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賽諾

最佳賽諾培養指南:武器、聖遺物與隊伍 (v7.1)

長柄武器長柄武器Electro雷緘默之殿23/6金狼座昏識塔

正在尋找賽諾的最佳培養指南?這份賽諾培養指南涵蓋了最佳武器、聖遺物、主要屬性與隊伍搭配。

教令院內負責監管學者們的「大風紀官」。工作時比剎訶伐羅學院製作的「大風機關」更有效率。

最佳 賽諾 構建

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QUICKBLOOM / HYPERBLOOM DPS配置

武器

1
赤沙之杖
赤沙之杖

暴擊率

Converts Elemental Mastery into ATK and CRIT Rate, directly boosting both Hyperbloom and Aggravate damage. EM stacking makes this the best-in-slot.

2
災悔
災悔

暴擊率

Provides a mix of ATK and Elemental Mastery after triggering reactions, supporting both Hyperbloom and Aggravate damage.

3
和璞鳶
和璞鳶

暴擊率

High CRIT Rate and stacking ATK boost make it a strong generalist option, though it lacks EM for Hyperbloom.

4
峽灣長歌
峽灣長歌

暴擊率

EM substat and passive that further boosts Elemental Mastery and ATK after reactions, ideal for Hyperbloom triggers.

5
柔燈輓歌
柔燈輓歌

暴擊率

EM substat and passive that boosts ATK and Elemental Mastery after Skill use, directly increasing Hyperbloom damage.

6
支離輪光
支離輪光

暴擊傷害

ATK% substat with a passive that grants Elemental Mastery after reactions, balancing ATK and EM for mixed Aggravate and Hyperbloom damage.

7
護摩之杖
護摩之杖

暴擊傷害

Massive CRIT DMG and ATK from HP conversion, but lacks EM; best in teams where Aggravate damage is significant.

8
白纓槍
白纓槍R5

暴擊率

Budget option with high CRIT Rate; useful for early-game Aggravate builds but offers no EM for Hyperbloom.

9
決鬥之槍
決鬥之槍

暴擊率

CRIT Rate 副屬性和被動提供的 ATK 加成使其成為可靠的傷害選項,儘管缺乏用於反應倍率的 EM。

10
香韻奏者
香韻奏者

暴擊傷害

EM substat and passive that boosts Elemental Mastery further, maximizing Hyperbloom damage.

11
喜多院十文字
喜多院十文字

元素精通

EM substat helps Hyperbloom, while the passive restores energy and boosts Skill DMG, easing burst uptime.

12
風信之鋒
風信之鋒R5

攻擊力%

ATK% substat and passive that grants ATK and Elemental Mastery after reactions, supporting both damage types.

13
天空之脊
天空之脊

元素充能效率

Energy Recharge substat solves burst uptime, and the passive's CRIT Rate and extra hits add damage, though EM is missing.

14
西風長槍
西風長槍

元素充能效率

Energy Recharge substat and particles from passive help maintain burst uptime, but it provides no direct damage stats for reactions.

神器

4-piece reduces Skill CD after reactions, enabling more frequent casts and higher Aggravate and Hyperbloom uptime.

Massive Elemental Mastery and ATK buffs from 4-piece, directly increasing Hyperbloom and Aggravate damage.

4-piece boosts Hyperbloom damage by up to 40% and grants Elemental Mastery after triggering reactions, maximizing reaction damage.

2-piece provides 80 Elemental Mastery, a simple boost for Hyperbloom when not using a full 4-piece.

4-piece boosts Normal Attack DMG, a significant part of the damage output, but lacks EM for reaction scaling.

4-piece grants up to 36% CRIT Rate when HP changes, syncing with Furina teams; the Normal Attack DMG bonus helps burst damage.

子統計優先級

1元素充能效率
2元素精通
3暴擊率
4暴擊傷害
5攻擊力%

人才優先

1Q爆裂
2E技能
3NA普通攻擊

推薦的主要統計數據

金沙
元素精通
高腳杯
雷元素傷害加成元素精通
圓環
暴擊率暴擊傷害元素精通

Rotations:
Thundering Fury (4): E N1 Q E 6[N4E]
Non-Thundering Fury: E N1 Q N2E 3[N5 N2E]
*E = Elemental Skill, N = Normal Attack, Q = Elemental Burst.

Detailed weapon calcs: Aggravate | Quickbloom

Quickbloom/Hyperbloom DPS
Build a mix of talent, Aggravate, and Hyperbloom damage with a Hydro unit on the team.
Weapons
• Ballad of the Fjords [R5] outranks Disaster and Remorse.
• Deathmatch [R5] outranks Primordial Jade Winged-Spear.
• Skyward Spine matches or beats White Tassel [R5] when its ATK Speed lands more Normal Attacks.
• Energy Recharge weapons are worth it in energy-starved teams lacking a Favonius weapon or a second Electro unit.
Artifacts
• Marechaussee Hunter (4): only alongside Furina, a Quickbloom variant needing teamwide healing (ideally Baizhu); similar output to Gilded Dreams (4).
Main Stats
Any mix of Elemental Mastery, Electro DMG Bonus, and Crit Rate/CRIT DMG works. Under heavy Hydro application the top combo is EM Sands, Electro DMG Goblet, EM Circlet — but values sit close, so let substats decide.

Aggravate DPS
The Burst swaps stance and deals Electro damage counted as Normal Attack damage, so Burst DMG buffs do nothing. This build chases personal damage with Dendro and Electro allies.
Weapons
• Skyward Spine may match or beat White Tassel [R5] when ATK Speed lands more Normal Attacks.
• Ballad of the Fjords [R5] sits slightly below Disaster and Remorse.
• Deathmatch [R5] beats Primordial Jade Winged-Spear.
• Energy Recharge weapons are wanted in energy-starved teams without a Favonius weapon or a second Electro unit.
Artifacts
• Thundering Fury (4): best under optimal conditions. Extra Skill casts fix energy when he is the sole Electro unit, but off-cooldown casts can miss Endseer windows — bring a shielder.
• Gilded Dreams (4): beats Gladiator's Finale (4) on Staff of the Scarlet Sands and White Tassel.
• Thundersoother (4): beats Gladiator's Finale (4) at 100% uptime, though that is infeasible on most teams.
Main Stats
• Sands: Elemental Mastery vs ATK% hinges on weapon and team — test both or run an optimizer.
• Circlet: with Staff of the Scarlet Sands, Elemental Mastery is a valid main stat.

最佳 賽諾 團隊

發掘賽諾的最佳隊伍搭配,包括適合各種玩法的平民隊伍。

Full team guide
1

Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom

SS

A four-element seed engine — Hydro makes Dendro Cores, Pyro detonates them into Burgeon, and Electro can also convert them via Hyperbloom. Thoma C6 is the listed requirement; Aggravate uptime depends on keeping a Quicken aura alive between detonations.

Hydro from Xingqiu seeds Dendro Cores that Thoma detonates for Burgeon while Cyno keeps Quicken rolling for Aggravate. Nahida supplies the linked Dendro and Elemental Mastery that all three reactions scale from.

Team composition: 賽諾 (Electro Main DPS), 行秋 (Hydro Sub DPS), 納西妲 (Dendro Support), 托馬 (Pyro Support)

賽諾·Electro Main DPS

Drives the team during Burst Pactsworn Pathclearer. Time Skill with Endseer to fire Judication and Duststalker Bolts, and build Energy Recharge so the field window never drops.

Weapons: 赤沙之杖, 決鬥之槍

Artifacts: 4pc 如雷的盛怒

Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%

行秋·Hydro Sub DPS

Rain Swords fire coordinated Hydro on Normal Attacks and add damage reduction plus interruption resistance for Cyno's long window. Fund his Burst fully — the small heal cannot replace a healer.

Weapons: 祭禮劍, 西風劍

Artifacts: 4pc 絕緣之旗印

Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%

納西妲·Dendro Support

Links Dendro damage and grants Elemental Mastery to the active character inside her Burst. Re-mark fresh enemies, and keep Deepwood Memories up to shred Dendro RES for seeds.

Weapons: 千夜浮夢, 祭禮殘章

Artifacts: 4pc 深林的記憶

Substats: Elemental Mastery > CRIT Rate > CRIT DMG > Energy Recharge

托馬·Pyro SupportC6

Shields and releases Pyro waves during Normal Attacks, detonating Dendro Cores for Burgeon. Level and Elemental Mastery drive the explosions; the EM build trades shield size for damage.

Weapons: 喜多院十文字, 西風長槍

Artifacts: 4pc 樂園遺落之花

Substats: Energy Recharge > Elemental Mastery > HP%

2

Cyno Electro-Charged Taser Drive

SS

Cyno drives coordinated Electro and Hydro attacks, stacking Electro-Charged while Xingqiu and Beidou add damage reduction and interruption resistance.
There is no dedicated healer on this lineup, so sustain depends on the encounter; swap in a healer if the fight punishes chip damage.

Cyno stays on field during Pactsworn Pathclearer while Beidou, Yelan, and Xingqiu fire coordinated off-field Electro and Hydro hits from Normal Attacks, chaining Electro-Charged. Defensive utility comes from Rain Swords and Beidou's Burst rather than from healing.

Team composition: 賽諾 (Electro Main DPS), 北斗 (Electro Sub DPS), 夜蘭 (Hydro Sub DPS), 行秋 (Hydro Support)

賽諾·Electro Main DPS

On-field driver during Pactsworn Pathclearer. Cast Burst for the longer field window and time Skills with Endseer to trigger Judication and Duststalker Bolts.

Weapons: 赤沙之杖, 決鬥之槍

Artifacts: 4pc 如雷的盛怒

Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%

北斗·Electro Sub DPS

Off-field Electro discharges when Normal or Charged Attacks land, plus damage reduction and interruption resistance. Burst chains scale up with multiple targets. Serpent Spine is a paid Battle Pass weapon.

Weapons: 天空之傲, 螭骨劍

Artifacts: 4pc 絕緣之旗印

Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%

夜蘭·Hydro Sub DPS

Coordinated Hydro during Normal Attack sequences plus a ramping damage buff for the active character. HP scaling means ATK% does nothing for her Burst.

Weapons: 若水, 西風獵弓

Artifacts: 4pc 絕緣之旗印

Substats: Energy Recharge > CRIT Rate > CRIT DMG > HP%

行秋·Hydro Support

Coordinated Hydro on Normal Attacks, damage reduction and interruption resistance. Fund his Burst for the whole on-field window; Rain Sword healing is too limited to replace a real healer.

Weapons: 祭禮劍, 西風劍

Artifacts: 4pc 絕緣之旗印

Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%

賽諾 技能

被動天賦

落羽的裁擇

落羽的裁擇

提升階段 1
在聖儀·煟煌隨狼行的啟途誓使狀態下時,賽諾將間歇性處於「末途真眼」狀態下。在該狀態期間施放秘儀·律淵渡魂時,將觸發「裁定」效果,使此次秘儀·律淵渡魂造成的傷害提升35%,並向前方發射3道渡荒之雷,造成等同於賽諾攻擊力100%的雷元素傷害。
渡荒之雷造成的傷害視為元素戰技傷害。
九弓的執命

九弓的執命

提升階段 4
基於賽諾的元素精通,提高自身以下攻擊造成的傷害值:
·啟途誓使狀態下的普通攻擊:元素精通的150%。
·突破天賦「落羽的裁擇」的渡荒之雷:元素精通的250%。
緘默的惠賜

緘默的惠賜

Passive
在須彌執行時長為20小時的探索派遣任務時,獲得的獎勵增加25%。

星座

立儀·俯覽晝冥

立儀·俯覽晝冥

C1
施放聖儀·煟煌隨狼行後,賽諾普通攻擊的攻擊速度提升20%,持續10秒。若施放秘儀·律淵渡魂時觸發了突破天賦「落羽的裁擇」的「裁定」效果,將重置該效果的持續時間。
需要解鎖突破天賦「落羽的裁擇」。
令儀·引謁歸靈

令儀·引謁歸靈

C2
賽諾的普通攻擊命中敵人後,雷元素傷害加成提升10%,持續4秒。該效果每0.1秒至多觸發一次,至多疊加5層。
律儀·行度誓懲

律儀·行度誓懲

C3
聖儀·煟煌隨狼行的技能等級提高3級。
至多提升至15級。
巡儀·蕆護禁罔

巡儀·蕆護禁罔

C4
賽諾處於聖儀·煟煌隨狼行的啟途誓使狀態下時,觸發感電、月感電、超導、星超導、超載、原激化、超激化、超綻放、雷元素擴散反應後,將為隊伍中附近的所有角色(除了賽諾自己)恢復3點元素能量。
該效果在一次聖儀·煟煌隨狼行中,至多觸發5次。
幽儀·逝往星芒

幽儀·逝往星芒

C5
秘儀·律淵渡魂的技能等級提高3級。
至多提升至15級。
羽儀·裁落鈞衡

羽儀·裁落鈞衡

C6
施放聖儀·煟煌隨狼行或觸發突破天賦「落羽的裁擇」的「裁定」後,賽諾將獲得4層「豺祭」效果。賽諾的普通攻擊命中敵人時,將消耗一層「豺祭」效果,並發射一道渡荒之雷。
「豺祭」持續8秒,至多疊加8層,並將在聖儀·煟煌隨狼行的啟途誓使狀態結束後移除。
每0.4秒至多依此方式發射一道渡荒之雷。
需要解鎖突破天賦「落羽的裁擇」。

服裝

衡斷之心

衡斷之心

衡斷之心 icon
預設

賽諾的裝扮款式。體現大風紀官威嚴與公正原則的裝束,由於頭部的飾物是應賽諾本人要求特別訂製的,做工複雜,需要定期維護。

統計數據

提升之前
揚升之後
突破
-
1
基礎生命值
-
972
基礎攻擊力
-
25
基礎防禦力
-
67
暴擊傷害
-
50.0%

提升材料

Mora

420,000

最勝紫晶碎屑

1

最勝紫晶斷片

9

最勝紫晶塊

9

最勝紫晶

6

藏雷野實

46

聖金蟲

168

導能繪卷

18

封魔繪卷

30

禁咒繪卷

36

LevelMoraMaterials
Lv.40
20,000
1
1
—
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

人才資料

Mora

1,652,500

「諍言」的教導

3

「諍言」的指引

21

「諍言」的哲學

38

導能繪卷

6

封魔繪卷

22

禁咒繪卷

31

凶將之手眼

6

智識之冕

1

LevelMoraMaterials
Lv.1→2
12,500
3
6
Lv.2→3
17,500
2
3
Lv.3→4
25,000
4
4
Lv.4→5
30,000
6
6
Lv.5→6
37,500
9
9
Lv.6→7
120,000
4
4
1
Lv.7→8
260,000
6
6
1
Lv.8→9
450,000
12
9
2
Lv.9→10
700,000
16
12
2
1

常見問題

賽諾的最佳聖遺物套裝是什麼?+

賽諾的最佳聖遺物套裝是4-piece的如雷的盛怒套。

賽諾的最佳武器是什麼?+

賽諾的最佳武器是赤沙之杖。

賽諾應該優先什麼主詞條?+

時之沙、空之杯、理之冠優先選擇元素精通, 雷元素傷害加成, 暴擊率。

賽諾的天賦升級優先級是什麼?+

依此順序升級賽諾的天賦:Burst > Skill > Normal Attack。

賽諾的最佳配隊是什麼?+

賽諾的一些最佳配隊是Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom, Cyno Electro-Charged Taser Drive, Cyno Aggravate SS Tier — Nahida Quicken Core, Cyno Mono Electro Hypercarry — Kazuha Swirl Battery, Cyno Hyperbloom — S Tier Electro Dendro Team, Cyno Aggravate #3 — Double Dendro Quicken Battery, Cyno Quickbloom: Hyperbloom & Aggravate Core, Cyno Stellar-Conduct Hypercarry Team Guide。