Sub DPS), 白朮 (Dendro Support)
Continuous <element hydro>Hydro</element> attacks trigger Bloom reaction with <element dendro>Dendro</element> from teammates.
Weapons: 裁葉萃光, 黑劍
Artifacts: 4pc 樂園遺落之花
Substats: CRIT DMG > CRIT Rate > ATK% > HP% > Energy Recharge
Provides <element hydro>Hydro</element> and enables Bountiful Cores via passive talent, dealing large AoE Bloom DMG.
Weapons: 聖顯之鑰, 船塢長劍
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Applies <element dendro>Dendro</element> via Skill and Burst, increases Burst duration with two <element hydro>Hydro</element> teammates.
Weapons: 千夜浮夢, 流浪的晚星
Artifacts: 4pc 深林的記憶
Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate > ATK%
Provides healing and shield, boosts Bloom DMG based on Max HP via passive.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Bloom Team #2
SSBaizhu heals and shields. The team deals DMG primarily via Bloom. Nilou's passive turns cores into Bountiful Cores for larger AoE DMG.
Utilize Nilou's passive to create Bountiful Cores with Kaveh as the on-field driver, triggering Blooms with Xingqiu and Baizhu's Hydro and Dendro. Kaveh's Skill and Burst enhance core damage while Baizhu provides sustain.
Team composition: 卡維 (Dendro Main DPS), 行秋 (Hydro Sub DPS), 妮露 (Hydro Sub DPS), 白朮 (Dendro Support)
Kaveh uses Skill to scan and activate cores. Burst infuses attacks with Dendro and increases core DMG. His passive heals when cores hurt him.
Weapons: 西風大劍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Xingqiu provides continuous Hydro attacks to react with Dendro from Kaveh and Baizhu, triggering Bloom.
Weapons: 磐岩結綠, 祭禮劍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Nilou provides Hydro for Bloom. Her passive creates Bountiful Cores that burst quicker and deal larger AoE DMG when team is only Dendro and Hydro.
Weapons: 聖顯之鑰, 船塢長劍
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Baizhu provides shield and healing. His passive increases Bloom DMG based on his Max HP.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Spread Team #1
SSA Spread team with Alhaitham as main DPS, Yae Miko and Nahida as sub DPS, and Baizhu as healer and Spread buffer.
Trigger Spread reactions using Dendro from Alhaitham and Nahida combined with Electro from Yae Miko, while Baizhu heals and boosts Spread DMG based on his Max HP.
Team composition: 艾爾海森 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 納西妲 (Dendro Sub DPS), 白朮 (Dendro Support)
Main DPS. Skill infuses attacks with Dendro. Burst scales with Chisel-Light Mirrors. Triggers Spread with Electro support.
Weapons: 裁葉萃光, 黎明神劍
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Skill provides off-field Electro to trigger Spread with Dendro team.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > ATK%
Sub DPS. Skill connects enemies and deals Dendro DMG. Burst boosts Skill based on teammates. Enables Spread and reduces Skill interval.
Weapons: 千夜浮夢, 流浪的晚星
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Support. Heals and shields team. Passive increases Spread DMG based on Max HP.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 深林的記憶
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Hyperbloom
SSBaizhu serves as the Main DPS, providing healing and shielding while triggering Hyperbloom reactions with Raiden Shogun, Yelan, and Xingqiu.
Baizhu's <element>Dendro</element> reacts with <element>Hydro</element> from Yelan and Xingqiu to create Dendro cores, which are then triggered by Raiden Shogun's off-field <element>Electro</element> to deal massive Hyperbloom damage.
Team composition: 白朮 (Dendro Main DPS), 雷電將軍 (Electro Sub DPS), 夜蘭 (Hydro Sub DPS), 行秋 (Hydro Sub DPS)
Main DPS that provides both shield and healing. His <element>Dendro</element> application triggers Blooming with Hydro, and his passive boosts Hyperbloom damage based on Max HP.
Weapons: 試作金珀
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP% > CRIT DMG > CRIT Rate
Provides off-field <element>Electro</element> application to trigger Hyperbloom. Built with full Elemental Mastery to maximize reaction damage.
Weapons: 匣裡滅辰
Artifacts: 4pc 飾金之夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Continuous off-field <element>Hydro</element> application to generate Dendro cores with Baizhu. Deals significant personal damage with her Burst.
Weapons: 若水, 西風獵弓
Artifacts: 4pc 絕緣之旗印
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Off-field <element>Hydro</element> application for Blooming, and reduces enemy <element>Dendro</element> RES with Deepwood Memories 4-piece effect.
Weapons: 西風劍
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
白竹超級爆發散佈隊
SSBaizhu heals and buffs Hyperbloom and Spread damage. Yae and Nahida provide consistent off-field Electro and Dendro application. Xingqiu adds Hydro for Bloom cores.
Utilize Yae's off-field Electro and Nahida's Dendro to trigger Spread and Hyperbloom, with Xingqiu providing Hydro for Bloom cores and Baizhu supporting with healing and reaction damage buffs.
Team composition: 八重神子 (Electro Main DPS), 納西妲 (Dendro Sub DPS), 行秋 (Hydro Sub DPS), 白朮 (Dendro Support)
Provides continuous off-field Electro application to trigger Spread and Hyperbloom.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > ATK%
Main DMG via Elemental Skill linking enemies and applying Dendro. Elemental Burst buffs Skill based on team elements, reducing interval and increasing duration with Electro and Hydro teammates.
Weapons: 千夜浮夢, 流浪的晚星
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Continuous Hydro application from Burst reacts with Dendro to create Bloom cores.
Weapons: 磐岩結綠, 祭禮劍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides shielding and healing. Passive talent increases Hyperbloom and Spread damage based on Max HP.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 深林的記憶
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
白竹加重隊伍 #1
SSBaizhu Aggravate Team #1 - SS Tier. The DMG of the team is maximized by Aggravate.
Maximize team damage through Aggravate reactions, utilizing off-field Electro application from Fischl and Beidou and on-field Electro from Cyno, with Baizhu providing healing and Dendro application.
Team composition: 賽諾 (Electro Main DPS), 菲謝爾 (Electro Sub DPS), 北斗 (Electro Sub DPS), 白朮 (Dendro Support)
Cyno’s Elemental Burst infuse his Normal ATK with Electro. With aid of Nahida and Baizhu, Aggravate is triggered to maximized overall DMG.
Weapons: 赤沙之杖, 決鬥之槍
Artifacts: 2pc 飾金之夢 + 2pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Fischl’s Elemental Skill can provide continuous Electro DMG off-field for triggering Catalyze.
Weapons: 若水, 絕弦
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Beidou’s Elemental Burst can provide Electro DMG even at backstage to trigger Catalyze.
Weapons: 天空之傲, 螭骨劍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Baizhu provides both Shield and Healing to protect the team. The DMG of Aggravate of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
白竹 Hyperbloom Spread
SSA team focused on Hyperbloom and Spread with Baizhu as driver.
The team uses Baizhu's <dendro>Dendro</dendro> and Xingqiu's <hydro>Hydro</hydro> to generate Bloom cores, which are triggered by Raiden Shogun's <electro>Electro</electro> for Hyperbloom. Meanwhile, Fischl's <electro>Electro</electro> enables Spread reactions. Baizhu's passive increases both reaction DMG based on his Max HP.
Team composition: 白朮 (Dendro Main DPS), 雷電將軍 (Electro Sub DPS), 菲謝爾 (Electro Sub DPS), 行秋 (Hydro Sub DPS)
Main DPS and Healer. Uses <dendro>Dendro</dendro> to create Bloom cores and trigger Spread via normal attacks.
Weapons: 試作金珀
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Off-field <electro>Electro</electro> triggers Hyperbloom on Dendro cores.
Weapons: 匣裡滅辰
Artifacts: 4pc 飾金之夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Off-field <electro>Electro</electro> provides consistent Catalyze for Spread.
Weapons: 若水, 絕弦
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Continuous <hydro>Hydro</hydro> creates Bloom cores. Equipped with Deepwood Memories to reduce <dendro>Dendro</dendro> RES.
Weapons: 西風劍
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
白竹快速綻放隊
SSBaizhu 是隊伍中的治療者。此隊伍不依賴普通攻擊。
Utilize Baizhu's healing and passive to boost Hyperbloom damage, with Raiden Shogun's Elemental Skill triggering Hyperbloom from Bloom cores created by Furina's <element>Hydro</element> and Emilie's <element>Dendro</element>, while Emilie's Burning synergy adds extra damage.
Team composition: 雷電將軍 (Electro Sub DPS), 艾梅莉埃 (Dendro Sub DPS), 芙寧娜 (Hydro Sub DPS), 白朮 (Dendro Support)
Raiden Shogun only requires the use of her Elemental Skill.
Weapons: 匣裡滅辰
Artifacts: 4pc 樂園遺落之花
Substats: Elemental Mastery > Energy Recharge > ATK%
Emilie summons ‘Lumidouce Case’, which intermittently deals <element>Dendro</element> damage to nearby enemies. When nearby enemies are in the Burning state, it will intermittently generate ‘Scents’, increasing the range and damage of ‘Lumidouce Case’. Her Elemental Burst further increases the damage of Lumidouce Case.
Weapons: 柔燈輓歌, 決鬥之槍
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Furina’s Elemental Skill can provide continuous <element>Hydro</element> element for triggering Bloom even Furina is off-field.
Weapons: 靜水流湧之輝, 西風劍
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Baizhu provides both Shield and Healing to protect the team. The DMG of Hyperbloom of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
白朮 技能
被動天賦
五運終天
提升階段 1·生命值低於50%時,白朮獲得20%治療加成;
·生命值高於或等於50%時,白朮獲得25%草元素傷害加成。
在地為化
提升階段 4味草之滋
Passive星座
呿吟至微
C1動靜精明
C2遊絲徵靈·切將在進行至多1次攻擊後返回,造成白朮攻擊力250%的草元素傷害與太素診要遊絲徵靈的20%回復量。
透過這種方式造成的傷害視為元素戰技傷害。
每5秒至多觸發一次。
八正定氣
C3至多提升至15級。
法古觀冥
C4盈虛藏象
C5至多提升至15級。
真邪合離
C6此外,遊絲徵靈或遊絲徵靈·切在命中敵人時,有100%機率產生癒氣全形論的無郤氣護盾,該效果每個遊絲徵靈或遊絲徵靈·切只能觸發一次。
服裝

君臣佐使
白朮的裝扮款式。肩上的氅衣以長生喜好的草木薰染,清芬長伴,安神消乏。
統計數據
提升材料

Mora
420,000

生長碧翡碎屑
1

生長碧翡斷片
9

生長碧翡塊
9

生長碧翡
6

常暗圓環
46

琉璃袋
168

蕈獸孢子
18

螢光孢粉
30

孢囊晶塵
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「黃金」的教導
3

「黃金」的指引
21

「黃金」的哲學
38

蕈獸孢子
6

螢光孢粉
22

孢囊晶塵
31

生長天地之蕨草
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |














