《原神》希格雯 構建
梅洛彼得堡的美露莘護士長,平等地關愛著海底監牢中的每一名罪人。
最佳 希格雯 構建
HEAL SUPPORT配置
武器
生命值%
Signature bow; HP% substat directly boosts healing and Burst stack generation.
生命值%
High base ATK and Energy Recharge help Burst uptime, but HP% is preferred for healing.
生命值%
3-star with HP% substat; best F2P option for raw healing output.
元素充能效率
Provides team energy via particles; good if Burst uptime is a concern.
元素充能效率
Boosts team Elemental Mastery and ATK% after Skill hits; supports reaction comps.
元素充能效率
Resets Skill cooldown, allowing more Convalescence stacks and healing triggers.
神器
Converts overhealing into Physical damage bubbles; excellent for healing-focused builds.
After healing, increases party ATK%; synergistic with frequent heals from Skill and Burst.
Grants Elemental DMG Bonus after triggering a reaction; useful if team relies on Hydro reactions.
Boosts party ATK% and shield strength; only if Skill can consistently hit enemies (no shield benefit).
Boosts party ATK% and shield strength; only if Skill can consistently hit enemies (no shield benefit).
子統計優先級
人才優先
推薦的主要統計數據
生命值%
生命值%
生命值% / 暴擊率
At C1, Sigewinne now gains 18 Convalescence stacks per
Sigewinne provides teamwide healing via Skill. Sourcewater Droplets grant her a Bond of Life; clearing it refunds Energy. Her A1 gives 10 Convalescence stacks on Skill cast, boosting off-field Skill damage—but not her own. Best in Furina-centric teams.
Favonius Warbow: prioritize CRIT Rate to trigger passive for team Energy Recharge. No need to level if ignoring Burst.
Elegy for the End: extra Energy Recharge is wasted, but the team buff passive shines in some comps. Leveling optional if Burst unused.
Sacrificial Bow at R5 enables shorter rotations and more Convalescence uptime. Using Skill twice quickly does not double stacks. Skip leveling if ignoring Burst.
Tenacity of the Millelith (4): ideal for teams with ATK-scaling damage dealers, outperforming 2pc mixed sets in those scenarios.
最佳 希格雯 團隊
Sigewinne 純水隊
SS西格威內 是一名治療者,負責團隊的主要傷害是水元素傷害。
The team focuses on dealing Hydro damage, with Sigewinne providing healing and Elemental Skill damage buffs, while Yelan and Furina output damage and Kazuha provides grouping and resistance shred.
Team composition: 夜蘭 (Hydro Main DPS), 楓原萬葉 (Anemo Support), 芙寧娜 (Hydro Sub DPS), 希格雯 (Hydro Support)
Yelan is a Main DPS in the team.
Weapons: 若水
Artifacts: 4pc 逐影獵人
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Kazuha can assist the team by grouping enemies together, applying crowd control, provide DMG buff to teammates and reduce Elemental Resistance of enemies.
Weapons: 西福斯的月光, 西風劍
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate
Furina's Elemental Skill can provide continuous Hydro Element for triggering Blooming even Furina is off-field. Furina's Elemental Burst can provide DMG increase based on the change of HP of Furina's allies. This can be achieved as Furina's Elemental Skill can burn allies HP and the HP lost is restored by Healer.
Weapons: 靜水流湧之輝, 狼牙
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Sigewinne's Elemental Skill provides healing to other team members and increases the damage of their Elemental Skills.
Weapons: 白雨心弦, 反曲弓
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > HP
Sigewinne For Fun
SA for-fun team where Traveler (Geo) and Zhongli's Geo construct resonance is the main DMG source, speeding up Sigewinne's passive. Sigewinne heals and boosts Skill DMG.
Geo construct resonance between Traveler (Geo) and Zhongli triggers Sigewinne's passive talent for additional damage, while Furina provides off-field Hydro and DMG buffs.
Team composition: 希格雯 (Hydro Support), 芙寧娜 (Hydro Sub DPS), 旅行者 (岩) (Geo Main DPS), 鍾離 (Geo Support)
Heals allies and boosts their Skill DMG. Geo resonance speeds her passive.
Weapons: 白雨心弦, 反曲弓
Artifacts: 4pc 千岩牢固
Substats: HP% > HP
Off-field Hydro via Skill. Burst buffs DMG based on HP changes.
Weapons: 靜水流湧之輝, 西風劍
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Geo constructs from Skill and Burst resonate with Zhongli's for DMG and passive consumption.
Weapons: 磐岩結綠, 狼牙
Artifacts: 2pc 角鬥士的終幕禮 + 2pc 追憶之注連
Substats: CRIT DMG > CRIT Rate > ATK% > HP%
Strong shield for safe play. Skill pillar resonates with Traveler's constructs.
Weapons: 護摩之杖
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > ATK% > HP%
Sigewinne Bloom 隊伍
SS西格薇妮是團隊中的治療者。團隊主要透過綻放發揮傷害。尼露的被動技能會將綻放產生的核心轉換為豐饒核心,並對周圍造成更大的AoE傷害。
Bloom team utilizing Nilou's passive to create Bountiful Cores for massive AoE <element type='dendro'>Dendro</element> damage, with Alhaitham as on-field driver, Furina providing off-field <element type='hydro'>Hydro</element> and damage buffs, and Sigewinne healing to sustain Furina's HP drain.
Team composition: 艾爾海森 (Dendro Main DPS), 芙寧娜 (Hydro Sub DPS), 妮露 (Hydro Sub DPS), 希格雯 (Hydro Support)
Main DPS. Elemental Skill infuses attacks with <element type='dendro'>Dendro</element>. Skill and Burst generate Chisel-Light Mirrors, enhancing attacks with AoE <element type='dendro'>Dendro</element> projectiles.
Weapons: 裁葉萃光, 狼牙
Artifacts: 4pc 逐影獵人
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > Energy Recharge > ATK%
Sub DPS. Elemental Skill provides continuous <element type='hydro'>Hydro</element> off-field for Bloom. Burst increases DMG based on HP changes, synergizing with healer.
Weapons: 靜水流湧之輝, 狼牙
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Sub DPS. Provides <element type='hydro'>Hydro</element> and enables Bountiful Cores via passive when team is only <element type='dendro'>Dendro</element> and <element type='hydro'>Hydro</element>.
Weapons: 聖顯之鑰, 船塢長劍
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > Elemental Mastery > HP
Healer. Elemental Skill heals team and increases Elemental Skill DMG of teammates.
Weapons: 終末嗟嘆之詩, 西風獵弓
Artifacts: 4pc 千岩牢固
Substats: HP% > HP
希格雯 技能
被動天賦
應有適當的休憩
提升階段 1細緻入微的診療
提升階段 4急性劑量
Passive星座
「最快樂的精靈,可否懂得焦慮」
C1此外,突破天賦「應有適當的休憩」的效果獲得提升:激癒水球彈跳時,將為希格雯賦予1層靜養計數,並使靜養計數產生的傷害值提升改為:希格雯的生命值上限超過30000的部分,每1000點生命值上限將提升100點,依此方式,至多提升3500點傷害。此效果需要解鎖突破天賦「應有適當的休憩」。
「最仁慈的精靈,可否化解仇敵」
C2此外,彈跳水療法丟擲的激癒水球或過飽和心意注射命中敵人後,該敵人的水元素抗性降低35%,持續8秒。
「最健康的精靈,可否療癒熱症」
C3至多提升至15級。
「最美麗的精靈,可否拒絕衰朽」
C4「最幸福的精靈,可否消卻折磨」
C5至多提升至15級。
「最光輝的精靈,可否為我禱告」
C6服裝

大海的甜色
希格雯的裝扮款式。明亮的色彩代表了護士長希格雯本人,明亮的她為黯淡的海底生活帶來了一線陽光。
統計數據
提升材料

Mora
420,000

滌淨青金碎屑
1

滌淨青金斷片
9

滌淨青金塊
9

滌淨青金
6

未能達成超越之水
46

海露花
168

異海凝珠
18

異海之塊
30

異色結晶石
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「公平」的教導
3

「公平」的指引
21

「公平」的哲學
38

異海凝珠
6

異海之塊
22

異色結晶石
31

無光渦眼
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |







