
KING
SSRSimulacrum
Scythe of the Crow
Recommended Matrices
Skills
Normal AttackAttack
While on the ground, swing the scythe to launch 5 consecutive attacks. First Attack: Deal damage equal to 57.1% of ATK + 3 and knock the target back a short distance. Second Attack: Deal damage equal to 49.1% of ATK + 3 and knock the target back a short distance. Third Attack: Deal damage equal to 106.8% of ATK + 6 and knock the target back a short distance. Fourth Attack: Deal damage equal to 109.5% of ATK + 6 and knock the target back a short distance. Fifth Attack: Deal damage equal to 104.2% of ATK + 5, strongly suspend the target, and cause the Wanderer to go airborne.
Rising ScytheJumpAttack
While airborne or after jumping once, attack 5 times in a row. First Attack: Deal damage equal to 63.4% of ATK + 3. Second Attack: Deal damage equal to 68.8% of ATK + 4. Third Attack: Deal damage equal to 190.5% of ATK + 10. Fourth Attack: Deal damage equal to 213.6% of ATK + 11. Fifth Attack: Deal damage equal to 173.9% of ATK + 9 and knock the target down. The higher the location is when triggered, the more damage is dealt, up to 600% damage.
AsunderJumpHold: Attack
Tap and hold normal attack while airborne (or tap when a target is selected), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Asunder. While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 71.9% of ATK + 4 and deliver a knockdown. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
Returning ChainbladeAttackHold: Attack
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Rapid Lunge. Deal up to 137.4% of ATK + 7 damage and pull in nearby enemies.
Sneak AttackCrochAttack
Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Returning ChainbladePerfect DodgeAttack
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Rapid Lunge. Deal up to 126.9% of ATK + 7 damage and pull in nearby enemies.
Domain of the BatDodgeAttack
When dodging, summon a domain of the bat that pulls the target into the center. Tap normal attack during the short period after dodging to swing the scythe, dealing up to 114.3% of ATK + 6 damage to the target.
Mortal CoilSkill
Swing the scythe, dealing damage equal to 499.9% of ATK + 26. Cooldown: 45 seconds.
Flaming ScytheDischarge
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and create a Flaming Scythe upon switching to this weapon, dealing damage equal to 398.3% of ATK + 21 and lasts for 10 seconds. Additionally, spawn Flaming Scythes Domain every 2 seconds. The scythes summon volcanic eruptions from the ground, which deal damage equal to 66% of ATK + 3 to targets and suspend them.
Awakening
Coldblooded Swipe
Every 7 enemies defeated by KING restore HP equal to 8% of Max HP.
Fear Reaper
Every 5 enemies defeated by KING restore HP equal to 10% of Max HP.
Advancement
Gifts

















Upgrade Cost Planner
Level | Materials | Cost |
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10 | ![]() x2 | ![]() |
20 | ![]() x2 | ![]() |
30 | ![]() x3![]() x3 | ![]() |
40 | ![]() x3![]() x3![]() x3 | ![]() |
50 | ![]() x4![]() x4![]() x4 | ![]() |
60 | ![]() x6![]() x6![]() x6 | ![]() |
70 | ![]() x8![]() x8![]() x8 | ![]() |
80 | ![]() x11![]() x11![]() x11 | ![]() |
80 | ![]() x5![]() x5![]() x5 | ![]() |